Rifleman Archive

Thread: /nerf

Gamzek
Fri Feb 06, 2004 5:22 am
#40

Yeah, you guys are right. 300 mind dmg per second which is unblockable by most armors is completely fair. Where do I sign up to join the ignorant rifleman club? Seems like it's in this thread.




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Colonel Gamzek De'Unnero[Ascendance]

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XaverriJade7
Fri Feb 06, 2004 5:31 am
#41

Get a mind buff. Get better armor. Get muon. Get food. Get drink. Get more mind. Use your mind. Any/all of these will guarantee you a longer life. (Especially that last one) Any class can beat any other, you just have to know how to do it.





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Gamzek
Fri Feb 06, 2004 5:37 am
#42


Not to mention running around at full speed with a gun nearly as big as your whole body and havingaccuracy comparable(if not better) than a pistol or assault rifle(IE carbine). Speed faster than a carbineer, as fast as a pistoleer and double the damage of both. The ability to hit mind pool and the ability to use a gun which bypasses most armor types and varieties. There are 3 weapons that produce stun damage. Stun baton, Tangle pistol and Jawa ion rifle. 1 out of 3 of these is capable of targeting mind pool(unless of course a pistoleer picks up BH pistol tree). Obviously, you aren't going to see how big of an advantage you have over all the other professions because you are blinded by your ignorance and desire to stay allpowerful. It's obvious to everyone except yourselves.




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Colonel Gamzek De'Unnero[Ascendance]

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doltec
Fri Feb 06, 2004 6:20 am
#43






Gamzek wrote:
Yeah, you guys are right. 300 mind dmg per second which is unblockable by most armors is completely fair. Where do I sign up to join the ignorant rifleman club? Seems like it's in this thread.





Next thing i hear is Combat medics shouldnt be able to use posions or disease against the mind. Dude get a freakin grip. You concentrate the fire of 3 people on action like legshot will do your going to burn through a persons action quick. Mind is now healable, maybe your stinking combat medic thats too busy lobbing posions and disease should come over and heal it for you. But oh yeah I forgot, yourbeing such a jerk about complaining about people hitting the mind so nerf em into your slaves or healing whores. Thats why your mind is destroyed. Play smart. Sharpshooters have to play smart or they are DEAD. We carry every mind boosting drug, food, drink, visit musicians, dancers, and doctors before we even think of stepping foot into PvP. You have a problem migrate your stats until you have only 400/400/400 400/400/400 to get your mind high enough were just taking one shot of yourweapon doesnt eliminate half your mind. But im talking to someone blinded by jealousy and stupidity.


Only solution.


/addignore gamzek


Message Edited by doltec on 02-06-2004 05:29 AM




Mac'hin Shinowea
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Gamzek
Fri Feb 06, 2004 6:29 am
#44

/doesn't care




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Colonel Gamzek De'Unnero[Ascendance]

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DomMantell
Fri Feb 06, 2004 7:00 am
#45

Gamezek, you're a master carbineer? or at least you were

if you compete with a master rifleman in PvP then your tactics are wrong. We have no way to defend against kd, all you have to do is spam chargeshot and we're toast. Also, unless we're buffed, most riflemen have very low action pools, try targetting it.
Gamzek
Fri Feb 06, 2004 7:49 am
#46

How did u know I'm a carbineer? I didn't say I couldn't beat a rifleman. I'm just pointing out how unbalanced the class is at the moment. Before you say anything; Yes, I think charge shot should be put on a timer. I posted so in the carbineer forum before anyone started bitching about it(I also think the rest of carbineers moves should be fixed and or made useful). Yes,I got similar responses as I did here. "**edit** gamzek don't let the devs found out how good we are". As for my PvP tactics; I doubt you could find better, PvP is ALL I do and as cocky as this sounds, I'm **edit** good at it. My PvP tactics are not what this thread is about though.




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Colonel Gamzek De'Unnero[Ascendance]

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Gamzek
Fri Feb 06, 2004 8:13 am
#47






doltec wrote:






Gamzek wrote:
Yeah, you guys are right. 300 mind dmg per second which is unblockable by most armors is completely fair. Where do I sign up to join the ignorant rifleman club? Seems like it's in this thread.





Next thing i hear is Combat medics shouldnt be able to use posions or disease against the mind. Dude get a freakin grip. You concentrate the fire of 3 people on action like legshot will do your going to burn through a persons action quick. Mind is now healable, maybe your stinking combat medic thats too busy lobbing posions and disease should come over and heal it for you. But oh yeah I forgot, yourbeing such a jerk about complaining about people hitting the mind so nerf em into your slaves or healing whores. Thats why your mind is destroyed. Play smart. Sharpshooters have to play smart or they are DEAD. We carry every mind boosting drug, food, drink, visit musicians, dancers, and doctors before we even think of stepping foot into PvP. You have a problem migrate your stats until you have only 400/400/400 400/400/400 to get your mind high enough were just taking one shot of yourweapon doesnt eliminate half your mind. But im talking to someone blinded by jealousy and stupidity.


