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Thread: Weapon Slicing: Critical vs Speed

TalKurgan
Mon Oct 31, 2005 2:40 pm
#1

I would suggest a speed slice, mainly for more utility. You'll be able to lay more states on more targets more frequently. I'd think about a damage slice if you're not at least flirting with the cap already.



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Cybdm-Bel
Mon Oct 31, 2005 3:33 pm
#2

Im mostly talking one on one pvp as in duels/jedi hunting really,
The speed sounds nice for more specials, but I crit so rarely now with critical shot maybe 3 times on a night for so far I see, so I dont know if a 10% is worth it



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Leafthemedic
Mon Oct 31, 2005 4:52 pm
#3

I always go with the crit slice, it's nice to see the "Critical" flash above the mob when you are using your other specials besides Advanced Critical. I know my fights are shorter using a gun with the 10% critical slice.


Took Alot


Master Doctor/Bounter Hunter on TC-Prime





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MolemanMole
Mon Oct 31, 2005 5:06 pm
#4

Speed is choice man. That gun is very versatile. I got one that was around 2 on speed, 65 SAC and 54 accuracy 960dam max. Sliced it for Speed and it dropped to 1.75, 65 SAC 54 Accuracy. Now i can speed pup it which brings it down to 1.0speed, mod speed 0.79, 39 accuracy, or I can Action pup which i love because i never run out of action and i can spam my specials all day long. with action pup it goes down to a 47SAC, its great. Then when i put on a damage it jumps to 1050 with like 1.95 speed.



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talansen
Mon Oct 31, 2005 5:27 pm
#5

I gotta go with the majority on this one. The speed slice will up your dps more than the crit slice, and will let you lay on more states more quickly. It will also, with a little bitof management, let you win the fight more quickly and take less damage yourself. Toss an action pup to reduce your action drain, and you're ready to go.




Cybdm-Bel wrote:
I'd like to start a discussion what slice is the best for my circumstance:

Master Bounty Hunter
Master Smuggler
Weapon: Featherweight FWG5 , SAC 65, Unmod speed 1,99

Im seriously doubting between:

- 10% chance to do critical slice
or
- 12% speed slice

Whats best for my situation ?

Your input is very appreciated.

Sevok








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Cybdm-Bel
Mon Oct 31, 2005 7:36 pm
#6

I done many duels so far and basically my tactic is to use kd and mezz constant and dont let my opponent shoot one shot, I suprisingly can sometimes bring em to 30% hp without them being able to shoot one shot.
Earlier I thought now should I crit slice my weapon I migh be killing them better cause I dont fire away , I mezz, carefully shoot, kd, mezz, etc.

though on the otherhand when my mezz is not possible being able to quickly put all my states on the opponent is golden too.

Hard choice still.

Thx for all input and perhaps more input following,

Sevok



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There is no reward nor punishment in nature, only consequence..
Iawo
Mon Oct 31, 2005 10:54 pm
#7


Go full critical as BH / Smuggler in my opinion. Speed slices may make the DPS number look pretty, but don't translate into much more damage if you already have high speed. Your damage output with a GOOD pistol will basically only be limited by your action pool, so anything that makes that part more efficient is cake.


As a smuggler / BH / novice commando / medic 0010, my Featherweight with full critical slice still had a mod speed of 1.22 while usinga +damage / - speed powerup and +25 in pistol speed attachments. Manage your shots right and that's plenty speed. I consistently beat MBH / MC / CM 4000 temps in duels like that, and was about 50/50 against a MBH / MR / CM 4000. His starting range is what did me in there.


EDIT: Just for reference, my Featherweight started as damage capped / SAC 68 / speed 1.93.


So basicly, either go full critical + damage powerups, or full speed (maybe even 7% speed + 3% crit) + SAC powerups. I will say one thing... trying to daze targets with a superfast pistol is a pain unless you take off the auto attack first. Usually when you NEED to daze something, you don't have time to dink around taking autoattack off.

Message Edited by Iawo on 10-31-2005 11:58 PM



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
Cybdm-Bel
Tue Nov 01, 2005 1:09 am
#8

I'd like to start a discussion what slice is the best for my circumstance:

Master Bounty Hunter
Master Smuggler
Weapon: Featherweight FWG5 , SAC 65, Unmod speed 1,99

Im seriously doubting between:

- 10% chance to do critical slice
or
- 12% speed slice

Whats best for my situation ?

