Rifleman Archive

Thread: Good valid Questions to the Masters

darkhawk000
Wed Feb 11, 2004 7:21 am
#1

Hello. I am an aspiring Rifleman/Doctor.

People keep telling me that this is not a very good template. I plan on mastering both.
also getting ranged 4 in the marksman tree. and I might have enough for survey 1 but if not then oh well.

Rifle uses mind
Doctor uses mind.

Rifle needs to be at distance (unless at master)(Can a master hit with t21 at 2 meters with accuracy?)
Doctor needs to be within 6 meters.


Doctor can buff (including myself ALL the time)
Combat medics can heal from distance but not buff


People say this combo uses way to much mind. but my plan was this.
I would put my mind stats WAY high, and buff myself ALL the time. once buff wears off in combat, make camp rebuff.

Also, since I couldnt heal my friends much, I would be mainly a healer for myself.
Or if friends needed a heal bad, or a cure, they could run back towrds me. (I would be at distance shooting.)

Another point. Riflemem cant really grab decent loot. This is because ususally he is too far from combat to grab the loot. only way he could do this is, when enemy is almost dead, he could run torwards it and grab loot. BUT this reduced his aim, and makes him vunerable to other targets. (he will combat rounds due to standing running there, running back then prone.

Armor. whats a good armor for a person that needs all his mind but protection from health and action.

And Lastly.
Is there REALLY a differance between using different rifles.
I have tried using t21 vs laser rifle. both about same damage, althouh laser was a bit faster.
It seemed that i did more damage with my laser than my t21.

Basically My questions is, which targets should we use which rifles on.

t21 on armored targets only? like players with armor, or some NPC with armor?
laser rifle on all other fleshy targets? should we not use t21 on non armored targets?
And when do we use the cold rifle or spaystick or ion blaster.
Im looking at damages of them, the damages arent that different between eachother. althouh looks like laser rifles do more damage than others.

I notice that in combat I takecover at 60 meters, use t21 bleed mind, headshot. then target sometimes rushes, then i grab spray stick and shoot at close range. cause my spray stcik does about 250 damage per second. with a 3 second stop every 6 seconds. its 1.5 speed. slicked .


THANK YOU to all who read this whole thing
And anyone that really answers all of these questions are a GODSEND!

---Aspiring doc/rifleman
Gavinik
Wed Feb 11, 2004 7:38 am
#2








darkhawk000 wrote:
Hello. I am an aspiring Rifleman/Doctor.





And Lastly.
Is there REALLY a differance between using different rifles.




I have tried using t21 vs laser rifle. both about same damage, althouh laser was a bit faster.
It seemed that i did more damage with my laser than my t21.


The laser has a broader range of damage..you can do more...but you can do way less also. Not consistent..and it's not heavy armor piercing.

Basically My questions is, which targets should we use which rifles on.

t21 on armored targets only? like players with armor, or some NPC with armor?


I use T21 to lay on bleeds, and use it for auto attack if/when my mind is low. (Stock up on mind food/spice) Or in PvE vs. heavy armor. Occasionally I will use it against unbuffed unarmored noobs in PvP for the "wow you killed me in one shot" effect.



laser rifle on all other fleshy targets? should we not use t21 on non armored targets?


Lasers can do more damage, or less damage...not as consistent as the T21...but the slightly lower HAM cost and speed makes them preferable in many situations. I use my laser more than my T21 in PvP....



And when do we use the cold rifle or spaystick or ion blaster.


SG82 is kinda useless with no AP. Spraysticks are good for quick shooting..like suppression/flurry to kd a melee person running in...or warningshot spam.


The Jawa Ion rifle is the king of pvp. Light AP/Stun damage...it will slice through all but heavy stun layered armor. (player armor has no stun resists). It is FAST, with low Ham costs...



Im looking at damages of them, the damages arent that different between eachother. althouh looks like laser rifles do more damage than others.

I notice that in combat I takecover at 60 meters, use t21 bleed mind, headshot. then target sometimes rushes, then i grab spray stick and shoot at close range. cause my spray stcik does about 250 damage per second. with a 3 second stop every 6 seconds. its 1.5 speed. slicked .


