Rifleman Archive
Thread: 40% Stun protection composite helmets on Starsider!!!!
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PyscoJuggalo
Sun Feb 08, 2004 10:06 pm
#1
40% Stun 80% Electricity and 85% the rest! You think this is gonna Stop the "Nerf the Jawa Rifle" posts?
Man I'd go Reb for one of those helmets................ /Starts acting like sissy like Luke Skywalker
Imagine a slice for effectiveness on this bad boy: What? About 52% max Stun protection with ultimate slice or 56%?
Message Edited by PyscoJuggalo on 02-09-2004 12:58 AM
LLJK_Griz
Sun Feb 08, 2004 11:32 pm
#2
stun layer puts stun in special protection, and special protection does not increase when sliced.
if it's 85% kinetic/energy/etc then it's already sliced because you can't get those stats unsliced.
Rolassk
Sun Feb 08, 2004 11:43 pm
#3
Stun layers also max out at 45% assuming perfect resources/experimentation.
PsychoticChipmunk
Sun Feb 08, 2004 11:47 pm
#4
Still that is a pretty nice helmet.
And yes people will still cry nerf against us since they don't realize what a jawa ion does (apparently) or understand that our melee defense is bugged...still, nice craftsmanship on that.
BlasterForHire
Mon Feb 09, 2004 7:04 am
#5
PyscoJuggalo wrote:
40% Stun 80% Electricity and 85% the rest! You think this is gonna Stop the "Nerf the Jawa Rifle" posts?
Message Edited by PyscoJuggalo on 02-09-2004 12:58 AM
nope.... acid protection easily hits 80% on helmets like this and has for a long time. Thatdidn't stop the "nerf eyeshot" posts.
PyscoJuggalo
Mon Feb 09, 2004 11:37 am
#6
Ya but the Nerf the Scatter Pistol Shouts stopped.......... Oh wait they nerfed that gun bad by removing the power handlers......... Dam nerfherders!
shadowlith
Mon Feb 09, 2004 11:47 am
#7
Ok, so instead of /headshot2 you now use /strafeshot2 and hit the non-stun protected areads. 
Jybisu
Mon Feb 09, 2004 12:04 pm
#8
Ok.. lets assume you get a 45% stun helm.
Now on average a dmg sliced jawa does about 250 max or at least mine does so thats what I'm going off of.
Whats 40% of 250? 100 right?
So now I'm only doing 150 dmg. Lets say they got a PSG with 30% stun now..
Now I'm only doing 75 dmg. To a potentially 2k mind pool.
Invest in these two things. Jawas won't be a problem.
PyscoJuggalo
Mon Feb 09, 2004 12:35 pm
#9
Someone said PSG's were bugged, not really sure if they are, but good points none the less.
KardenTyrell
Mon Feb 09, 2004 4:34 pm
#10
flurry and suppresion peeps..dont rule it out....whenever I see someone buffed to 2-3k on health action and mind....this combo will really help
Rolassk
Mon Feb 09, 2004 10:55 pm
#11
PyscoJuggalo wrote:
Someone said PSG's were bugged, not really sure if they are, but good points none the less.
They are bugged with the resist stat shifting bug along with Tantel and RIS. Sometimes you will have stun listed as a resist, sometimes it will be a vulnerability. But if you exam it before you enter PvP and Stun is listed at say 30%, well there you go 
EoZilbriss
Tue Feb 10, 2004 1:58 am
#12
PyscoJuggalo wrote:
Ya but the Nerf the Scatter Pistol Shouts stopped.......... Oh wait they nerfed that gun bad by removing the power handlers......... Dam nerfherders!
They didn't remove the power handlers in scatters - they removed the Feed Mechanisms. That's right, you can still Krayt a Scatter - just not an FWG5.
Donobot
Tue Feb 10, 2004 8:54 am
#13
shadowlith wrote:
Ok, so instead of /headshot2 you now use /strafeshot2 and hit the non-stun protected areads.
/agree
it works well for me
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