Rifleman Archive

Thread: Understanding why people cry nerf...read BEFORE you cry nerf

cairnsb
Fri Feb 13, 2004 5:24 am
#1

* as a side note I am a TKA master as well so I am posting this in the rifle and TKA forums


The reason why people cry nerf on TKA and rifle (and soon any class that targets the mind pool) is simple.


They don't understand the game!


People go out and buy composit armor (usual at 50% or lower resists to electric or kinetic)

They then get a doc to buff them, put there armor on and say "NOW I AM UBBER"


WRONG


The mind pool is the one pool that can not be healed fast (combat medic aside I am talking 1 on 1 PVP)

Sure you can take drugs and food, but you can't heal the mind pool constantly like you can health or action.

And the mind pool is typically the lowest pool in most charactors because the guns they use take action or health.


PVP (to my knowelge) has a 75% damage reduction.


So these people are used to getting shot for 150 damage.


The Rifleman will use a T21 or a Jawa ion rifle.

The TKA will use knockdown + dizzy + warcry to keep them on the ground (and vibroknuckles)...


The rifleman uses headshot3 (3x damage increase minus the 75% pvp = 2.3x damage)


The TKA uses knockdown combo (2x damage for being knocked down + 3x damage for UAH3 - 75% pvp = 4.3x damage)


So you can see - if I have not made it clear....


We are hitting the one pool (the mind pool) that con not bea healed.

And we are using armor peircing weapons (t21 and VK) to penitrate your armor.

And we are doing damage multipliers (specials).

So OF COURSE we are going to mess you up.


Point in case I was waiting on a shuttle and some random newb wants to duel.

he said something rude and challenges me.


I am not wearing armor

I am not buffed

I am holding a t21

I have "TKA Master" over my head


I look at him and examine his charactor....


He has mastered marksman and scout.

He has novice bounty hunter over his head.

He is buffed to the eyeballs on health and action (2500 ha)

He is wearing a full suit composit armor

He is holding a LLC

His mind pool is 200 out of 600 (and not regenerating fast)

He is standing 5m from me (omg can he be so dumb)


So I accept, the battle lasted all of 3 seconds and went something like this....


Me = KD + Warcry + Equip T21 + Headshot3

Him = begging me not to deathblow him.

(as a side not I could have easly used a vibroknuckles and used mind hit to waste him)


he then says he is taking a screen shot and sending it to CSR and reporting me of cheating.


So I take the time to explain the above to him and he said...


"ya right I am a bounty hunter I should have won"


I laughed so hard I almost fell out of my chair


DO NOT - i repeat- DO NOT

Duel someone that can target your mind pool UNLESS you bother to BUFF your mind pool.


DO NOT - i repeat- DO NOT

Duel an elite class (let alone two) when you are a beginner and expect to win.


This game is NOT based on your skill using a keyboard and mouse.

IN FACT

This game is 90% based on skill modifications and tactics

The other 10% seems to be simple luck


So before you cry nerf ...


USE YOUR BRAIN






Wynchester
Fri Feb 13, 2004 6:10 am
#2

Yer 10n qwnd fur teh \/\/1n!



Wynchester
dARk j3d1 mAStEr pH34R m3!
bubbles1
Fri Feb 13, 2004 6:17 am
#3

please quit posting this on all boards the system is being changed deal with it
beamstalk
Fri Feb 13, 2004 9:32 am
#4






Wynchester wrote:
Yer 10n qwnd fur teh \/\/1n!







Hey Troll where in there did he say he used an Jawa Ion on the BH.


Hmmm lets look Warcry + equip T21+ headshot.


Nope a T21 is not a Jawa Ion, go away Wynchester.




Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
Kal_Serrak
Fri Feb 13, 2004 9:45 am
#5

Everyone's either calling for it or defending against it like no tomorrow.

No one deserves to be nerfed anymore (I'm a carbineer), its just completely gone to the dogs. Defend what you've got until the end, its all you're going to have in this game.

(and yes, you're overpowered because Riflemen work somewhat properly *grin*)




Kal'Serrak Sarrenak --- Trandoshan Hunter & Scourge of Kashyyyk
o Master Smugger (Naritus) - RESIGNED & SURRENDERED IN PROTEST
(October 2003 - October 2005)

Remember:
Help Control the Jedi Population - Have your Jedi Spayed or Neutered

Sotaudi
Fri Feb 13, 2004 5:01 pm
#6

/AgreedWholeHeartedly1


Last night many of us participated in a large PvP battle in Theed. Here were some of the less than wise things some people were doing:


One guy was running around for more than an hour with more than 2/3 of his mind bar black. That is at most two headshots to take out the mind completely.


A guy tried to chase me down when I left the battlezone on a muon downer. He never got close enough to hit me, and I had no mind to shoot specials at him or to stand and fight (I am also a Master Swordsman), soI just kept running and letting my gun autofire. Eventually, he went down without causing me any damage.


Also, many people were jumping straight back into the fray directly out of the cloning center (i.e., no buffs). Even if they are wearing full armor at the time, that gives a Rifleman a choice of either Headshots or random pool shots with even higher damage modifiers.


