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Thread: Smuggler armour type should be innate Wes please stress this
AngusMacGregor wrote:Yeah, it makes a lot of sense. Smugglers rely more on luck than armor.Of course, since it makes so much sense, it'll never happen.
Hi Bingo!
Nobody wore armor... Armor is dumb... dumb armor... dumb dumb dumb....
The only people that wore armor are Boba Fett and troopers.... Maybe that's why they had such poor aim...
MISTagent01 wrote:
AngusMacGregor wrote:
Yeah, it makes a lot of sense. Smugglers rely more on luck than armor.
Of course, since it makes so much sense, it'll never happen.
Hi Bingo!
Bingo the Clowno?
AngusMacGregor wrote:Yeah, it makes a lot of sense. Smugglers rely more on luck than armor.Of course, since it makes so much sense, it'll never happen.
I'd say give us some kind of dodge skills instead of innate armor, as this would be more towards luck. The more dodge you have, the more change to avoid some or all damage directed at you.
No, don't just settle for dodge. We want all five of the D's! Dodge, Duck, Dip, Dive.... and Dodge!
Drakenya wrote:
AngusMacGregor wrote:
Yeah, it makes a lot of sense. Smugglers rely more on luck than armor.
Of course, since it makes so much sense, it'll never happen.
I'd say give us some kind of dodge skills instead of innate armor, as this would be more towards luck. The more dodge you have, the more change to avoid some or all damage directed at you.
Makris wrote:
Drink!
Yeah, we get dodge skills, dip skills, and dive skills to avoid damage. But the more drink skills we have, the more we damage we take
yeah, make it innate, I won't mind, and neither will the suiti have with a load of+25 ranged mods in it.
/sigh.
In my opinion, its time to make armour certs go byebye. make cores generic (and allow the AS to decide the kin/energy balance, among other things) and let you use anyof the previous armour stylesas a skin.
should smuggler have innate? It would be a nice OPTION, but dont give up the ability to use armour. Don't let a blind devotion to canon screw you out of balance. I know what I'm talking about, I'm a wookiee.
edit - maybe the could revamp sheild generators to attach to specific body parts with the same qualties as armour. Its an idea
Message Edited by Mentski on 11-04-2005 09:35 PM
Its not about cannon Mentski, its about the fact that they always dump the worst crappiest armour on smugglers and I'm sick of being forced to wear Ubese armour.
My template was BH/Smuggler/Pistoleer and I swapped it to TK/Smuggler/Pistoleer so I wouldn't have to wear crappy ubese anymore and now find out, yet again, we've been stuck to wearing crappy ubese.
I personaly think its completly stupid that you basicaly HAVE to wear armour to do anything in this game especialy when they have limited the choices so drasticaly. All the decent armour is Battle except for the Imperial Scout.. the one good armour in recon.
People are calling for each profression to have two amour certs. If we are to suffer with recon then fine, but give us innate as a secondary.
Vampiric_Hoshi wrote:
People are calling for each profression to have two amour certs. If we are to suffer with recon then fine, but give us innate as a secondary.
That,I wouldnt have a problem with either, its all about choice in the end if the day, in one way, sure, I'd fricken love innate armour, but I also realise that means I have even LESS thingsI can put attachments into... get what i'm driving at? Don't cripple yourself, and don't cripple others just because of the hatred of a graphic on screen dude.
That is of course IF attachments even mean anything after this, but still.
Message Edited by Mentski on 11-04-2005 10:02 PM