Architect Archive

Thread: Orske's Current Best Resources for Architects

SandLizard
Wed Sep 21, 2005 3:53 pm
#1

Hey all Architects-

I have a tool I use for shipwrights, that I've recently made some architect data for, which I think is complete, but am unsure as I'm not a architect. So check THIS LINK out.

let me know if you have questions!

Link to shipwright forums and 'official' thread:
Orske's Current Best Resources

As I came up with the data myself, some from SWGCraft, some from other areas, so it may be out of date, just point me in the right direction.

I also have Armorsmith, Chef, Weaponsmith, and a limited Artisan data set available for use.

So you know, it takes the current set of resources from SWGCraft for your server, compares them to your chosen crafting professions' schematics required resources and stats, and computes the current 'best' resource for you to use (hence the obvious name, heh).

The tool takes gates and caps into effect, so results will reflect how good the resource actually is regardless of stats displayed (like, conductivity on plumbum iron for weaponsmiths is very low, but compared to it's gate, it's not bad sometimes).

Also, I apologize for the size of the 'deeds' and 'furniture' menu, but it's not my fault there's so many types of deeds and furniture heh. I'll probably be looking into re-organizing it a bit to make it smaller. Just take a look, let me know if you find it worthwhile, I hope so. Have fun!




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

SandLizard
Thu Sep 22, 2005 5:51 pm
#2

I've updated the menu to make it easier to find things, but well, you still have a lot of schematics

Take another look if you have before, and if you haven't, well, check it out




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

Pawlin
Thu Sep 22, 2005 6:00 pm
#3

Nice site.


The quality of materials doesn't matter at all for furniture, houses, city structures and factories so you could just leave those out. Except lamps and candles resources have mattered, but I'm not sure the state of decay on those now.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
SandLizard
Thu Sep 22, 2005 6:18 pm
#4



Pawlin wrote:

Nice site.

The quality of materials doesn't matter at all for furniture, houses, city structures and factories so you could just leave those out. Except lamps and candles resources have mattered, but I'm not sure the state of decay on those now.






I know it doesn't (did architect for the old-school-holo grind back in the day), but I thought I'd leave them in for now, anyway. I moved up the sections in the menu that do require stats, like the candles and harvesters/components, but left it all there 'just in case' in the future it changes.

Thanks though If more of you feel the same way, I could easily strip it down to what matters in about 5 minutes, and just backup the rest for a rainy day. Think that might be a good idea?




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

MilannaSati
Thu Sep 22, 2005 7:21 pm
#5



I think it looks great and will be bookmarking it for future use.


Did notice one thing, is there something wrong with Component - Harvester:Extraction Rate: Ore Mining Unit ? It shows no data.



Edit: LOL @ re Mining Unit!

Message Edited by MilannaSati on 09-22-2005 09:22 PM




-----DSG-----
- Milanna - The few, the proud, the dark -
s Molo is my pet Rebel
s Ban Liam!
sWorld of Warcraft - Alliance - Scarlet Crusades
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Sorax
Thu Sep 22, 2005 7:34 pm
#6

but I'm not sure the state of decay on those now


There is no visible decay on them anymore.


I make quite a few candles now cause the decay went away before i couldn't really stock them on my vendor just took special orders on them



Sorax Master Artisian-Architect-Merchant
Vendors located in Theed Mall -6611 3979
SandLizard
Thu Sep 22, 2005 7:47 pm
#7



MilannaSati wrote:
I think it looks great and will be bookmarking it for future use.
Did notice one thing, is there something wrong with Component - Harvester:Extraction Rate: Ore Mining Unit ? It shows no data.
Edit: LOL @ re Mining Unit!

Message Edited by MilannaSati on 09-22-2005 09:22 PM





Component - Harvester:Extraction Rate: Ore Mining Unit

Fixed.

Fixed a couple other small errors also (translation between qualities and resources was causing error...basically....typos )




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

SandLizard
Tue Oct 04, 2005 1:48 pm
#8

Any ideas/suggestions for improvement, or has anyone noticed any discrepancies in resources/stats required?




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

Pawlin
Tue Oct 04, 2005 2:26 pm
#9

Looks like you're using the current SWGcraft data, is that right?


One nice to have feature if you could do it is to have some sort of quick search to show steel or metal with HR, SR, UT > 981 average. Thats the key golden number stat we need now for the BER14 harvs.


And do you have any historical resource data? Would be nice to be able to pull up a list of the best steels on a server for harvesters or maybe the highest OQ and OQ/Cond stuff for stations.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
SandLizard
Tue Oct 04, 2005 2:32 pm
#10



Pawlin wrote:

Looks like you're using the current SWGcraft data, is that right?

One nice to have feature if you could do it is to have some sort of quick search to show steel or metal with HR, SR, UT > 981 average. Thats the key golden number stat we need now for the BER14 harvs.

And do you have any historical resource data? Would be nice to be able to pull up a list of the best steels on a server for harvesters or maybe the highest OQ and OQ/Cond stuff for stations.






Well, you can set a threshold when generating the results, to not display results below that 981 'modified' value (same as average in your case if HR, SR, and UT are what's being taken under consideration here), and it should work that way (though it still displays the entire tree structure and best results if not over threshold). Though, adding a quick search for metals above those limits would be quite easy. *Any* metal, non-ferrous, ferrous, steel, etc?

As for historical data, I wish. SWGCraft does not allow download of historical data, and I've emailed Trokk there to see if I can get a dump of the DB, but no reply. Sorry! Weaponsmiths and Armorsmiths have been wanting this too




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

Pawlin
Tue Oct 04, 2005 3:32 pm
#11


Ok. yeah if a quicksearch for 25% HR, 25% SR, 50% UT >981 is doable then yes any metal would work. THough were probalbly only going to get steel or iron at that level.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
SandLizard
Tue Oct 04, 2005 4:12 pm
#12



Pawlin wrote:
Ok. yeah if a quicksearch for 25% HR, 25% SR, 50% UT >981 is doable then yes any metal would work. THough were probalbly only going to get steel or iron at that level.





I'll look into it as I can. It *should* be easy....




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
\\\\\\\ {--+--}_ /_\_____/_\ _{--+--} ///////
\\\\\\\\ /-\/|\/_/ \ / \_\/|\/-\ ////////
\\\\\\\\\\\\\ \_/ /////////////

Cafa
Wed Oct 05, 2005 8:31 am
#13

I just had a trigger system instead where it emails you if a condition of variables is met. You can set them up in any array that can be denoted in simple conditionals.


Tempest Co-op


Fivo Asia





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