When you reach Master Rifle everything will be 100% different than it is now. I havent been prone in months..and due to imbalance...I havent stood still..or been at 65 meters in months either. I always hit...and it's always really really fast....in PvE you'll take groups as fast as you'll take an individual. In PvP...people will hate you. Nuff' said.


Sorry I didnt get around to everything...I gave you a little insight though...hope it helps.


Good luck.





THANK YOU to all who read this whole thing
And anyone that really answers all of these questions are a GODSEND!

---Aspiring doc/rifleman










Go listen to Weird Stuff
Go Read Something Timeless

Open A Bookstore.
Nerf The Bookstore.
DavidGX
Wed Feb 11, 2004 7:41 am
#3

Well personally my template is master rifleman/master marksman/master scout/3/0/4/0 ranger.

But I have heard good things on the rifleman/doctor combo. I can't help you much there I'm afraid.

But on another note, I use a T21 myself.

Thing about the T21 is, it's usually a master level rifle (although I used it before master.. I just love it) because it fires to slowly. But at master rifleman, with the +25 to rifle speed it doesn't make much difference (especially with master marksman or a +5 rifle speed skill tape) If you really wanna get a lot out of the T21 before master try a good speed sliced T21.

That's my 2 credits.

NeoEcks
Wed Feb 11, 2004 7:45 am
#4

i am not a master rifleman yet so know that my answers come from game play combined with reading the boards about 4 or 5 times a week.


your concerns are valid, but only if you are taking Doctor to be a support character. if you take doctor with the intention of healing others all the time, then rifleman is not the best combo with doc. as you stated you will be farther from the battle requiring your mates to come to you, or you to go to them. in addition both professions are in fact mind heavy and if you are healing others all the time it will become cumbersome quickly.


on the other hand, if you take doctor for the benifits of being a doctor beyond just healing support, you will find that the template may work quite nicely for you.


you can buff yourself as you said, staying buffed for up to two hours at a shot.
you can buff your mates to high heaven as well
you can make up to 10k for full sets of stat buffs in front of ANY starport making something like 100-200k per hour depending on how many ppl you buff
you can cure status effects, and if i remember correctly are highly resistant (if not immune) to the feared KD / Dizzy combo
you can resurect your fallen mates (a HUGE plus)


so i guess all that to say it depends on how you want to play. a Master Rifleman/ Master Doctor would make a very good group addtion, but it would makea GREAT solo player.


in regards to your question about the different rifles, again i am not a master but it would depend on who or what you are fighting. like the other combat classes (except TKA who only get one type of damage) you should select your weapon based on the resistance of your opponent.
if you are going to PvP Jawa Ion Rifles are all the rage right now because there is no armor out there with a really good Stun resist.




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Barb-Wire
Wed Feb 11, 2004 8:14 am
#5



darkhawk000 wrote:
Hello. I am an aspiring Rifleman/Doctor.

People keep telling me that this is not a very good template. I plan on mastering both.
also getting ranged 4 in the marksman tree. and I might have enough for survey 1 but if not then oh well.

----
once you master doctor and rifles you will have 18 points left for use in scout artisan or the marksmen ranged support tree
----



Rifle uses mind
Doctor uses mind.

Rifle needs to be at distance (unless at master)(Can a master hit with t21 at 2 meters with accuracy?)
Doctor needs to be within 6 meters.


Doctor can buff (including myself ALL the time)
Combat medics can heal from distance but not buff


People say this combo uses way to much mind. but my plan was this.
I would put my mind stats WAY high, and buff myself ALL the time. once buff wears off in combat, make camp rebuff.

----
its not a bad combo especially if you use mind enhancing foods/spice/music buff. without them you just have to pay more attention to your special shot use than other rifle users. your plan to migrate stats is typical of heavy duty rifle users.
----



Also, since I couldnt heal my friends much, I would be mainly a healer for myself.
Or if friends needed a heal bad, or a cure, they could run back towrds me. (I would be at distance shooting.)