Your input is very appreciated.

Sevok



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There is no reward nor punishment in nature, only consequence..
AtomicFB
Tue Nov 01, 2005 1:12 am
#9

I done many slices on weapons like this, I would suggest the 12 percent speed. The crtitical ups the change but since you have critical shot the best would be a speed slice.




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Cybdm-Bel
Tue Nov 01, 2005 1:32 am
#10

I would like to think so to, but people say that advanced crit shot and 10% crit makes me crit 1 times out of tree attempts. And that speed will just eat all my action in 20 secs flat..

Anyone more ideas about this folks ?



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There is no reward nor punishment in nature, only consequence..
Cybdm-Bel
Tue Nov 01, 2005 5:23 am
#11

Thing is will advanced critical shot + 10 critical slice "crit" alot ?
As it is right now (unsliced weapon) I maybe crit 3 times on an evening, could be more hard to count.
Does the 10% mean alot more crits or marginal ?

The speed seems a fixed addition, the critical seems so "from time to time" -

Reason why I am doubting so hard is cause I spend my whole fortune this nice gun, I dont wanna discover a week later that I sliced it wrongfully )



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There is no reward nor punishment in nature, only consequence..
Iawo
Tue Nov 01, 2005 5:52 am
#12

10% chance (1 in 10 attacks average) to critical on any attack you do, even your default attacks. When using it with an attack that has a built in critical chance, you'll get criticals quite often. It all depends on your style though to be honest. If you like the hardhigh DPS but no big hits, get speed and use a SAC pup. If you like the big hits, use critical slice + damage pups... and get some speed equipment.


If you look into the maths... yes speed slices will add more damage over time. I will tell you this though, Iused to have3 different featherweights. One had full speed slice, one had 7% speed 3 % critical, and one full critical. I ADK'ed my full critical gun and sold the other two at a loss. That's how much I liked the one with the full critical as MBH / Smuggler. No matter what I did with the other two, they would never hit as hard as the one I kept,and they always drained my action too fast.


Theone I kept I would use damage pups most of the time, but Idid use SACPUPs every now and thenwhen getting into a fight where I was healing a lot. Before publish 24 I would kill 36k health boss NPC's fast enough that I'd only have to heal once or twice, and that's not counting the ones that only do like 10 damage a hit. I'd watch the Jedi killer FOTM MBH / MCM / Carbs 0400 temps try the same fights and struggle to stay alive. Post Publish 24 super-regenboss marks are a different monster though... the high regen ones just take a lot of luck to solo, and some help from the local critters.




Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
Cybdm-Bel
Tue Nov 01, 2005 6:54 am
#13



Iawo wrote:

10% chance (1 in 10 attacks average) to critical on any attack you do, even your default attacks. When using it with an attack that has a built in critical chance, you'll get criticals quite often. It all depends on your style though to be honest. If you like the hard high DPS but no big hits, get speed and use a SAC pup. If you like the big hits, use critical slice + damage pups... and get some speed equipment.

If you look into the maths... yes speed slices will add more damage over time. I will tell you this though, I used to have 3 different featherweights. One had full speed slice, one had 7% speed 3 % critical, and one full critical. I ADK'ed my full critical gun and sold the other two at a loss. That's how much I liked the one with the full critical as MBH / Smuggler. No matter what I did with the other two, they would never hit as hard as the one I kept, and they always drained my action too fast.

The one I kept I would use damage pups most of the time, but I did use SAC PUPs every now and then when getting into a fight where I was healing a lot. Before publish 24 I would kill 36k health boss NPC's fast enough that I'd only have to heal once or twice, and that's not counting the ones that only do like 10 damage a hit. I'd watch the Jedi killer FOTM MBH / MCM / Carbs 0400 temps try the same fights and struggle to stay alive. Post Publish 24 super-regen boss marks are a different monster though... the high regen ones just take a lot of luck to solo, and some help from the local critters.






Very informational post, thanks a lot !
Thanks to all, your input on this was wonderful and Ive decided to go 10% critical.
I closely tought about my playstyle and in a one on one fight I never auto attack and fire way, what I do is play my smuggler/bh as a crowd controller. Im in control of the fight 80% of the time due to constant mezzes and in between my mezzed when I hit I wanna/need to hit hard, speed at that point wont do me good.

Naturally all this from a one on one/bh hunting point of view.

Sevok



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There is no reward nor punishment in nature, only consequence..
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