Rifleman Archive
Thread: Rifleman / Commando stats
i think for rifleman you should max out your mind and even out your mind secondaries with whatever points you got left, but what should i do if i decide to go rifleman / commando? im already master commando and im fine with my current stats HAM 960 900 900 and my secondaries are just enough to wear my armor 1/1 in all of them with it equiped, all arround 415 - 450 ish
and if i go rifleman im guessing i shouldnt wear armor sooooooo, what to do? i need tips ![]()
I would assume you get buffs often or have medic skills. So I would first off lower your Health and action and but that in Focus/Willpower. How much is up to you, but you'll want as much as you can get. Remember that Health and Action can easily be healed, but Mind cannot.
Personally I've had no problem with 500-600 Health and Action, as I have secondary stats high enough to wear my Armor, when I need to. Armor greatly increases the damage you can take so HA isn't an issue for me.
Curious as to why Commando Rifleman too. Odd combo to me. Commando with TKM, Pistoleer, CH, BH (only if you dabble in both rather than master), Smuggler, or even Carbine makes sense to me. Rifleman, can only be Mind damage... but the stats don't match up well.
commando cause i like to burn stuff and rifleman cause i seen how they kick ass, plus i have master commando wich i just got like 2 days ago so id like to keep that for a while. but now im thinkin about goin rifleman/ch or rifleman/ranger both ive seen work really good, i just got to think about it some more