Rifleman Archive
Thread: !!!Rifleman Macros!!!
>> I was wondering why most Rifleman dont use "AIM"?
because it takes too long
If you have a speed sliced rifle and then use a speed enhancer and you then use aim before each shot, you are removing some of the benefit of the previous two items, pointless really....
The /dump command can beused to clear a looping macro.
If you put a macro in slot 1 that calls a macro in slot 2, and the macro in slot 2 calls the macro in slot 1, then you have a continuously running macro. Use the /dump command to kill it.
/ui action clearCombatQueue;
that will clear everything you have queued up
Grendelwyf !!!! I've been looking for a Clear queue macro for AGES! thank you! /tip Grendelwyf 1000000 bank.
a note on dump - Wayne, have you tried /dump for that purpose ? (to stop a macro that just pushes another hotkey?)? I've never had that work...
if i have a looping macro that pushes a hotkey then starts the macro again, i have to actually remove the macro from that hotkey or it loops indefinitely.
what /dump does for me is drops any PAUSED commands. for example, i have a macro that turns on CenterofBeing and pauses for 34 seconds, then says /macro CenterofBeing (restarting the macro).
now if i want to stop the macro and let my center of being wear off, i have to type /dump and it will say "1 paused command was cleared" (or however many there were).
for those that want to stim themselves in combat - the best way i have found -prior to grendelwyf enlightening me with the clearCombatQueue command - is to have a macro like this:
/peace; /healdamage self; and just make sure you have some stims in your inventory. i use it on hotkey shift-f9, works like a charm.
a good one for warningshot would be:
/ui action clearCombatQueue; /ui action toolbarSlot13; (*wherever you have a low ham rifle*) /warningshot; /Pause 1; /peace; /ui action toolbarSlot13 (*back to your 'main' rifle*).
should work. if you want to simplify it, just use the /ui action clearCombatQueue; /warningshot; /Pause1; /peace.
Jeisyn...
Well, my looping macros obviously dont just immediately push another hot-key, they do things. I have several looping macros (I dont remember them all... I am at work) such as for brawling and for camping. And most if not all of them use the 'pause' command at some point. I do know that when I am running them and I use /dump that they stop immediately.
To clarify, my brawling macros are strictly for Unarmed fighting (I needed Unarmed 4 for Smuggler). The two macros are identical except they call each other (different hot-key slots). If I remember right, they start with a warcry and then several iterations of the 3 main unarmed attacks (hit, stun, blind). Then they pause long enough for the commands to all execute, then they call the other macro.
Hope this helps.
Does anyone know if a macro can call itself (i.e., call it's own hot-key slot) to loop?
Yes, a macro can call it's own hotkey slot to loop. I use this in an afk-auto-sampling macro.
Epoc Oi'Vey
Lowca
WayneInAustin wrote:
Does anyone know if a macro can call itself (i.e., call it's own hot-key slot) to loop?
yes
yes, it can call it's own hotkey slot, OR it can call it by it's macro name. example:
you have a tumble macro that loops by:
create a macro, call it "tumble"
/tumbletostand; /ui action toolbarSlot00;
place this macro in slot1 of a toolbar andyou will tumble until you remove it from that slot.
OR, you could
/tumbletostand; /macro tumble <-- this would execute the tumbletostand then execute the "tumble" macro which starts it over, indefinitely. i guess /dump should turn it off. this is the technique i use for my Center of Being macro. execute CoB, pause 34 seconds, execute cob macro. this way it doesn't take up a slot on the hotkeys, i just use a couple bound keys' (control-B for instance).
Thanks Jeisyn...
I wasnt aware of the /macro command! How come it takes us forever to discover some of the most useful and basic things! LOL. I can now free up several hot-key boxes with that info!
I know! i've been missing out on that clearQueue command for months! there should be a post that includes every known macro and a quick blurb about it's function.
like
/ui action toolbarSlot00 #execute's whatever is in current toolbar slot F1.
anyone know of a post or webpage with this type of info?
tacwraith wrote:
I also have a special one for when you must DB a target regardless:
/dump (like hitting the CLEAR button)
/snipershot
/snipershot
Hmm /dump dosent clear my combat list, only all macros i have running. Anyone know if there is an command to clear the combat list. As i use to spam very much and would like do have something so i can /healdamage on myself with out having to wait for all the special attacks to fire first.