Rifleman Archive
Thread: I my first PvP experiences and why Rifleman is not overpowered
CM's are dangerous, it sounds like this one also had some skill to supplement his capabilities (skill as a player).
Well..there has to be a weakness somewhere anyway...
CMs aren't any more overpowered than any other combat class capable of targetting the mind pool.
The flaw comes from an unhealable mind pool (except CMs also get a mind heal that causes wounds - only good for a few heals before you need to spend 20 minutes in the cantina).
Now, if he was ALSO a rifleman, then blamo. He will be working your mind pool like no one's business. What happened to the doc that healed yer poisons first off? Was he sitting on his thumbs during the second fight?
No, they shouldn't be able to throw over 64m. A good many people believe the patch that was supposed to limit range ended up only app'ing to the ranged stims, not to the poisons. So, that will change too. At some point.
I encourage you to work on some strategies vs. a combat medic. Once CMs can't throw over 64m, people have potential to resist, etc. - you will be that much more prepared to take them out.
Quitvomiting upnerf cries Shandale_Arlan, it only spawns more uninteligent bullsheit debates.
For one I find your story either:
a) Made up for effect.
b) Overegaterated for effect.
c) Your whole group was full of dancers and you suck.
I'm a rifleman, I hate any bullshiet nerf cries (unless its a cry to ner huan-the-destroyer-of-common-sense)
Go and figure some tactics before you start a nerf whine.
I took a night off from throwing poisons last night and I still got several tells from people I killed calling me an exploiting cm and telling me our days are numbered, people want to believe that the only reason they ever get killed is because of the fact that cm is such a "godlike" class.
If you get poisoned, drop a muon, eat some fishak or breath of heaven and close the distance to the cm, a few hs3s at 4-500 mindpool damage a pop will piss on his parade in a matter of seconds.
Lmao...good stroy or should i say fairy tale. Like the previous poster said...dont go PvPing with dancers and musicians.
I dont know what server your no, but Master riflemen rule the PvP world on Tarquinas. Not to mention if they are rifleman/tkm...then there unstoppable.
maybe he had the sheild generator used to protect the death star in his pocket....who knows.
This sounds like a case of nerf so and so cause i lost, and i can't lose cause i'm... well... me. How could someone like me lose. Its just not possible. Has to be cause i'm underpowered.
blah blah blah
I have to disagree ... I just happen to be both Master Rifleman & Master Combat Medic, so I guess I have enough competence to judge the issue
Since I mastered rifleman months ago ... I hardly use poisons & diseases anymore .. unless in mass pvp or if I am outnumbered. I just can kill my victims faster with my rifle. By the way you know whats the DOT on poisons right.. umm using uber poisons I can do 300-500 dmg every 8-10 secs, my rifle does better then that. Also .. befriend a doc.. 1 cure application fixes the poison "problem".
Wookiee Master Rifleman/Master Combat Medic
Shandale_Arlan wrote:
I'm not crying for nerfs, I was just trying to make a point that Rifleman aren't all powerful. And no our group wasn't made up of dancers, One was a blade master, one was a tkm, one was a novice pistoleer and I was a master rifleman.
I understand your point. But trying to take the nerf bat heat off riffleman by throwing it on combat medics (or any other profession) is wrong.
Stop the hate and kill huan-the-destroyer-of-common-sense