Only solution.


/addignore gamzek



Message Edited by doltec on 02-06-2004 05:29 AM





"Next thing i hear is Combat medics shouldnt be able to use posions or disease against the mind"


Yes, people are already saying this. I do not agree though. This is their only means of defense and their dmg(which is resistable and cureable) does not compare to a riflemans.


"You concentrate the fire of 3 people on action like legshot will do your going to burn through a persons action quick"


So your saying it should take 3 people using legshot(which is a horrible move, better off using scatter2 or crippling)to kill a rifleman? or 3 carbineers using legshot is the equivalent of a rifleman? If you are trying to give me advice on how to play my character I would suggest discontinuing your ignorance. I have forgotten more about this game than you will ever know.


"But oh yeah I forgot, yourbeing such a jerk about complaining about people hitting the mind so nerf em into your slaves or healing whores."


I am a jerk when people ask for it and only then; for example you.


"We carry every mind boosting drug, food, drink, visit musicians, dancers, and doctors before we even think of stepping foot into PvP. You have a problem migrate your stats until you have only 400/400/400 400/400/400 to get your mind high enough were just taking one shot of yourweapon doesnt eliminate half your mind."


First of all, my mind stats are already maxxed at 1100/500/500(twi'lek). Second, I NEVER go into PvP situations without pate, fishak, muon or armor and I RARELY do so without master dancer buffs. Seeing as I am friends with alot of master dancers they are easy to get. With all this including dancer buffs my mind comes to 3700. 300(unblockable by most armors,mind damage) X 13(seconds) = 3900 = Dead in around 13 seconds. Keep in mind that is with Dancer buffs, two pates, 1 fishak and a muon.


"Play smart. Sharpshooters have to play smart or they are DEAD."


Everyone has to play smart or they are dead.


"Mind is now healable, maybe your stinking combat medic thats too busy lobbing posions and disease should come over and heal it for you."


So I should always have a combat medic healing my mind to be competitive with a rifleman?








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Colonel Gamzek De'Unnero[Ascendance]

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edine
Fri Feb 06, 2004 8:36 am
#48

Dude man, if you get out-played, get over it. You don't see my complaining when TKA and a stinking gun slinger KD me and fanshot me to death!


Rifleman is a freaken hard grind, we don't have nice little combat macros to boost our XP AFK, so if we put the work into it, we should get some reward for it.
TakeshiRyuuko
Fri Feb 06, 2004 9:13 am
#49

Ok, for one... All the lamers posting "Nerf Riflemen!" just **edit** for a moment...and take a look at a small analysis of mine...


Pistoleer: Yeah, you've got your speed that your weapon warrants, you've also got the low damage said weapon should only warrant for the simple FACT!!! (must emphasize this again) FACT!!!! that you're toting around a considerably SMALLER weapon that doesn't and should NOT have the capacity to cause as much damage as a rifle OR a carbine for that matter. You're lucky as all hell that you're accuracy doesn't falter for sh!t when at 60 m as it should actually do so. From Pistol you can go two ways... Bounty Hunter or Smuggler to get even MORE attacks that what you already have from Pistoleer. A Pistoleer/Smuggler combination has killed me more times in PvP than I'd like to remember, all this from the KD that they pump out. Pistols are short range and ONLY short ranged.


Carbineer: As you all have a larger weapon compared to a pistol but not as large as a rifle, your range and damage SHOULD be somewhere between the two. Accuracy as compared with a rifle at 35-50 m should be less as you are, as you put it, using "Assault Rifles" (which more specifically you're using Sawed off versions of rifles thus your crap accuracy.) Your speed suffers for one reason and one reason only. You're not trained as infantryman as Rifleman are; however, given your use of action pool, you make yourselves consderably good Field Docs and Combat Medics (Far better than a Rifleman does.)


Riflemen: As the current FoTM, we are now targets of Nerf Cries, why? Because of Riflemen that use combat templates that give them considerably better chances in battle than that of Pure Riflemen. As it stands the Rifleman profession by itself is the most balanced profession in the game; As a pure Rifleman I suck nuts at close range, missing nearly 8 out of 10 times, at long range my accuracy is excellent as is my damage output. And in all reality, a normal Rifleman isperfectly fineat our current60m limit, we don't really need any more range as some actually keep bickering about. We have our Rifle speed as it's warranted for a trained soldier (one of our profession tags to boot) as a trained soldier can shoot faster and more accurately thana Mercenary or a common Street Thugand that carries over to our damage output.


