Rifleman Archive
Thread: Even the Bounty Hunters know it
CapnKill wrote:
They should be better anyway, they spend just about every skill point they have on that profession
They get more than just combat abilites for those skill points, terrain negotiation, traps, camps, harvest abilites, BH only droids, and high paying missions available only to BH's. While you can debate the usefullness of some of that, you can't deny that they are given more than just combat skills for their skillpoints.
Ogova-Regulator is correct. BHs spend 217 points for Master BH; however, only 126 points of that relate to combat skills (and that is being generous by counting the Novice and Master BH boxes as points spent on combat). The remaining 91 points(42% of the total points for BH)are spent onnon-combat related skills.
You can decide that you do not think it is worth 217 points to get the perks Ogova mentioned, and that is your choice, but the fact is when you spend 42% of your points on non-combat skills, you have no right to complain that you are not as ubber as someone that spends that many pointsentirelyon combat skills. The reverse is true. If I spend 217 points on something other than BH, I have no right to complain that I cannot get high paying BH missions, BH only droids, and the LLC.
The strength of this game is that it makes you make choices gives you an incredible number of options to choose from, including not Mastering any profession. Becoming a BH is one of those choices, and choosing to Master BH is another. If people do not think it is worth spending 217 points to get what Master BH gives them, they are perfectly free to dabble in just the skills that they want from the tree, and spend the remaining points elsewhere.
I told you guys, carbine is bitchen dude!
Spammable charge shot with added BH speed and accuracy means even a Pistoleer/Fencer with 100 KD sits on their ass.(KD defence is not a percentage, the pistoleer/fencer dabbalers have done a test and apparently KD percentage is based on the damage the weapon does Laser carbine KD's more than a DH carbine)
PyscoJuggalo wrote:
I told you guys, carbine is bitchen dude!
Spammable charge shot with added BH speed and accuracy means even a Pistoleer/Fencer with 100 KD sits on their ass.(KD defence is not a percentage, the pistoleer/fencer dabbalers have done a test and apparently KD percentage is based on the damage the weapon does Laser carbine KD's more than a DH carbine)
Hey P.J... do you know if the same applies for any of our attacks.. that is for example Flurry 1 as opposed to Flurry 2 etc? Would Flurry 2 have a better chance of sticking dizzy with a high damage rifle that Flurry 1 because of a higher damage multiplier ( if it is higher that is )?
That sort if info would be handy to know! ![]()
Onichi -
Not sure on the damage number but I can tell you that my dizzy sticks pretty much 100% of the time no matter who I'm fighting. I don't switch rifles very much and its usually the tight damage brackets of the T21.
On the matter of the BH:
I always wondered about the BH's that said carbine was the suck - After becoming a master bh I found sprayshot/KD/burstshot2 to be a crippling combination.
Never really fell back on the LLC unless they got in my face. Then it was a matter of (novice ranger at the time +5 general aiming) hitting AIM, LS2. Now that is a shock and awe campaign.
However, for sure tread lightly around a BH with a carbine (and knows how to use it).
Chargeshot is borked, if it hits it KDs, no timer and no resists. How do I know this?
I wasa BH/Carbineer before holocroning and then had to go back and master both profs again during holocroning. I was able to KD stuff like AT-STs and Nightsisters every time I successfully hit with chargeshot.
Firstly can i just say the BH that ses Rifles is the most useless weapon is the game has no idea what he is talking about. A rifleman alone is good, but it gives you theskill points to take another proff,BH is a very poor proffession at the moment, i have thought of dropping for Rifleman combined with TKM, CM or Doc but decided to wait for the combat revamp.
Rifleman are good solo and in my opinion right now are better than a BH unless that particular Bh knows 100% what he is doing ![]()
BHs would naturally think that Rifles are useless to them. They only have Rifles IV in marksman to judge from. They do not have the T21, Mindshot2, or any other Rifleman specific specials, and they certainly do not have anything close to Master Rifleman speed with rifles.
How powerful did any of us feel at Rifles IV?
Sotaudi wrote:BHs would naturally think that Rifles are useless to them. They only have Rifles IV in marksman to judge from. They do not have the T21, Mindshot2, or any other Rifleman specific specials, and they certainly do not have anything close to Master Rifleman speed with rifles.
How powerful did any of us feel at Rifles IV?
Agreed. Probably just another case of someone making statements without knowing what they're talking about. Personally, I'm not a carbine type of guy, but seveal other BH swear by theirs. Just a matter of knowing the streangths/weaknesses of your "tools".
About Status Defence I don't know. Like I said it was a Dabbler Master Pistoleer/Fencer Test verse KD. I'm guessing yes because it is probably easyer to code that way, I could be wrong because it's only a guess and untested.