Rifleman Archive
Thread: rifleman please help
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donnysabertooth
Mon Feb 02, 2004 9:31 pm
#1
okay well on my current 0040 BH mast carbineer, ive decided im BORED, i do well in pvp and pve, but im bored, ive decided to go mast rifleman/mast doctor, my char is human so my stats would look like this 400 for all health and action, 1100 for all mind, i will be able to buff my other stats also, and then with these awesome mind stats, the mind cost on rifles wont be much a problem especially with some of the new chef foods, i also have 300k combat xp (it maxed out) so i could get 0003 rifleman immediatewly, but im thinking i woudlnt work on it until 0004, so i would just finish the last 140k (i would have 10k leftover) combat xp with carbines since i could do that VERY quickly with carbines, then once im 0004, drop most of scout but get novice CH and have a pet tank for me, i will keep master marksman and CH until i need pts for doctor, and i would get like 2040 medic for the itme being, but i would end up eventually have 2222 CH which im asssuming would help me master rifleman (Im looking to do this in less than 2 weeks), then as soon as i hit master riflemna, finish up medic, have someone tumblet to stand for me until 0240 doctor, then sell buffs for like 4k since htey will be enhance d's but not as fast nor good as a master doctor, would this be a good way of handling and who has done mast doctor/mast rifleman, is it a good combo?
XaverriJade7
Mon Feb 02, 2004 9:36 pm
#2
Whew, that's a lot to say in one breath
Yes, it is a good combo. About the mind stats- You cannot max all 3 as a human. I am set at 400 to all health and action and mind is 1100/1100/800. This working very well for me so far. As far as the combat xp idea- sure couldn't hurt.More speed isalways better and I suggest getting a +8 rifle speed tape ASAP as you'll eventually need one anyways. Hard to pick out what all you wanted from us in there- does that answer everything for ya?
donnysabertooth
Mon Feb 02, 2004 10:33 pm
#3
my main question was, well i dont know, i was actually just checking if im going about this the right way, well i plan on getting novice rifleman, then waiting until rifle abilities 4, which will give me a total of +75 riflespeed at that point, but eventually ill have to drop mast marksman but not until master rifleman, why would i need a +8 riflespeed tape?
XaverriJade7
Tue Feb 03, 2004 12:38 am
#4
+8 speed tape will let you fire anything at once per second using Strafe2
donnysabertooth
Tue Feb 03, 2004 12:39 pm
#5
hmm well i finished up the combat xp last night 0004 rifleman now, the grind shall start, but right now i am firing VERY fast, at least compared to what i was used too
ive decided not to go doctor, im too poor to buy all those resources, lol actually i hate crafting and i figured in close combat, im f'ed, so ive decided to throw in TKM
tkm/mast rifleman/4340 medic however what would my stats need to look like as a human
i was thinking 1000/1000/800 for my mind, 400 in health and action seconadires, and it health and action 500, so i could powerboost my self to 1k/1k/1.5k HAM, then with some food boost my quickness, str, and focus, (focous up to 1.5k so specials cost nothing), and i could also heal myself, would this be a good way to go about it? so my stats would look like this
health:
500/400/400
action:
500/400/400
mind:
1000/1000/800
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