Rifleman Archive

Thread: !!!PVE Macros for Rifleman!!!

Dmentia216
Mon Jan 05, 2004 2:13 pm
#1

I made a post earlier on just Macros for Rifleman and got macros used mostly for PVP. The PVP macros are good thanks to all who posted. I PVE most of the time and I'm looking for some good PVE macros if you guys have any Thanks alot
-Belial
doltec
Wed Jan 14, 2004 7:02 am
#2

I checked the rifleman kd combo last night, flurryshot, suppression fire, flushing shot and it was successful in kd down an opponent in PvE just about everytime. Gave just enough time after mind shot 2, headshot 3, headshot 3 to do one or two more headshots to kill off the NPC spawns. If i remembered the exact commands the whole process would be


/prone;/mindshot2;/headshot3;/headshot3;/flurryshot1;/suppressionfire;/flushingshot1;/mindshot3;/mindshot3



I don't use the command in macro yet because i like pushing buttons. makes me feel im doing something.





Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
PaintballJedi
Wed Jan 14, 2004 10:12 am
#3

in PVP why do you /pause 5 does that take to much time and that is after you kneel too? just wondering


same with the knockdown you go prone before again does this take to much time and if they run at you you are toast right ? also how much mind cost does the KD combo take? thanks for you info and everything

doltec
Wed Jan 14, 2004 10:23 am
#4

i have not tested the kd combo in pvp nor would i. It works in PvE and thats the macro he wanted. I went prone to increase my defense versus ranged fighters (Rebel General, Commandos, Etc). Plus this gives me three free shots. so i use the mind bleed, and two high powered shots to get the target down to an easily managable mind pool. Then i did the kd combo to test. Still has a lot of work needed and testing on my own part. I probably could have taken the target out with two more headshots anyways, but was testing to see how they kd would work. Actually i did quite a significant amount of action and health damage. If i had used flurry or flushing twice more that might have also killed the target. This is just away around the conceal shot slow kill method. I wanted to go faster and this looks like it will work, for me.




Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
PaintballJedi
Wed Jan 14, 2004 11:55 am
#5

cool man


you are right he was asking about PVE sorry


thanks for the info

PaintballJedi
Wed Jan 14, 2004 1:32 pm
#6

..
garb0
Wed Jan 14, 2004 1:38 pm
#7

i cant remeber the actual commands as im at work but this is what i do



A


kneel


pause 5


MS1


MS2


HS2


HS2





garbo - [mash]
Aspiring Bounty Hunting Pistoleer
garb0
Wed Jan 14, 2004 1:40 pm
#8

iuse this


A (command to make pet attack)


/kneel


/pause 5


/mindshot1


/mindshot2


/headshot2


/headshot2


/headshot2



and then i just use HS2 after where needed




garbo - [mash]
Aspiring Bounty Hunting Pistoleer
garb0
Wed Jan 14, 2004 1:41 pm
#9

fcuking pony forum



garbo - [mash]
Aspiring Bounty Hunting Pistoleer
doltec
Wed Jan 14, 2004 2:55 pm
#10


no problem. I wished it would work in PvP but I am not up on the defenses v dizzy in different classes and who the best people would be for said use.


Strange thing was you might not have to use suppresion fire. the other day when i was dizzied by a kimo try to perform an action caused me to fall over. And last night i noticed that several times the flurryshot would take and i would see them kneel and all i had to do was flush them and i got the KD(realize its not a true KD just a repeated falling to the ground). I dont know whether that was an AI thing or whether the dizzy made them take a knee, or lag between the shot and the visual representation of suppression fire.





Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
doltec
Thu Jan 15, 2004 6:20 am
#11

Learned last night that flurry itself typically will cause a NPC character to fall over in just a few seconds. So i altered my shot pattern to this. prone mindshot 2 headshot 3 flurryshot1 (target aggros) (recieve a burst of fire from the NPC) (NPC falls over) (Falls over) time forheadshot 3 headshot 3 headshot2 or 3.max six shots on a rebel general. im sure as i gain more levels i may not need to use flurry on them and can wipe out their mind in three shots. but it takes six now.




Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
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