Rifleman Archive
Thread: How many of you use sliced rifles?
Man, I hope the punishment doesn't take into consideration how much you have of spice or sliced weapons. I usually have 10-25 crates of Muon and about 10-12 sliced rifles on me at all times.
lets see.. i have...
2 t21s, 1 laser, 1 ion, 1 spraystick
so 6 rifles... all sliced
dimmu-borgir wrote:
lets see.. i have...
2 t21s, 1 laser, 1 ion, 1 spraystick
so 6 rifles... all sliced
and well, i dont feel like counting my muon
yeah... something tells me im gonna be getting alot of tefs soon...
BS, you have1 T-21 and mine. Don't go around calling that puppy yours...it's a prenerf and my precious
a better question is who doesnt have sliced weapons?!
I slice every weapon i get and i carry about 5 to 10 weapons on me. I carry tons of spice in crates too. I know that this thing isnt gonna work out too well, why? Cause there are simply a **edit** load of rebels everywhere!!! Haha bring on stromtroopers, they will get beaten to the ground by angry mobs of rebels bwahahahaa.
let's start the hunt for stormtroopers!
People in my rebel guild are looking forward to the change, and we will attack any probots we see before it even has a chance to scan
Why not, im a master rifleman with a nice dmg sliced t21, food buffs, doctor buffs and spices. As soon as those stormtroopers land Im spamming strafe 2 on the entire mob, I bet I or any other rifleman could kill all 10 in 5 seconds. For crying out load, as a master rifleman i kill the "more difficult" dark troopers just as fast.
Every rifle I own is sliced. And being imperial Im not looking forward to how the crackdown patch is shaping up.
On another note, hopefullly they will buff the stormies so that they cant be soloed anymore, white con is meant to mean an even match and I hardly see being able to take on 10 and drop them in under 5 seconds as being an even match! Guess this game will just be PvE in 1 months time. *yawn*
PsychoticChipmunk wrote:
A good idea that you should promote on your server would be for smugglers and smiths to have rental shops. You buy a good sliced weapon at 20k, go out and use it (odds are you won't get scanned out in the wilds) then come back and sell it back to a vendor for 15k. They get a profit and cost for the use of the weapon, you get to used sliced guns, and smugglers are actually owning seedy establishments.
Smugglers should be able to "Slice" Packs and pouches to have hidden compartments that can store small amounts of contraband with a chance of not showing up in a scan. The chance get's better the higher the level of the Smuggler.
or
They should be able to hotwire a jammer that you can sit in your inventory to shield against scans for a limited time..
Now that would be cool! Think of the extra trade Smugglers would get from that kind of equipment.. It's probably been mentioned somewhere before but it cant hurt to say it again ![]()
Onichi wrote:
PsychoticChipmunk wrote:
A good idea that you should promote on your server would be for smugglers and smiths to have rental shops. You buy a good sliced weapon at 20k, go out and use it (odds are you won't get scanned out in the wilds) then come back and sell it back to a vendor for 15k. They get a profit and cost for the use of the weapon, you get to used sliced guns, and smugglers are actually owning seedy establishments.
Smugglers should be able to "Slice" Packs and pouches to have hidden compartments that can store small amounts of contraband with a chance of not showing up in a scan. The chance get's better the higher the level of the Smuggler.
or
They should be able to hotwire a jammer that you can sit in your inventory to shield against scans for a limited time..
Now that would be cool! Think of the extra trade Smugglers would get from that kind of equipment.. It's probably been mentioned somewhere before but it cant hurt to say it again
The funny thing is that you could use AUK's on packs way back when. It was a bug but still this just brings back nostalgia-ish memories.
Supposedly, it'll just be the fine. Who knows what'll happen between now and live, though.