Rifleman Archive

Thread: defense stats question

KrzyMan
Mon Jan 26, 2004 2:19 pm
#1

I'm working my way to Master Rifleman currently. I should definitely have it within the next couple weeks, but I'm wonder where should I go after there. After the new patch where certain defenses don't stack, I was wondering if melee defense and ranged defense will stack. And does the Teras Kasi skill "defense acuity" only apply when you are unarmed or does it apply no matter what weapon you have out?


I will have enough points left over to go up 1 line in one of the combat professions, and since I love rifle I want that to remain my main weapon, so I'm only looking for defense bonuses. Currently, I was thinking of Precision Striking in Teras Kasi, or Stances and Grips in Fencer, but I'm really up for anything.




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Lurko
Mon Jan 26, 2004 3:30 pm
#2

from the last thing i saw from TH stacking defences was an "exploit" that was never intended. so i guess after the new patch rifleman will be a stand alone skill with absolutly no way to improve your combat efectivness or your defences. Well you could go CHI guess since that will still stack with anything. but other then that i see no way to suplement yourcombat skills in anymeaningful way (docchef or some form of entertainer for the buffs)


but as far as makeing you Master Rifleman better then ever other master rifleman it dosent look like that will be an option after the next patch. I guess its back to the days of everyone being a BH, Comando, or CH all over again.





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UWSkeletor
Mon Jan 26, 2004 3:38 pm
#3

I don't think TH actually said stacking defenses was an "exploit", but he did say that the developers were not prepared for the "min-maxers" to get the uber defensive templates.


I'm still not sure what the heck they are going to do with Ranged Defense and Melee Defense, unless they create separate defenses of these for every profession, how will they not stack? Also, what would they do with the Melee defense armor attachments or skill attachments? And Squad Leaders have skills that enhance these Ranged or Melee defenses, so I have no idea what they could possible do to alter that. My hope is that they will just do something with "Block", "Dodge", and "Counterattack", but that remains to be seen.


I was pretty pessimistic about this earlier, I was even the one who made the post about defenses not stacking here, but I guess until they actually tell us what will not stack, we'll have no idea what's in store.


My pessimism will now shift to being pissed at the lack of communication on what they are thinking about doing for these combat changes. These little snippets here and there do nothing. It is pretty frustrating.





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KrzyMan
Mon Jan 26, 2004 8:05 pm
#4

I believe he said that certain defenses would stack and certain defenses wouldn't. I hope they can implement it soon so I can figure out whether or not I can do anything.




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Zolac1999
Tue Jan 27, 2004 10:15 am
#5

I think what they said are melee defences stack with melee, and ranged with ranged. tapes and SquadLeader will stack with everything. Making the SL important again. So, if you have a sword, staff, or nothing you use the defences under the brawler tree, guns are under the marksman tree.



Shamarra
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HoardHoard
Tue Jan 27, 2004 10:21 am
#6

I also heard an unverified rumor that they would be capping things like Melee and Ranged Defense skills at 150. So people with templates that stack the defenses up to 200+ will no longer be "untouchable".


But again, that is just a rumor.






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Lowca
Kailong
Tue Jan 27, 2004 8:26 pm
#7

So, my master dabbler template will not work? i.e. Flame 4, Master Precision Striking and the Rifle tree with all the ranged defense? I would like to know asap as well before I spend the next week grinding out rifle xp on Dant.
KrzyMan
Wed Jan 28, 2004 1:57 am
#8

thanks for the info fellas




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Colonel
Erikk Sven
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