Rifleman Archive
Thread: Disruptor rifle on TC2
Seflyn
Sat Jan 31, 2004 1:18 am
#27
I wonder where the cert is place.
If it's rifle4 in marksman then the Devs better have their composite helmets on.
If it's rifle4 in marksman then the Devs better have their composite helmets on.
SDSUPinoy
Sat Jan 31, 2004 1:32 am
#29
LLJK_Griz: FYI, Entertainer Buffs Are not Capped at twice your base stat. If an entertainer were to get a Mind Enhancement Skill tape they can theoretically buff your mind stats up to +125% only because skill enhancements are capped at +25. I have my musician giving me 103% Focus and Willpower buffs and am still looking for more Musical Mind Enhancement Skill Tapes.
novice_marksman
Sat Jan 31, 2004 10:47 am
#31
Ok, I've been out of the loop for a couple of days, but when is the patch going live? cuz as soon as it does im going to get buffed, get me some new chef food and head out to Yavin 4
I cant wait to use one of these badboys in PvP, that stun pistol looks neat too
NotoriousWookie
Sat Jan 31, 2004 2:13 pm
#32
wait the name is disruptor? thats kind of hot if it is and the acid dmg is gonna make us more unstoppable which is probably why they gave teh ham costs **edit**ing sickening and the -180 at 64mts plus i usually like mid range for pve im thinking this rifle is gonna suck for pvp since u go for long range in that! oh and someone if u can GET US SOME PICS OVER HERE i want to see **edit** cause no offense the t21 looks gay its too big and not rifle looking like a **edit** rocket launcher i want a gun taht actually looks like a rifle.
DVader539
Sat Jan 31, 2004 7:07 pm
#33
*sends NotoriousWookie to the vet to be neutered*
*schedules a session of Wookiee Spelling 101 for him after he's returned*
*schedules a session of Wookiee Spelling 101 for him after he's returned*
Xytroncore
Sat Jan 31, 2004 8:02 pm
#34
Seflyn wrote:
From the site mentioned above:
AP: Medium
Speed: 5.8 (I think hard to see)
Damage: 157-316
Wound chance: 37.3%
Range Mods: +1/+21/-80 at 0m/10m/64m
HAM cost: 32/36/58
the ham costs have gone up since that was made...
Meskall
Sat Jan 31, 2004 11:38 pm
#35
LLJK_Griz wrote:
I think that's a typo; the screenshot of a completed rifle only has -80 at 64m.As far as I know, buff caps have not been changed on TC. Entertainer buffs seem to be capped at twice your base stat, but they've been like that for a while now.
Seflyn wrote:
Looks great except two things. The -180 at 64m seems a bit extreme, and the HAM costs look truly evil. (There is a rumour going around that buffs will cap at twice your base stat level, nice change if it's true but it will mean rifles like this will kill the user faster than the target.)
Entertainer buffs are not capped at 2x base, they are just set at 2x base, you can get a +125% mind/focus/will buff.
LLJK_Griz
Sun Feb 01, 2004 12:44 am
#36
Xytroncore wrote:
Seflyn wrote:
From the site mentioned above:
AP: Medium
Speed: 5.8 (I think hard to see)
Damage: 157-316
Wound chance: 37.3%
Range Mods: +1/+21/-80 at 0m/10m/64m
HAM cost: 32/36/58
the ham costs have gone up since that was made...
The Bria one has higher HAM, damage, and wound chance because the crafter used a stock.
Xytroncore
Sun Feb 01, 2004 12:48 am
#37
A stock doesn't equate to 30 more HAM, it would be 10 more HAM
cyberrico
Sun Feb 01, 2004 2:56 am
#38
Chefs on TC are making breath of heaven that adds 1200 to focus rather than the 400 we're getting now. Unless the new HAM system crushes us, I don't see us having problems anymore.
LLJK_Griz
Sun Feb 01, 2004 3:23 am
#39
Xytroncore wrote:
A stock doesn't equate to 30 more HAM, it would be 10 more HAM
Regular stock (crap) is 10 HAM, advanced is 22-40.