Rifleman Archive

Thread: Would I notice a +3 Speed attachment?

Sneeto
Thu Jan 08, 2004 10:47 am
#1

I have no clue how speed is calculated or whatever its formula is in SWG, so I have no clue. Atm I picked up a +3 riflespeed attachment and I was wondering if I should just use it or sell it.


The only reason I wouldnt sell it is if I could see a somewhat faster speed increase.


If anyone has any ideas, please post them as it will help greatly!


Thanks

NaeblisSaidin
Thu Jan 08, 2004 12:02 pm
#2

Rifle speed +40 reduces your speed by 40%.


You will only notice a +3 mod at rifle, because the difference between a 93% reduction and a 90% reduction is much bigger than the difference between a 53% reduction and a 50% reduction.


If you are on Flurry and don't want it, send me an email. I'll give you a lot for it.




Naeblis Saidin
Master Rifleman / Master Marksman / 4323 CH
Dark Order
Flurry
NaeblisSaidin
Thu Jan 08, 2004 12:04 pm
#3

Sorry, I meant to say you will only notice the difference at master.



Naeblis Saidin
Master Rifleman / Master Marksman / 4323 CH
Dark Order
Flurry
Leana_Txorana
Thu Jan 08, 2004 2:24 pm
#4

I always though the speed was divided by two. So a speed skill of +100 drops your speed by half. Otherwise a +100 would drop eveyone to 0 seconds uped to the 1 second cap. Heck a 10 second delay would become 1 second by +90 and +95 would take a 20 second delay down to one second.



www.usa4usa.blogspot.com
=========================================
There are 10 kinds of people, those who understand binary and those that don't
There's no place like 127.0.0.1
================================
3.14159 + Ice Cream = Pi ala mode
PyscoJuggalo
Thu Jan 08, 2004 2:47 pm
#5

That +3 skill attachment is a keeper, do not sell it if your going to master rifleman.


-BTW on the SS auction boards there a +25 Rifle Accuracy While Moving Skill tape, starting bid 10 mill, I say it's worth it and can anyone loan me 10 mil on Starsider?




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Vopn
Thu Jan 08, 2004 3:56 pm
#6

Leana, That is exactly how it works. A +90 speed reduces the base speed of the weapon by 90%. That is why master riflemen shoot autofire at the speed cap with a slow T-21. They can shoot fast specials at the cap as well.


It is also the reason the devs are talking about upping the cap for rifles.




------------------------------------------------------

Vopn Hermadur
Master Rifleman - Teras Kasi Master

"The Presence of those seeking the truth is infinitely to be preferred to the presence of those who think they've found it." --Terry Pratchett
Bovines
Thu Jan 08, 2004 4:31 pm
#7

issnt it something like .1 secs. per every +1 rifle speed? so +.3 secs?
LLJK_Griz
Thu Jan 08, 2004 5:55 pm
#8






Bovines wrote:
issnt it something like .1 secs. per every +1 rifle speed? so +.3 secs?





Read the rest of the thread before posting, it's been explained already.


Any +speed will have a significant effect at master; I got a +7 tape and I hit the 1.0 cap with every attack with any rifle with less than 9.6 speed.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
BlasterForHire
Fri Jan 09, 2004 1:00 am
#9

exactly right...


at speed +50, a +5increase is negligible.


at master level speed (+90), a +5 increase doubles your shot speed, as you go from 1/10th listed to 1/20th.


i'm still amazed at how many people don't realize what an improvement master marksman is to master rifleman.

Page 1 of 1
Previous Next