Architect Archive

Thread: Solar

Alanis
Wed Jul 09, 2003 6:38 am
#1

Im working on my First Solar Power Harvestor. My Question is do you have to place it some were special are does it just work the same anywere you place it?



Al'anis
Jaxom
Haazelthorn
Wed Jul 09, 2003 6:47 am
#2

use a solar survey tool to find the right place.



there are some "sun spot"





_

Haaz'ElThorn , Kor Playa, Corellia - Kauri,
Master Weaponsmith
PA leader of "Band Of Frogs" (BoF)
bluejanus
Thu Mar 17, 2005 3:39 pm
#3



Mommyplayer wrote:
Im happy with the SOLAR BER 8 that I made . At a 48% site I am getting 5300 every 24 hrs, better than 8 BER.. Also, the resource spawn is lasting many days whereas the wind sites would sometimes dry up quickley. Also it was easy to make, no walls and I only experimented with my measley two points for storage. I had to go up one skill box to get a structure storage module but it was worth it. And cheaper than spending 90K for a fusion I couldn't make well unless I was near to master. I won't stay in architect much longer but it may be a good way for other Starting Architects, Artisans and Elite Crafters to run their harvesters. I tried to sell some solars in the bazaar but no one wanted them. I am Architect 0,0,2,1. I read in the forum to go right to fusion or buy energy. I think that SOLAR was overlooked. Does anyone know if I hadnt experimented on storage if my actual BER would be less? I don't always like to experiment because with only two points you can sometimes make things worse. Also has anyone else noticed the actual BER on Solars is more than the printed one?
Grozanofronty MasterMedic, Master Artisan, Architect Dabbler, Soon to explore Droid Engineering
Retired Musician
Shadowfire





Well people usually say go with Fusion, because the power you get with fusion is so much more per unit. And maintaining a fusion generator isn't that expensive, plus you pull so much more with the BER 14.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
EnigmaBSc
Thu Mar 17, 2005 3:56 pm
#4


Mommyplayer wrote:
Im happy with the SOLAR BER 8 that I made . At a 48% site I am getting 5300 every 24 hrs, better than 8 BER.

That's about exactly what you should be getting at BER 8. 8 × 0.48 × 60 × 24 = 5529.6 units/day.

EnigmaBSc
Pawlin
Thu Mar 17, 2005 4:24 pm
#5

Solars are pretty much overlooked because they cost a lot more to make than windmills and windmills can max at BER 9. Solars take 4k resources and windmills are only 260 resources.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Mommyplayer
Thu Mar 17, 2005 6:57 pm
#6

i HAD TO MOVE MY WIND MACHINES DAILY AT TIMES. i STILL LIKE MY SOLAR.

groz.
Poohba
Fri Mar 18, 2005 12:10 am
#7

Not sure if you realize it but the PE Potential Energy on Fusion Power gives it a boost 5k of solar is pretty much 5k of power where 5k of fusion with a PE of say 750 will give you 7500 units or power yielded. Not sure if I explained this correctly but if the fusion PE is 750-900 whatever you get close to double the amount of usable power for the same 5k of fusion. I.E.


Walk up to add 5k solar power to an extractor and it says you can add up to 5000 units of power


Walk up to add 5k fusion power to same extractor and it says you can add up to 7500 units of power


14BER and depending on PE its 1.5 - 2 times more power, itreally makes fusion worth while for managing large numbers of extractors. If your only maintaining 5-10 extractors theres nothing wrong with Solar but on a larger scale fusion pays off better.



