Rifleman Archive

Thread: Master Rifle/Master Marksman

EvisShroomtip
Mon Dec 29, 2003 12:41 am
#1

Master Rifle/Master Marksman what would the master marksman give you as a Master Rifle ?
UnknownEnigma
Mon Dec 29, 2003 6:17 am
#2

+5 rifle speed.



Ryllocaaryk
EvisShroomtip
Mon Dec 29, 2003 9:21 am
#3

I herd it helps out alot more than that was looking for some first hand knowledge before I spent the points.



Evis Shroomtip


Master Rifle


Doctor 0-4-4-0


Pistol 0-0-4-4

HoardHoard
Mon Dec 29, 2003 9:29 am
#4

For the entire Marksman Tree up to Master, you get the following mods:


Alertness:




Epoc Oi'Vey
Master Marksman
Novice Rifleman 3-1-3-2
Novice Creature Handler 3-2-1-2
Some other stuff
Lowca
HoardHoard
Mon Dec 29, 2003 9:32 am
#5

Bah, messed up post, I will try again....


For the entire Marksman Tree up through Master, you get the following mods:


Alertness: 10


Carbine Accuracy: 60


Carbine Speed: 30


General Ranged Aiming: 30


Melee Defense: 2


Pistol Accuracy: 60


Pistol Speed: 30


Ranged Defense: 17


Rifle Accuracy: 60


Rifle Speed: 30



Epoc Oi'Vey


Lowca





Epoc Oi'Vey
Master Marksman
Novice Rifleman 3-1-3-2
Novice Creature Handler 3-2-1-2
Some other stuff
Lowca
Barb-Wire
Mon Dec 29, 2003 9:48 am
#6

long as you dont go too far over 8.0 speed ona rifle non-master marksmen works well with master rifle. i had both at one time and ended up with the belief that master marksmen with master rifle was a waste of skill points.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
ninjajedi22
Sat Feb 14, 2004 9:40 am
#7

thats my question i am a master marksman/rifleman. but the time has come when i need to dump somthing for points. can i get rid of master marksman and still fire at 1 second?



---------------------------------------------
At the end of the day, when your all alone in the dark. The only thing that matters is the law, and you will be alone when you swear to uphold it's ideals.

Sergent 1st class, Amren Val'Drakon,
Commanding officer fire team 3 "assassins"
Proud Member of the 488th Law Enforcement Div.
TekDragon
Sat Feb 14, 2004 4:10 pm
#8

You can if you find a +5 rifle speed tape.



TekDragon DeSol
Duke Of House Atreides
ninjajedi22
Sun Feb 15, 2004 9:28 pm
#9

hmmm let me try another angle... by dumping master marksman how much will that actually affect my master shooting speed wise?



---------------------------------------------
At the end of the day, when your all alone in the dark. The only thing that matters is the law, and you will be alone when you swear to uphold it's ideals.

Sergent 1st class, Amren Val'Drakon,
Commanding officer fire team 3 "assassins"
Proud Member of the 488th Law Enforcement Div.
Onichi
Sun Feb 15, 2004 9:41 pm
#10






ninjajedi22 wrote:

hmmm let me try another angle... by dumping master marksman how much will that actually affect my master shooting speed wise?







I think if my calculations are correct iteffectively doubles the delay on your specials. Now that might sound like "WHAT THE HELL! NO WAY MAN!" but it's not all that bad..


Lets say your are currently firing your specials at 1sec because of the cap.. but your speed actually calculates at 0.6sec.. after you drop marksman you will be firing that special at 1.2seconds instead.. not all that bad but still a hit. You still fire pretty dang fast, make sure you don't use any really high speed rifles and you will still be cookin' with gas.




In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
Onichi
Sun Feb 15, 2004 9:44 pm
#11

Actually here's a site where you can play around with the numbers and see for yourself the difference.


http://killyourpc.org/swg/swg_dps.php?weapon_min=63&weapon_max=175&weapon_speed=2.1&pc_speed=74&class=Pistol


Plucked that one out of another thread.. useful calculator in there






In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
Jerele
Sun Feb 15, 2004 9:56 pm
#12

having master Riflman have +90 rifle speed. To max out in Speed u need 100. So ur speed is 90/100 reduced. (10 away from max). With Master MArksman u have a 95/100 speed. U need 5 more. So with out Master Marksman, u save 48 skill points. All u need is + 10 rifle speed, that tape could cost u 4 million, so get them in 4's or 3's.




::Jerele Boh::

Master Rifleman Master Swordsman
:::.::.MONKS.::.:::

ThugForce
Sun Feb 15, 2004 10:17 pm
#13



Jerele wrote:
having master Riflman have +90 rifle speed. To max out in Speed u need 100. So ur speed is 90/100 reduced. (10 away from max). With Master MArksman u have a 95/100 speed. U need 5 more. So with out Master Marksman, u save 48 skill points. All u need is + 10 rifle speed, that tape could cost u 4 million, so get them in 4's or 3's.





That's not how Speed works at all...



~*~*~*~*~*~Thug Force~*~*~*~*~*~


Master Fencer
Master Rifleman
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