Rifleman Archive

Thread: Sorry guys, Rifleman needs a nerf.

KardenTyrell
Thu Jan 01, 2004 6:34 pm
#27

you may be faster..but you are also standing further away...........you see....you cannot expect an enemy to fight on your terms, you must force those terms into place .......



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
Onichi
Thu Jan 01, 2004 6:35 pm
#28

Dude... you said nothing about being buffed.. and if you have 4.5k ham there is no way you would not be able to cover the 64m gap before dying, especially if you burstrun ( that is if the guy you're fighting doesnt move ). Heck if you are TKM you can hit from like 20-30m out can't ya? I haven't played a TKA as yet so correct me if I'm wrong.


The most damage I have been able to do with Advanced strafe in PVP with my non UBER T21 has been in the vicinity of like 700 random pool damage. So taking into account that I freakishly hit only one of your ham bars all the time it would take 6-7 hits at max 700 damage over say 10 seconds and by that time you'd be on me like Ferret in a rabbit hole..


But don't get me wrong.. I aint standing still to let you catch me.




In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
BlakeIeldan
Thu Jan 01, 2004 7:03 pm
#29

Ok, lets think about that one...why don't you use your skillpoints on smuggler to get a Ranged KD. Its called strategy, obviusoly you have never heard of it. Did you use CoB? Did you use burst run? Oh, and if you haven't noticed, TKAs don't need a nerf. Ha, thats a lie. But you don't see master rifleman going to whine in your forums. Oh, and one more thing. What dumbass would CHASE after the rifleman. If you know anything you would run the other way, find a place to force them to come close. Strategy, learn some.



________________________________________________
Sralak Ieldan
BaronJedi
Thu Jan 01, 2004 7:34 pm
#30

If we need a nerf then it is a very small nerf. Just make it so that we aren't so accurate running and at very close range. I still get killed by Smugglersall of the time. Not much you can do once you are knocked down and last ditch spammed. Hell, from max range even. We use the mind pool for specials so I don't think our offensive capability is overpowered at all. I think we just need our accuracy adjusted. I was also in favor of our melee penalty as long as we could be justified as the king of ranged combat. And the Jawa does not need a nerf...





Draxx Py're | Master Rifleman | Master Squad Leader

)D(ark )F(orce )R(ising
PsychoticChipmunk
Thu Jan 01, 2004 7:50 pm
#31

Actually I like how they removed the melee penalty. Now when they fix the **edit** creature warping I'd be more then happy to pick up that cross again but a little hiatus never hurt anyone. (just think of all those corpse runs you did the last few months thanks to insurance being screwy...wait) Since I haven't hit master rifleman yet, I really need to go to dantooine, I haven't experienced our uberness however I have helped defend AH a few times and riflemen are taken out just a little bit harder then the next guy. Just run behind a wall, then run to another wall, then behind a rock...then take 2 steps and lunge.



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BaronJedi
Thu Jan 01, 2004 8:05 pm
#32

Well I think most Riflemen who are still leveling are glad the penalty is gone. Most Masters have been fearing a nerf since the penalty got removed. They had been pleading with novices for months to not get it removed =P




Draxx Py're | Master Rifleman | Master Squad Leader

)D(ark )F(orce )R(ising
Seflyn
Thu Jan 01, 2004 8:10 pm
#33

First off it could be that the rifleman in question is using the weapon shown in this post:


http://forums.station.sony.com/swg/board/message?board.id=rifleman&message.id=36486


If so or the rifleman has a weapon like it then it's notsurprising he's killing people so fast, it's likecrying about a TKA in 100% resist to all armour being unkillable, it's hardly a fair representation of the profession.


Give a pistoleer a gun with stats like that and you'll soon be crying about how they killed 1000s of people all at once with fanshot.


The gun was damage sliced to 687 - 2292.


Try fighting a swordsman using http://www.imagedump.com/index.cgi?pick=get&tp=25707


oh wait you could KD + dizzy him....




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
Xytroncore
Thu Jan 01, 2004 8:23 pm
#34






Zorcroft wrote:





Xytroncore wrote:

One class isn't supposed to win every bloody time, and Rifleman don't.



Play on Tarq, ONE riflemen singlehandedly kills at least 100 imps every day in theed...a mix of pistoleers/commandos/BHs/smugglers/TKs/fencers ...he rarely every dies. And don't tell me that all of us are noobs and non masters of our proffessions because you're wrong, the guy even kills AT-STs....I don't know where you get the idea that master riflemen don't own all the time...






This one super rifleman--what's his name? If he kills 100 imps every day in Theed---including thier ATSTs...surely you know the name of such a great player?




