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Thread: The Correspondents and the MEGA NERF
2. They found out yesterday. That is, those who were in Austin. Some of them found out about it today.
Ourcontinued service does NOT suggest that we are endorsing their plans. It simply suggests that we still care enough about the game and our professions to continue to represent the players as much as we can possibly do so.
And to answer your question, the majority of the correspondents were told of this "monstrosity" when we read the information posted by the Brawler Correspondent in the Test Center forum just like everyone else. There were approximately 5 correspondents out of the 30+ that were given an invitation to Austin to test out the new changes. We did not know in advance, and we are still learning information at the same rate and in the same fashion as every other player in these forums.
Contrary to what seems to be popular belief, correspondents rarely know anything that the regular players don't. Correspondents serve as conduits of information from the player-base of our areas to the development team. The information doesn't usually flow in both directions. I can, for example, submit a proposal for review and will learn the answer to it when something shows up in the dev tracker.
Personally, I agree that there was some serious deception going on with the timing of this information release. Regardless, a resignation from all of the correspondents would do nothing but slow the tide of information from the players to the developers. It may not be very effective as it is, but it's better than nothing at all.
The crafting system itself has not changed. The resources stay the same, the interface is the same, the schematics that currently exist will still exist within the new specializations.
What has changed with Trader is how the crafting professions are organized. The Trader class is split into 4 specializations:
- Muntions -- Armorsmith, Weaponsmith, Artisan, Merchant
- Structures -- Architect, Artisan, Merchant
- Domestic -- Tailor, Chef, Artisan, Merchant
- Engineering -- Droid Engineer, Shipwright, Artisan, Merchant
We'll know more about the specifics when the changes go to Test Center today.