Architect Archive
Thread: Harvesters have been Stealth Nerfed.
Has anyone noticed that harvesters are not bringing in asmuch resources lately? I did some number crunching today becuz the amounts im bringing in are not what I remember them to be...
From what I can tell, harvesters are mining only 50% of their potential(dependng on resource % of course)
My heavy mineral is bringing in 5800 ore a day on a 60% spot. 2 weeks ago when I was only using medium mineral harvesters, I was gettingover 6k ore per harvester per day on a 66% ore. Today I check and realize my mediumds are only mining 3300, when they should be mining over 6k. Even according to the math they should be. What has happened... a stealth nerf or did I miss the patch notes on this...
My fellow architects... in light of this situation, I will be forced to raise my prices.
Generators on the other hand, are not affected by this nerf, they are still producing as much as they are spose to be.
Na Never Mind,...That will never happen
Well, your 50% on a heavy turns out to be around 6,048 resources you should be gathering a day (4.2 x 24 x 60). The difference between 5800 and 6000 isn't that much, and is nowhere near your 50% less claim (there's no way on the planet your heavy should be bringing in 10k daily on a 50% vein).
Have you considered the downtime (morning updates) or maybe you visited it too early in the day and the full 24 hrs wasn't there yet? It's hard to call a nerf on a heavy when you're only talking 200 or so units.
Drueric wrote:Has anyone noticed that harvesters are not bringing in asmuch resources lately? I did some number crunching today becuz the amounts im bringing in are not what I remember them to be...
From what I can tell, harvesters are mining only 50% of their potential(dependng on resource % of course)
My heavy mineral is bringing in 5800 ore a day on a 60% spot. 2 weeks ago when I was only using medium mineral harvesters, I was getting over 6k ore per harvester per day on a 66% ore. Today I check and realize my mediumds are only mining 3300, when they should be mining over 6k. Even according to the math they should be. What has happened... a stealth nerf or did I miss the patch notes on this...
My fellow architects... in light of this situation, I will be forced to raise my prices.
Generators on the other hand, are not affected by this nerf, they are still producing as much as they are spose to be.
5800 per day is about right; a heavy on a 60% spot should bring in 6048 per day. A medium on a 60% spot should bring in 3456 per day. Sometimes you get a little less because (AFAIK) harvesters don't produce anything during the daily reboot. Your shortfall on both harvesters is equal to one hour per day of downtime, which is about right.
Your figure of 6k per day for a medium is implausible. Either you benefitted from some obscure bug or your numbers are incorrect; a medium on a 100% spot would produce a 5760 per day.
As I understand it, the 'efficiency' attribute on a harvester is supposed to affect power consumption, not rate of production, but I've never observed it to have any affect whatsoever.
Med harvesters ( standard quality )
1 lot
1440 cr a day pay maintenance
1200 units of power a day
5760 units of resource a day at 100%
Heavy harvesters ( standard quality )
1 lot
2160 cr a day pay maintenance
1800 units of power a day
10080 units of resource a day at 100%
Heavies are more efficient than Mediums any way you cut it.
Okay... a couple weeks ago, my medium harvesters were on a 66% ore, were mining in the area of 5-6k ore a day each. Now, on that spot I mentioned above, 60%, my mediums are mining aprox 3k a day. The very same medium harvesters I was using back then(cuz they never decay =P) and the kg/hr reads 2.41 which = 241 units per hour mined. 241 x 24hrs = 5784. Which is roughly the same amount that they used to mine. Now, my heavies mine that much, and my mediums half that much. The same goes with small harvesters too. 50% less that what they should be mining. My solar generators are still bringing in 6-7k a day on a 56% spot.
Now you do the math and tell me they havent been nerfed. When is the question. Sometime in the last weekand a half. have you heard about the rangers and scouts crying about getting only half the hides they used to yet? Well guess what, they hit us up for 50% of our production as well.
Drueric wrote:
and the kg/hr reads 2.41 which = 241 units per hour mined. 241 x 24hrs = 5784.
kg/hr of 2.41 actually means it mines 2.41 units per minute.
BlackPearl wrote:
Drueric wrote:
and the kg/hr reads 2.41 which = 241 units per hour mined. 241 x 24hrs = 5784.
kg/hr of 2.41 actually means it mines 2.41 units per minute.
That is incorrect. The harvesters says.. 4 KG/hr thats its max potential. Which would actually be 400 units per hour(yes this is what it means) = 9600 units a day. Now, during the last shift(about 1.5 weeks ago) I was mining a 90% copper spot, and guess how much copper my medium harvesters were mining... can you guess? yep.. 8640 units a day (give or take a few with server downtimes). my calcs are indeed accurate. and harvesters have indeed been nerfed by 50%.
Do a test if you dont believe it. Harvesters dont mine in fractions of units btw. that is plainly obvious. Take whatever your harvester says its mining.. 2.41 for my example.. 241 x 24hrs = 5784. Take that cut it in half.. 2892. Then begin your test, and see how much is mined 24 hrs from that time. If it is 2.41 per minute... for me it will come out to be 3470.4 (which isnt possible harvesters dont extract in fractions) but I have alrdy done my test and my results are posted here alrdy.
Hmmmmm.....
I have noticed that my mediums are doing really well lately, could it be the quality of the machines?
Based on the harvester calculator which I have been using since it was released and always found to be accurate (http://dynamic6.gamespy.com/~swgcraft/harvtool.php) it says that youshould get (on a 66% spot with a Medium harvester)158.4 resources per hour(rounded to 158) and 3801.6 resources per day (rounded to 3802). I have always seen this work out.
Example that I used recently:
Carbonate Ore on 72% spot (yes, I was very lucky). I leftthe harvestersfor2 days and each had over 9k in them when I checked them. Per the calculator above it says each would produce about 4174 per day. That means it was just over 48 hours later that I checked them which is about right.
You also need to realize that a 66% spot could be (depending on how this game rounds numbers, DAoC always rounded down unless it was timing and then they rounded up) anywhere from 65.5% to 66.9%. Most likely they are using the 65.5%-66.49999999999% but we never know as they could be using 66%-66.999999999999% instead.
Drueric wrote:
BlackPearl wrote:
Drueric wrote:and the kg/hr reads 2.41 which = 241 units per hour mined. 241 x 24hrs = 5784.
kg/hr of 2.41 actually means it mines 2.41 units per minute.
That is incorrect. The harvesters says.. 4 KG/hr thats its max potential. Which would actually be 400 units per hour(yes this is what it means) = 9600 units a day. Now, during the last shift(about 1.5 weeks ago) I was mining a 90% copper spot, and guess how much copper my medium harvesters were mining... can you guess? yep.. 8640 units a day (give or take a few with server downtimes). my calcs are indeed accurate. and harvesters have indeed been nerfed by 50%.
BlackPearl is correct on this matter. 4Kg/Hr does, in fact, mean 4 units per minute, always has. I think you may be misremembering about that copper. (Just imagine for a moment your fusion-ion generator producing 23k/day on a 75% spot. We all wish!)
And in fact, based on the calculations you've been using, you would have harvested approximately 50% of what you had expected. (If you want to be precise about it, the number is 60%, since there are 60 minutes in an hour, and you were counting as though there were 100.)