In short: Pistoleers, you've got added abilities from other professions to give you an extra bonus to your lackluster attacks, smuggler is a good profession for this as Last Ditch and Low Blow seem to do more damage to me than my headshots do to you. You are simply Street Thugs.


Carbineers, I admit, you've got some issues with your profession. You should have the ability to fire just as fast as a rifleman, however your damage output and accuracy should not even be comparable. You also have a KD shot...use it. Carbineers, at least IMHO make the best Combat Medics and Docs in battle, as you can use a KD to buy yourself time to heal a party member and keep fighting. By itself Mercenaries/Guerilla Fighters, with CM or Doc Infantry Support.


Riflemen. I've said this before and I'll say it again... We are NOT pure Snipers and we are NOT pure Heavy Machine Gunners, we are the guts and core of the body Infantry, the soldier that knows how to shoot fast and more importantly kill fast. We are as we should be, The Trained Soldier, live with it.

/rant off


We now return you to our regularly scheduled "Nerf Riflemen" Thread already in progress....




Takeshi Ryuuko
|Imperial Ace|

|Tarquinas|
Glaza-X
Fri Feb 06, 2004 9:32 am
#50






Gamzek wrote:

How did u know I'm a carbineer? I didn't say I couldn't beat a rifleman. I'm just pointing out how unbalanced the class is at the moment. Before you say anything; Yes, I think charge shot should be put on a timer. I posted so in the carbineer forum before anyone started bitching about it(I also think the rest of carbineers moves should be fixed and or made useful). Yes,I got similar responses as I did here. "**edit** gamzek don't let the devs found out how good we are". As for my PvP tactics; I doubt you could find better, PvP is ALL I do and as cocky as this sounds, I'm **edit** good at it. My PvP tactics are not what this thread is about though.





Maybe instead of actually screaming nerf you should Lite a fire under the devs butt on fixing other combat classes.


Look at the broke Pikeman, carb's , smugglers. If 1/2 of carb specials worked as planned it would be a world of differance.


I was a rifleman long before Jawa Ion's where even on my server. I played this class not because it owned but because it was a challange to play. As I moved up in the skill trees I found I couldn't just go 0040 and have all the goodies of it I had to work across all the skill tress to get it. 2 days after I mastered Rifleman , the "mount" patch /center of being patch came into affect. Accuracy was actually good for once at 60m , I could actually land 3 shots in row.


Having just gotten Master I was ready for some pvp. I got my butt handed to me left and right. CH pets flamed, me flamed, eyeshoted , lowblowed, fanshotted, groupped tefed and all. What killed me the most was the kd and or dizzy combo of carb, BH'sand TKM's. I started to unequip my rifle and gain unarmed exp. Said Goodbye to last of my Ranger skills and most of my scout as I moved up TKA. I went tka not because it was "uber" but because it was a simple unequip my rifle and I was ready to go. I discovered the joys of powerboost and force of will.


3 weeks later the nerf herders call to exactly the 2 combat classes I know and love. Too many hours I spent in the game groupless because I was a greater risk to the group then a help. too many hours looking up at the sky asI lay capped from lack of mind.


Was it worth ? you bet it was and nothing brings me greater joy then watching 400-600 mind pvp'ing rebs die to my headshots. Hick I even use my sg82 in PVP, or my Dlt20a for them , just to listen to them whine because they got beat. But I ask them if I had 500 health would you win? the answer is yes.


Know your role.

Message Edited by Glaza-X on 02-06-2004 08:40 AM

kpr
Fri Feb 06, 2004 9:42 am
#51

/agree
good post



Nevek
Master Rifleman(retired)
Master Marksman(retired)
Master Creature Handler(retired)
Master TKA (retired)
Master Squad Leader(retired)
Master Commando(retired)
Master Medic(retired)
Master Doctor(retired)
Master Swordsman(retired)
master lightsaber/master enhancer/healer4/4/0/0
BrynnQel-Droma
Fri Feb 06, 2004 5:52 pm
#52







a pistol is just as accurate at 60m as a rifle is,a CM can throw 80m, and a melee can lunge at us from 30m, something wrong there...





Something is wrong alright, but it's the "facts" presented. I think it's really sad that some people need to resort to lies to defend their class.


First off, pistols are nowhere NEAR as accurate as a rifleman at 60m.Second, CM's can no longer throw outside of firearm range (this was changed a bit of time ago now), and finally, unarmed lunge is a novice brawler skill, it's range is 15m, and while we're at it - it does almost no damage whatsoever.


Now, I didn't have a problem with riflemen before, but I certainly take issue with the one spurting out the trash quoted above. If you can't defend yourself without shooting the bystandards, then lay down and die.



Vajra
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Scylla

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