Another point. Riflemem cant really grab decent loot. This is because ususally he is too far from combat to grab the loot. only way he could do this is, when enemy is almost dead, he could run torwards it and grab loot. BUT this reduced his aim, and makes him vunerable to other targets. (he will combat rounds due to standing running there, running back then prone.



----
this is true of all classes cant grab loot till the thing is dead period. there is a huge myth that rifle users cant hit up close. this is true in PVP but not in PVE. a master has little problem hitting with any rifle at close range. shooting from the prone is not the optimal stance. kneeling is the optimal stance for firing. kneeling offers the best mix of regen and accuracy. prone is actually no different than standing for mind regen. but there is nothing wrong with running up to loot you dont lose combat turns for movement and in PVE your accuracy at master is not really affected. in fact your MUCH harder to hit on the move and safer.
----

Armor. whats a good armor for a person that needs all his mind but protection from health and action.

And Lastly.
Is there REALLY a differance between using different rifles.

----
armour is not good with rifles period. in PVP wear a helmet to cover the one spot that you cant heal. in PVE armour is just not needed.
----


I have tried using t21 vs laser rifle. both about same damage, althouh laser was a bit faster.
It seemed that i did more damage with my laser than my t21.

Basically My questions is, which targets should we use which rifles on.

t21 on armored targets only? like players with armor, or some NPC with armor?
laser rifle on all other fleshy targets? should we not use t21 on non armored targets?
And when do we use the cold rifle or spaystick or ion blaster.
Im looking at damages of them, the damages arent that different between eachother. althouh looks like laser rifles do more damage than others.

----
T21 for all occasions. at less than master get a T21 that is sliced for speed. my fast T21 has a speed of 5.0 and dishes out 5k damage strafe2 to unarmoured targets. a T21 will outdamage every other rifle consistently at master. the only exception where a laser can outdamage a target is due to a bug and it occurs when shooting at targets with energy vulnerability. vulnerabilities actually act as armour and remove armour piercing effects from rifles. so they then run off raw damage and on those few monsters other weapons can outdamage a T21.
----



I notice that in combat I takecover at 60 meters, use t21 bleed mind, headshot. then target sometimes rushes, then i grab spray stick and shoot at close range. cause my spray stcik does about 250 damage per second. with a 3 second stop every 6 seconds. its 1.5 speed. slicked .


THANK YOU to all who read this whole thing
And anyone that really answers all of these questions are a GODSEND!

---Aspiring doc/rifleman




----
armour piercing except as noted above on vulnerable targets is more important. at master speed is not an issue.
all of this is subject to change under the combat revamp and HAM revamp.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Gavinik
Wed Feb 11, 2004 8:37 am
#6

One note about armor and PvE...It IS necessary if you want to go kill a lot of really tough critters. Even with huge buffs...it sure does help you to have a 2k hit reduced by 70-90% depending on your armor.



Go listen to Weird Stuff
Go Read Something Timeless

Open A Bookstore.
Nerf The Bookstore.
Jeisyn
Wed Feb 11, 2004 8:43 am
#7

Darkhawk - not sure if you're human or not, but a human doctor/rifleman is a very good template. and even if you're not human, it's still very good.


migrate all stats to mind.

keep poison and dizzy packs on hand at all times.


at master, you won't miss much at any range (pvp) - EXCEPT against highly defensive templates. at that point, you gotta have a few tricks up your sleeve.

for added accuracy at close range, switch to a jawa rifle.


as for not getting lewt rights - don't group with anyone and use strafeshot2 with a dmg powered up T21 at master - unless there is another rifleman around, you'll get lewt rights 98% of the time, if not ALL the time.


as for ham costs - well, currently i'm on perma-Glucose Pate and Fishak - you will never run out of mind.

after this patch finishes rolling out, we'll see how the new chef foods do. there were some good ones that should keep us going for quite a while. ALWAYS stay stocked up on mind food/drink. keep muon gold as backup/emergency heal.


i played as doc/rifleman for a while, very good combo. besides that, you'll be rich and everyone will want to have you in their group



Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
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