Rifleman Archive

Thread: Bleeds won't stack...

UWSkeletor
Thu Jan 22, 2004 4:32 pm
#1

Hey everyone, thought you might want to take a look at this from the upcoming patch notes:



  • DoT stacking has been changed so that each player attacking a target can only have one fire dot, one health bleed, one action bleed and one mind bleed.

This can be found at http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=55527


There's also this



  • DoT damage is now tracked for loot permissions.

DoT's not stacking will suck for everyone I guess, but then what will be the point of mind shot 1? it will become worthless, why would you use a lower bleed that uses more ham?(I think that was still the case last time I checked). The only thing I saw in their about the bleeds and resists was this



  • DoT resist changes will make AT-STs more resistant to DoT damage. Dot resistances have been added giving the AT-ST extra protection against flamethrowers and other fire DoT based attacks.

I'm not quite sure if now all DoT's resists are changed or just for AT-STs.


Just thought I'd let everyone know about this




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Skel Etor
Valcyn
Master Sharpshooter

CapnKill
Thu Jan 22, 2004 4:43 pm
#2

Your link didn't take me to a thread..took me to the login screen.
UWSkeletor
Thu Jan 22, 2004 4:54 pm
#3

it worked ok for me, anyway, the thread should be in the Test Center forum



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Skel Etor
Valcyn
Master Sharpshooter

Onichi
Thu Jan 22, 2004 6:49 pm
#4

Hmmm.. Interesting.. This means that Mindshot1 will become just a stepping stone until you get Mindshot2, once you have Mindshot2, Mindshot1 will become pretty much redundant.


I wonder if the damage multipliers will be tweaked to compensate if there is enough public outcry? Hehe.. we'll just have to wait and see.





In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
Issik
Thu Jan 22, 2004 10:02 pm
#5

Boy, am I glad I have flushing2 now.. No more mind shots/ headshots for!!


except for PvP, of course





Khyras
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dimmu-borgir
Fri Jan 23, 2004 12:01 am
#6

and that makes me a sad panda.



Dimmu Borgir

I art in thine base

Slaying thine doodz

CelesSun
Fri Jan 23, 2004 4:20 am
#7

Hey at least with the new changes you can milk animals.!

Beware of the dairy product era!
Rancorrider4
Fri Jan 23, 2004 6:32 am
#8

Just read that. I hit Master Rifleman the other night (thank you thank you) so I guess it won't be too much of an issue, but I reallllly liked having those stack. If the dev's are going to pay attention to us, I wish they'd fix some things rather than nerf them, but that's just me.



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


DDfan
Fri Jan 23, 2004 7:45 am
#9

Just another small screw over for all weapon users who prefer or just end up solo most of thier playing time.



Haden Blackman: Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums.
Yotes5
Fri Jan 23, 2004 9:47 am
#10

omg, i was going masterrilfman/swordsman just to get 4bleeds! and now they arent gonna stack? what the hell!! and if they change DOTs to counting for damage to loot rights, commandos will loot everything!!! they have the sickest flames. BLEEDS SHOULD STACK...but not count towards looting rights. this is crap


why the hell would they need to changed it?


Kharne






Are you threatening me, Master Jedi?
CAZ
Noble


How do you mess up Star Wars? I mean come on
meeuki
Fri Jan 23, 2004 9:51 am
#11

is headshot1 redundant? yes. basta.






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