Architect Archive
Thread: The coming city structures:
Construction1:
bank- diff 16
750 metal
1550 ore
3 similar wall mods
1 gen turbine
3 similar structure storage
Merchant tent- diff 13
400 metal
600 hide
200 ore
20 similar fiberplast panels
4 factory reinforced fiberplast panels
Gungan head statue- diff 15
2000 ore
1000 gemstone
Streetlamp- diff 15
300 metal
2 similar GP modules
Construction2:
Cloning facility- diff 23
1250 metal
2350 ore
8 similar wall
4 factory power core
2 factory structure storage
Shuttleport- diff 22
1550 metal
2700 ore
12 similar wall
3factory power core
3factory structure storage
Small Garden- diff 16
1000 flora
500 ore
4 similar wall
Fountain- diff 15
1000 ore
300 metal
500 water
Construction3:
Cantina- diff 25
1700 metal
2750 ore
10 similar wall
1 power core
2 factory structure storage
Hospital- diff 26
1650 metal
3050 ore
8 similar wall
2 factory power core
1 structure storage
Theater- diff 24
1500 metal
2300 ore
8 similar wall
1power core
3 factorystructure storage
Medium Garden- diff 16
3000 flora
1000 ore
10 similar wall
Construction4:
City hall- diff 50
1800 metal
4400 ore
20similar wall
6factory power core
6factory structure storage
Large garden- diff 16
5000 flora
2000 ore
16 similar wall
Master:
Dantooine Meditation area- diff 16
3000 dantooine fruit
1500 extrusive ore
13 similar wall
Dathomire Obelisk- diff 16
3000 dathomirian vegtable fungus
1500 siliclastic ore
14 similar wall
Endor Huts- diff 16
3000 endorian deciduous wood
1500 endorian evergreen wood
14 similar wall
THATS IT!!!
Thank You
A couple of Cities Structures:
http://membres.lycos.fr/imperio59/TC.html
In order: City hall, Bank, cloning facility. The devs just placed the cantina and med center, they look GREAT, but i didnt take screenies yet (and TC is off right now...) They also put down a big spike-looking thingy, with mission terminals at the bottom.
Also, you probably can't see on the SSs but there ar 2 big spikes in front of the city hall (or at least i think they are part of it
)