Rifleman Archive
Thread: How to complement Master Rifleman.
If you are too lazy to source for medical resources, you can drop the medical crafting. That is, 2/2/4/0
Quas
Can you clarify something for me?
I've been trying to work out the points and i cant seem to be Both Master rifleman ANd Master ranger whilst having any Medic skills. The points just dont seem to add up.
Are you actually both Master's or is that an old signature?
If you are, then where am i going wrong?
I'd do CH.
Although, a Master Rifleman/Master Ranger is too PvE oriented to be worrying about PvP IMO.
If you are a master or close to master rifleman there is really no need any more to have a pistol. As we take no more damage in melee than pistol (not much at least as we are still hit a bit easier) it's usually much better shooting a strafeshot 2 each second than a warningshot that takes 1-2.
Trellentor wrote:
Hmmm thats going to be a problem as i like having the Scout blaster as a close range back up for when im swamped by Agro'shehe. That means pistols 2. hmmmm, oh well ill figure something out.
Hmmm thats going to be a problem as i like having the Scout blaster as a close range back up for when im swamped by Agro'shehe. That means pistols 2. hmmmm, oh well ill figure something out.