A'rien is the guys name



_________________________________________________________
Manimal : Gunslinger
Xytroncore
Thu Jan 01, 2004 8:30 pm
#35






Onichi wrote:

Dude... you said nothing about being buffed.. and if you have 4.5k ham there is no way you would not be able to cover the 64m gap before dying, especially if you burstrun ( that is if the guy you're fighting doesnt move ). Heck if you are TKM you can hit from like 20-30m out can't ya? I haven't played a TKA as yet so correct me if I'm wrong.




Range is 10m...20m is master brawler lunge (which is useless since the guy doesn't go down very often, I've tried)...And ya, I've covered the 64m without dying, that was fine, but I hit dizzy/kd and the guy just stands up (with dizzy on) and he still has 2500 HAM left, I'm only doing 350 damage to a random pool while he's doing 700-1100 damage to a random pool (all this at point blank, the guy wasn't even trying to run at this point) And I obviously died...that's just stupid, they should reinstate the 2.5x melee mod or something because right now there's no incentive to even try to fight anyone anymore as a TKM (or meleer in general)



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Manimal : Gunslinger
Onichi
Thu Jan 01, 2004 8:36 pm
#36

Unfortunately Xytroncore I think we are all going to have to wait and see what happens with the combat overhaul.. I think a large part of the problem is they are releasing it in chunks and we are what? 1/4 the way through it at the moment?


Hopefully ( /startpraying ) all will be made clear in the near future




In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
undeadrooster
Thu Jan 01, 2004 9:21 pm
#37






Xytroncore wrote:



Range is 10m...20m is master brawler lunge (which is useless since the guy doesn't go down very often, I've tried)...And ya, I've covered the 64m without dying, that was fine, but I hit dizzy/kd and the guy just stands up (with dizzy on) and he still has 2500 HAM left, I'm only doing 350 damage to a random pool while he's doing 700-1100 damage to a random pool (all this at point blank, the guy wasn't even trying to run at this point) And I obviously died...that's just stupid, they should reinstate the 2.5x melee mod or something because right now there's no incentive to even try to fight anyone anymore as a TKM (or meleer in general)







Blatent trolling in all of your posts, I just chose this last one to reply to.


Here's the moral of today's story: Don't bring a knife to a gun fight. A Master Unarmed going against a Master Ranged. This is so ridiculous that it's ricockulous. You're upset because you think you should be the supercharacter and someone showed you that you're not. I hear Everquest calling your name.




_________________________________________________________
I got banned from Bria and all I got was this stupid T-shirt
"I swear I did not have sexual intercourse with that Bantha."
Strength of an idea doesn't involve silly things like the truth or logic, you just make proclaimations as loudly as possible without leaving room for compromise.
Xytroncore
Thu Jan 01, 2004 9:29 pm
#38






undeadrooster wrote:





Xytroncore wrote:



Range is 10m...20m is master brawler lunge (which is useless since the guy doesn't go down very often, I've tried)...And ya, I've covered the 64m without dying, that was fine, but I hit dizzy/kd and the guy just stands up (with dizzy on) and he still has 2500 HAM left, I'm only doing 350 damage to a random pool while he's doing 700-1100 damage to a random pool (all this at point blank, the guy wasn't even trying to run at this point) And I obviously died...that's just stupid, they should reinstate the 2.5x melee mod or something because right now there's no incentive to even try to fight anyone anymore as a TKM (or meleer in general)








Blatent trolling in all of your posts, I just chose this last one to reply to.


Here's the moral of today's story: Don't bring a knife to a gun fight. A Master Unarmed going against a Master Ranged. This is so ridiculous that it's ricockulous. You're upset because you think you should be the supercharacter and someone showed you that you're not. I hear Everquest calling your name.






Glad you chose this post...so you don't agree that I should be able to kill a master riflemen at POINT BLANK range? My kd/dizzy has failed and am sol for 30 seconds taking massive damage while this guy never misses me...You don't think that's unfair to meleers? I mean I had the skill to get to point blank range only to lose to a guy holding a rifle (that by the way was sticking 2 feet through my head)...okay, you guys keep on being meglomaniacs, I don't care anymore.



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Manimal : Gunslinger
undeadrooster
Thu Jan 01, 2004 9:59 pm
#39






Xytroncore wrote:


Glad you chose this post...so you don't agree that I should be able to kill a master riflemen at POINT BLANK range? My kd/dizzy has failed and am sol for 30 seconds taking massive damage while this guy never misses me...You don't think that's unfair to meleers? I mean I had the skill to get to point blank range only to lose to a guy holding a rifle (that by the way was sticking 2 feet through my head)...okay, you guys keep on being meglomaniacs, I don't care anymore.




Whine in the Teras Kasi forum about not being powerful enough. Nerfs are destructive, not constructive.



_________________________________________________________
I got banned from Bria and all I got was this stupid T-shirt
"I swear I did not have sexual intercourse with that Bantha."
Strength of an idea doesn't involve silly things like the truth or logic, you just make proclaimations as loudly as possible without leaving room for compromise.
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