Architect Archive

Thread: On Going New Structure Idea Thread..

Dvnce
Thu Apr 29, 2004 2:45 pm
#1


Ok we are almost through Our first presentation idea and I think it went ok .. I just want to try to make the process a little easier..So here is the plan ....


Ok this is what we are going to do .. I want to keep this thread open for discussion on new Ideas for structures that we want.. Each week I will choose one Idea from this list and will highlight it on its own thread for an open discussion, after which I will present the idea to the devs.. Now Please try to keep your idea brief and to the point.. If the idea seems good but I am not sure where you are going with it .. I will contact you via PM .. Please also name each idea structure and start the idea with that name in bold text.. So it will stand out..


Now I will tell you know If I pull an idea from here to be the focus for that particular week .. If there is an oportunity to lace it with some of our issues I will ...


Ok Lets Have Fun with this..


(I know some of you have typed your ideas a few time..) dont worry this will be the main thread from now one..

Message Edited by Dvnce on 04-29-2004 02:47 PM




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

FruntLWudge
Thu Apr 29, 2004 5:06 pm
#2

How about soemthing like a mail office where we can send goods to people, how many times has some been on the other side of the galaxay and need something simple. With this building you can make a package, give it to the carrier and there the casrrier will send it to the designated planet on the planet your sending it to. These could be used in citys and generial towns and can privide for some more quest ideas.
StumanKadir
Thu Apr 29, 2004 5:06 pm
#3

I'd like to see any or all of the following:



  • Player Malls - placeable by a Master Merchant and as per the earlier suggestions

  • Player Shops - a structuresimilar to the Merchant Tents but with a higher footprint (say 4 lots) and a larger storage capacity, room for crafting stations, etc.

  • Player City Starport - a Level 5 structure that complements the existing shuttleports (doesnt replace them)

  • Paving lots - an architect craftable city decoration structure that can be placed similar to gardens, statues, etc. These can be of varying dimensions and could be crafted up as say 4x3, 9x2, etc. They count against a city as a normal decoration (streetlight, etc).

  • Training Pavilion - any trainers placed in this structure pay money back to the city.

  • More City Decorations - things like walls, city gates, bridges, etc




Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

NJ62
Thu Apr 29, 2004 6:27 pm
#4

Architect-crafted player city image design tents... (the ID's want em too, who wants to be tethered to Theed?)



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
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PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

xKhaziCx
Thu Apr 29, 2004 8:30 pm
#5

anything that will decay(and not retain its lighting properties) would be ok with me.





yes...im still pissed about the solution to our stagnant Arch economy.(candles? W. T. F.??)


Tharien
Thu Apr 29, 2004 8:32 pm
#6

Corrals




This is something the CH community is dying for...and as part of both the MCH community (Tharien) and the Master Architect Community (Trillious), i think it's something that should really be consided.


****WARNING****

7 pages of CH support.



Tharien Rasputo
Master Creature handler
- I support Xbox manipulation! You can too
Dear Mr. Lucas,
Now that you have finished work on your last Star Wars movie, will you please take a more hands on approach to your intellectual properties?
Sincerly,
Tharien - Canceled 6/15/2005 - Returned - Nov 15th 2005 - Canceled Nov 16th 2005 - Returned Part-Time 04/01/06
Bandola
Fri Apr 30, 2004 1:36 am
#7

A handling depot.


Player goes round his harvesters collecting resources. Puts all of these into his new 'Dispatch Droid' (something new for DEs) and sends the droid off to his handling depot where the resources are stored until such time as the player can get back to distribute them. This could double as a storage facility.


That's it.




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

FoPJester
Fri Apr 30, 2004 2:00 am
#8

A small sporting arena.


I'm thinking of acircular oroval arena build into the ground. Could be usedfor pet or player dueling events as well as an open air theatre for plays and musical performances. Maybe attach large displays which can be configured to display custom messages like scores or announcements. Along with it could come a small booth for a chef to sell some snacks and beverages and maybe some sub-level catacombs for the actors / duelists to prepare for the show,from which they can enter the arena gloriously through a separateentrance, accompanied by fireworks and lighting effects.




Poko A'Fey
Bothan Master Smuggler
"The limits of our language are the limits of our world"
MrMon
Fri Apr 30, 2004 3:22 am
#9






Tharien wrote:

Corrals


Click Here - NufSaid


This is something the CH community is dying for...and as part of both the MCH community (Tharien) and the Master Architect Community (Trillious), i think it's something that should really be consided.



I subscribe this idea. It would be nice to see player cities with corrals attached to BE's homes which could serve both for breeding and animal exhibition. I'm thinking in an open structure (without roof) divided in 6 or9 "rooms", with a manteinance terminal where you could put food for the creatures and a mini-lab for genetic engineering experiments.... It would add some "life" to player cities and it would benefit 2 professions at a time: Architect and Bio Engineer.




hhhhhhhhhhhhhhhhhhh
ElMon ||| Faris
Pistoleer - Bounty Hunter ||| Architect - Shipwright
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Vendors@2830, 5097 just by shuttle
hhhhhhhhhhhhhhhhhhh
novaxalon
Fri Apr 30, 2004 4:21 am
#10

Shipyards/Hangar (choose a name :/ ). Basically, a large building (I envision it perhaps as large as, say, a large house or a PA hall, but fairly open). Either A) It could be the ONLY place where spacecraft are created, and a craft could be displayed in the "large open area" (when I craft a ship I want to see a ship, not a "slip of paper" that is a datapad sheet ), or B) it could SIGNIFICANTLY help in the crafting/modification (for later on when weapons are swapped, etc)/repair process. It'd be cool to have such a building that would be recognized as THE place to go for spacecraft (plus, even if it weren't a decaying building, it'd give us something significant to sell initially and make a quick buck :/ ). I dunno, I think it'd be cooler to craft a spacecraft inside a building rather than inside a dinky crafting tool


...I just thought of something, I said large building but that'd imply a large lot cost, when I know those people making them will need lots for harvesters, etc. Perhaps either A) it could be large but only take 1-2 lots, or B) one of the profession levels (master architect, say) could get increased lots, not specifically for this but in general, but that's already been debated I know.


Well, obviously space expansion is a long ways off and maybe plans for something like this are in the works, but figured I'd get it out now. Shipyards're cool lol.



Venessi Arestar - Master Weaponsmith (finally 12 pt.) / Master Pistoleer
Janrus Lorkiya - Master Merchant / too lazy to do more

Weapons shop located south of Coronet at -60 -5803
Bandola
Fri Apr 30, 2004 4:30 am
#11







novaxalon wrote:


(snip)


a craft could be displayed in the "large open area" (when I craft a ship I want to see a ship, not a "slip of paper" that is a datapad sheet ), ...


.... I dunno, I think it'd be cooler to craft a spacecraft inside a building rather than inside a dinky crafting tool



just a thought, but I am expecting a spacecraft to be quite a sizeable object. I agree I would like to be able to see what I made rather than a deed or schematic, but inside a building it would have to take up the whole structure, there will only be space for one of these at a time, I mean it's got to be as big as a house !





__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Refah
Fri Apr 30, 2004 5:15 am
#12

Warehouse

A structure where I can store maaaaaannyy items. Interface like a factory.
I am tired to store all my items in more houses then I really need, in factories or vendors.

And I think this is a structure that many people would like and use.





Refah Deon, Heaven/Tatooine (Chimaera)
Visit Heaven at -525 4070 near Mos Entha
www.heaven-city.ne
All ressources for 2cpu vendor in mall
EnFERn0
Fri Apr 30, 2004 5:21 am
#13

ROADS! I WANT ROADS!



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'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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