Architect Archive

Thread: Structure complexity skill tape

Massanas
Wed Dec 10, 2003 9:56 am
#1

i believe you have to have a total of +10 to = 1 experimentation point
ImLucas
Wed Dec 10, 2003 11:33 am
#2



Massanas wrote:
i believe you have to have a total of +10 to = 1 experimentation point




They said it was COMPLEXITY, and not EXPERIMENTATION.



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cragar
Wed Dec 10, 2003 1:06 pm
#3

i found a structure complexity +1 skill tape. trying to estimate its worth since i didnt think complexity of crafted items made a difference at all in anything really.


this is complexity not experimentation +1


Zypen
Wed Dec 10, 2003 1:14 pm
#4

As for now, I belive it does nothing. Maybe they will be giving us the ability in the future to customize some of our items and that might gives us bonuses to that.
_-ArchAngel-_
Wed Dec 10, 2003 2:14 pm
#5

Complexity = Crafting time, either by hand or in a factory



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-FireStorm-
Wed Dec 10, 2003 5:18 pm
#6

WOOOT that meant s my stuff gets made faster! yay!!!





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cragar
Thu Dec 11, 2003 3:48 am
#7

ok thanks all, basically worthless.
Heir2003
Thu Jan 29, 2004 8:59 am
#8

I have one of these...has a value of +6. Just investigating as to what it would be useful for, and if it has any value. I appreciate any helpful replies.



::Heir
Pawlin
Thu Jan 29, 2004 10:10 am
#9

I don't believet that the structure complexity does anything. So I don't think your skilltape will help you.
I could be wrong but I haven't seen any evidence to the contrary. Sorry.



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Heir2003
Thu Jan 29, 2004 7:10 pm
#10

Hmmm...I wonder what it is intended for then?



::Heir
ievb4fun
Thu Jan 29, 2004 7:38 pm
#11

The only thing I noticed was that when I was a Novice Architect, I tended to not get 'Great' Assemblies and it would actually lower the experimental starting stats. Now at Master, i rarely get anything other than 'Great' or 'Crit'... I also remember getting a 'Amazing' assemble and the experimental starting stats were 1% higher than I was expecting them to be.



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ievb4fun
Thu Jan 29, 2004 7:39 pm
#12

Oh wait.. COMPLEXITY!! Never mind



MIGO
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Bandola
Fri Jan 30, 2004 4:36 am
#13

I've no idea what it does, but I'll pay you 50k for it and then try it out to see what I can find out.


As a pure guess I'd say that maybe it helps with the first assembly of the more complex items, say by reducing criticals, which would now make it pretty useless as we can recover these now.






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