Rifleman Archive
Thread: TKM outdamaging t21 rifles 4 to 1 ... we suck or what?
AlmightySaber wrote:
**edit** Yoyu **edit**! I am so sick of ure **edit**ing trolling in TKA forums, and now u got to degrade the rifleman forum with more of ure **edit**? Grow up u little 12 year old. First and foremost i can guarantee u that in 9 out of 10 times a master Rifleman will beat the **edit** out of a TKM. And I know cause i am both a TKA and Rifleman. TKA and Rifles are one of the Few professions that ACTUALLY **edit**ING WORK!!!! I dont understand y u **edit**ing nerfheders have to ruin the game for all us othger people. **edit** U!!!!!!
Wookiee Master Rifleman/Master Combat Medic.
He still can be beaten.. learn and adapt, just look at opponent before you pick a weapon. If you tried to kill such a guy with a T21, you would be a toast. In other words dont try to kill a guy in full set of composite with a T21 or a laser rifle. Just pull out a jawa rifle, use mindshot/headshots (repeat mindshot if he 1st aids) and run around as if the whole hell was burning, if he catches up with you 1 KD/dizzy combo== game over, if he doesnt catch you, you are the winner.
Jawa ion rifle works just fine on all the guys in composite armor, even better the fact that they wear the composite, makes them easier to kill
Master Rifleman/Master Combat Medic
k, i've been pvping for awhile, seen alota stuff. Basically put...the game is screwed in many points of pvp interest
Yeah I can believe the tka powerness. I also know a buffed master rifleman is raw power. I go to bestine, see bout 4 overts, boom dead overts (well...until they brought out the atst. Then even with buffs I was forced to bend over). Ah, stories around the campfire...this one time, at Rebel Marine camp, I found a t21....................
But really, we've all seen alota wierd stuff in pvp. It happens. It's an unrealistic form of gameplay. Why do I do it? A: love seeing a dead opponent that's actually attempting to do something he's not programmed from start to do. B: faction C: Makes me feel like i'm actually involved with other people (even if they are dying). One time a TKA took down my poor buffed 2k mind in 3 hits. (Course I was stupid for getting bored and following him into a cloning center with 10-range radius). So yeah, I've seen crazy hits. Also dished out the insane ones too. 2 headshots...dead. 2 strafings2's....dead.
In the long run, complaining about PVP isn't worth it unless you're bringing up something productive to all, and keep in mind what the real problem is....radar. While we're on the rant, why not. Radar...kills you before you see your opponent. Radar... the one reason a rifleman won't be a sniper. Radar...the one reason a TKA has to charge open field towards a rifleman in the first place. Radar....the reason I can't use my nify camo clothes and hide in the bushes (whether because i'm with that special someone or sniping, makes no difference).
THUS THE RANT....ENDS!!! ![]()
/endrant
Ackew wrote:
First, "No HAM costs": Strength,Quickness, and Focusmitigate the costs of Health, Action, and Mindfrom using specials. Constitution, Stamina, and Willpower affect the rate of recovery of those pools. Properly migrated stats, along with buffs, foods, and spices can get thesesecondaries high enough to where specials cost very little HAM and what HAM is used is recovered very quickly (at least until they make the proposed HAM cost changes). Thus, you can effectively shoot with no HAM costs. This is not cheating.
Second, no, it does not take any bug to achieve a 6K hit with a T21 using Strafeshot2.
Reversing the normal damage calculations (see the FAQs for formulas forcalculating damage), I can determine that against, say, an unarmored target with 5% energy resists, Strafeshot2 with an AP3 (heavy armor piercing) weapon (i.e., the T21)can hit for 6K or better with a base damage roll of 431 or better. For a Laser using Strafeshot2, you would have to hit a base damage roll of 538 or better to get a 6K or more hit. Both of these numbers are easily achieveable with a "normal" rifle.
I do not recall the stats on my current T21, but my last one (a post-nerf model) got a 35% damage slice and with a 33% max damage powerup; it was doing 176 - 620. That means that it would hit for 431 or better (and therefore, 6K or betteragainst that target) fully 57% of the time with that rifle.