Smithing & Mining Corporation (SMC)
Vendor for Rares,Loots,Paintings,Deeds Coronet -251-5591

Colonel Poohba Matix,Imperial Ace Pilot
Master Architect(12pt) Master Armorsmith(12pt)
Master Merchant(12pt)

"Money can't buy happiness, but I have enough to rent it"

Mommyplayer
Fri Mar 18, 2005 1:07 am
#8


Im happy with the SOLAR BER 8 that I made .At a 48% site I am getting 5300 every 24 hrs, better than 8 BER.. Also, the resource spawn is lasting many days whereas the wind sites would sometimes dry up quickley. Also it was easy to make, no walls and I only experimented with my measley two points for storage. I had to go up one skill box to get a structure storage module but it was worth it. And cheaper than spending 90K for a fusion I couldn't make well unless I was near to master. I won't stay in architect much longer but it may be a good way for other Starting Architects, Artisans and Elite Crafters to run their harvesters. I tried to sell some solars in the bazaar but no one wanted them. I am Architect 0,0,2,1. I read in the forum to go right to fusion or buy energy. I think that SOLAR was overlooked. Does anyone know if I hadnt experimented on storage if my actual BER would be less? I don't always like to experiment because with only two points you can sometimes make things worse. Also has anyone else noticed the actual BER on Solars is more than the printed one?

Grozanofronty MasterMedic, Master Artisan, Architect Dabbler, Soon to explore Droid Engineering

Retired Musician

Shadowfire
Bandola
Fri Mar 18, 2005 2:07 am
#9


Yes, the formula for Power is a factor of the PE rating, the PE rating divided by 500 will give you the ratio of power to units, with a lowest value of 1:1 (meaning any PE below 500 counts as if it were 500).


by example :


Radioactive with PE of 971 = 971/500 = 1.942 : 1 = every 1,000 units gives 1,942 energy units


Radioactive with PE of 825 = 825/500 = 1.704 : 1 = every 1,000 units gives 1,704 energy units

Radioactive with PE of633 = 633/500 = 1.266 : 1 = every 1,000 units gives 1,266 energy units



Radioactive with PE of 500 or below= 500/500 = 1: 1 = every 1,000 units gives 1,000 energy units


this is almost certainly included in the FAQ.



....damn, I've already started ghosting, sorry

Message Edited by Bandola on 03-18-2005 01:08 AM




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

bluejanus
Fri Mar 18, 2005 8:04 pm
#10






Bandola wrote:


Yes, the formula for Power is a factor of the PE rating, the PE rating divided by 500 will give you the ratio of power to units, with a lowest value of 1:1 (meaning any PE below 500 counts as if it were 500).


by example :


Radioactive with PE of 971 = 971/500 = 1.942 : 1 = every 1,000 units gives 1,942 energy units


Radioactive with PE of 825 = 825/500 = 1.704 : 1 = every 1,000 units gives 1,704 energy units

Radioactive with PE of633 = 633/500 = 1.266 : 1 = every 1,000 units gives 1,266 energy units



Radioactive with PE of 500 or below= 500/500 = 1: 1 = every 1,000 units gives 1,000 energy units


this is almost certainly included in the FAQ.



....damn, I've already started ghosting, sorry

Message Edited by Bandola on 03-18-2005 01:08 AM





Don't apologize. It was meant to be humorous. Btw maybe I misread it, but did you just quit architect or did you quit the game too?





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Bandola
Sun Mar 20, 2005 7:59 am
#11

Quit, gone, out of it all, in a couple of days the subscription ends, and with it goes Bandola




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

bluejanus
Wed Mar 23, 2005 12:04 am
#12






Bandola wrote:

Quit, gone, out of it all, in a couple of days the subscription ends, and with it goes Bandola






If you come back, feel like joining Pawlin andme on Kettemoor? I promise to be nice before rapaciouslydevouring your Architect business. /sharklikesmile





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Bandola
Wed Mar 23, 2005 3:11 am
#13






bluejanus wrote:


If you come back, feel like joining Pawlin andme on Kettemoor? I promise to be nice before rapaciouslydevouring your Architect business. /sharklikesmile



If I were to come back, then rest assured I would sneak in quietly, strike when you least expected it, and disappear with your wealth, your business, your house, even your wife and kids and dog, before you even knew it had happened. (jk)





__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Page 1 of 2
Previous Next