Rifleman Archive
Thread: New rifle on test center....
Xytroncore
Wed Jan 28, 2004 1:07 pm
#40
XaverriJade7 wrote:
AT-AT=vuln. to Restaint. How many guns even DO that kind of damage?!? One? Zero?I'd say this new rifle isthe perfect candidate to be a Restraint damage weapon. I'd forgive the Spraystick bug and the uselessness of the SG82 in a heartbeat for something like that
Restraint isn't a damage type...when you see something with restraint resists to it that means it is resistant to staus effects like blind/stun and maybe intimidate I don't know.
XaverriJade7
Wed Jan 28, 2004 1:15 pm
#41
Can someone confirm this?
If Restraint as a resist guards against certain status effects, then you're saying AT-ATs would be vulnerable to these effects? Seems silly for me to be able to Blind/Stun something that big and made of metal 
Xytroncore
Wed Jan 28, 2004 1:18 pm
#42
Maybe they disable it for things like that, but that's what restraint "damage" means.
XaverriJade7
Wed Jan 28, 2004 1:23 pm
#43
Oh, I missed that last post Xytron (If you're gonna post here as much as you do, you're getting a nickname
)
Thanks for the clarification, though it struck me that nothing probably matters anymore until the lovely combat revamp coming up ![]()
Nikolai_Xavierov
Wed Jan 28, 2004 1:35 pm
#44
Disruptors are "acid" for lack of a better word so this should be acid. I'm not exactly keen on what they do biologically to a person. But they do cause you to vaporize at certain levels so it might not be acid. But thats the closest thing on SWGs damtypes.
LLJK_Griz
Wed Jan 28, 2004 5:48 pm
#45
PunkRod the TC weaponsmith got the resources and made one last night. Medium AP, acid damage. Schematic and final product on his website: http://www.swgalerie.fr.st
Judging by the 622 max condition on this, it looks like he had bad resourcesand/or horrible results with experimentation. I expect live servers would be able to produce better.
If you look closely, "devastating" is spelled wrong in the description text.
KardenTyrell
Wed Jan 28, 2004 6:12 pm
#47
interesting.......I believe this will be our gunner rifle(it requires countersniping 2 to use and the rangemods)...........Im curious about the sniping typerifle we'de get then
(hoping for the one simular to JK2)
Xytroncore
Wed Jan 28, 2004 6:13 pm
#48
hahahahahaha it's ideal range is 10m...lmao, enjoy that new "rifle" lol
Xytroncore
Wed Jan 28, 2004 6:15 pm
#49
-6488 -417 and the coords are here....but unless you're a master TK/Riflemen on the TC, don't even bother trying to go there lol, you'll get wasted...the guards in the first room alone have 13k HAM and can hit for over 3k damage a hit.
gravyboat227
Wed Jan 28, 2004 7:14 pm
#50
Lol, ideal of 10m... say goodbye to your spraysticks, boys.
Ke3PeR
Thu Jan 29, 2004 3:45 am
#52
Xytroncore wrote:
hahahahahaha it's ideal range is 10m...lmao, enjoy that new "rifle" lol
Its called "close quaters PvP"
We have our sniper rifle, this is our heavy machine gun.