Rifleman Archive

Thread: Dizzy KD on rifleman???

cplblunder1983
Tue Feb 10, 2004 8:50 am
#1

Is this possible ?????? I've hunting a lot of nightsisters solo recently and it'd really come in handy. I thought flurry shot + flushing shot but i never had it work.


Anyone got any suggestions?


Also are there ne rifles with do blast or restraint dmg??


Thanks

Blunder
AcidRaineV
Tue Feb 10, 2004 9:03 am
#2

Flurryshot 2 + Suppression fire works for me sometimes. Suppression fire is found in the combat xp tree of marksman and it is a posture down which works on standing NPCs, as opposed to flushing which I believe is a posture up. Can't raise a standing NPCs posture very well, but you can make em kneel.








hRainh
hCommander of KoNHh

Zolac1999
Tue Feb 10, 2004 9:55 am
#3

Tried it a bunch of times in PVP. Never had it work reliably yet. Just use stafe shot or Head shot and kill them faster... Unless I am doing something wrong, please correct me.


#1Flurry Shot 2 (AOE)


#2 Supression Fire.


I can get the dizzy to stick most of the time, but they rarley kneel, and seem to get back up almost every time.




Shamarra
Chalise // Elder Dancer
Ardent // Medic
Formerly known as Amaya Austin ofRogue Squadron, Tarquinas

BlasterForHire
Tue Feb 10, 2004 10:14 am
#4






cplblunder1983 wrote:

Is this possible ?????? I've hunting a lot of nightsisters solo recently and it'd really come in handy. I thought flurry shot + flushing shot but i never had it work.


Dizzy Kd's are only triggered when the target initiates the posture change. Even flurry/suppression won't KD unless the target tries to get up from kneeling. if he's quick enough to stay kneeling, he doesn't get knocked down. (of course, if the target is running when you suppress, he has precious little chance to stop before the automatic recover from kneeling kicks in).


Dizzy/KD'stend to work on NPC's, 'cause NPC's change posture alot if you force one on them.


Also are there ne rifles with do blast or restraint dmg??


No.


Thanks

Blunder






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