At least one guy was so intent on jumping back into the fray that he was doing so without armor. That adds weapon choices as well as specials choices for a Rifleman.


I had just recloned one time, and on my way around the cloning center, I ran by a commando whom I could not target. He, though, could apparentlytarget me because he flamed me. Since I had not rebuffed yet and since we were behind the Theed cloning center and I was already practically falling in the river anyway, I did not try to stand toe-to-toe with him in his weapon's optimal range.I just took a quick dive into the river and headed across to the other bank and safety. Hint, if you are a Commando, do not use a flame weapon when the guy is standing right next to a water source, and if you do and he goes into the water, take a few shots at him while he is swimming. He cannot shoot back.


Finally, people seemed to think that because they were in the middle of the battlezone with no enemies right there with them, they were safe. They just stayed there out in the open despite the fact that they were down to practically no HAM left. As I searched through the targets, it was relatively easy to pick off people like that before moving on to people who had full HAM bars.


Of course, I got killed doing some stupid things myself, like occasionally moving too far into the center of the battle or not watching who was coming up on my flanks and getting KD'ed or surrounded before I could get away. But when I came out of the cloning center on each occasion, I immediately headed around the back and out of the battlezone to heal up and rebuff (either Doctor buffs and Muon or Pixie and Foods) before I rejoined the battle.


Because I did this and because I always tried to stay where my weapon works best, I came out with far more kills than times I was killed, and someone could possibly call me ubber because of that. I could not agree with that. The truth is, it had more to do with the way other people were fighting rather than the way I was or the strength of my profession.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Tiduch
Fri Feb 13, 2004 6:26 pm
#7

Cairnsb,


Here are a few things why people cry about rifleman


- Templates master rifleman/TKA, Rifleman/CM all can target mind pool.


- Enhance Jawa rifle tore thru composite. Best stun composite atm what, 39% stun?


- Rifleman using big T21 with 7 sec delay shoot special at 1 shot per sec, is it reasonable?


- High accuratecy make you guys rarely miss.


As you can see I dont post much but only suggest if you try to defense your templates also try to understand what other people say. Alot of people cry for nerf true but also alot of valid points being raise here. If you dont admit to true valid points then all it come down to is the whining battle see who cry the loadest get other nerf.





Jaccen Horn- Retired from SWG
Kal_Serrak
Fri Feb 13, 2004 6:52 pm
#8



Tiduch wrote:

Cairnsb,

Here are a few things why people cry about rifleman

- Templates master rifleman/TKA, Rifleman/CM all can target mind pool.

- Enhance Jawa rifle tore thru composite. Best stun composite atm what, 39% stun?

- Rifleman using big T21 with 7 sec delay shoot special at 1 shot per sec, is it reasonable?

- High accuratecy make you guys rarely miss.

As you can see I dont post much but only suggest if you try to defense your templates also try to understand what other people say. Alot of people cry for nerf true but also alot of valid points being raise here. If you dont admit to true valid points then all it come down to is the whining battle see who cry the loadest get other nerf.






Some of those aren't nerfs, they're bugs. BIG difference.




Kal'Serrak Sarrenak --- Trandoshan Hunter & Scourge of Kashyyyk
o Master Smugger (Naritus) - RESIGNED & SURRENDERED IN PROTEST
(October 2003 - October 2005)

Remember:
Help Control the Jedi Population - Have your Jedi Spayed or Neutered

Draccuss
Fri Feb 13, 2004 7:28 pm
#9

Draccus -----> **stands up and cheers for cairnsb**


This is quite the point. I mean seriously people no matter what happens to ANY elite profession whether that is Rifleman, Combat Medic, TKA, etc. etc. there is always, can't stress enough...always, going to be one profession that is better than everything else. Because of that, you will always have people flocking to that profession because no matter how much you nerf things players always have this drive to be the most uber players on the servers. Now with all these extra playersmoving tothat "uber" profession people start getting owned by them and this is what starts the nerf crying. It is the very same problem in every MMORPG in existance that offers PvP! People wise up, there are ways to combat any attack in the game if you prepare.If the Devs were really smart they would come up with ideas to counter these professions instead of nerfing everything. I would like to think that the new foods that came out in the last patch are a step in the right direction but I am not holding my breath.



____________________________________________________
Draccus - Chilastra Server
Swordsman, Fencer, Tera Kasi
IFC - Fooville - Naboo
Sotaudi
Fri Feb 13, 2004 8:04 pm
#10





Tiduch wrote:
Cairnsb,


Here are a few things why people cry about rifleman


- Templates master rifleman/TKA, Rifleman/CM all can target mind pool.


- Enhance Jawa rifle tore thru composite. Best stun composite atm what, 39% stun?


- Rifleman using big T21 with 7 sec delay shoot special at 1 shot per sec, is it reasonable?


- High accuratecy make you guys rarely miss.


As you can see I dont post much but only suggest if you try to defense your templates also try to understand what other people say. Alot of people cry for nerf true but also alot of valid points being raise here. If you dont admit to true valid points then all it come down to is the whining battle see who cry the loadest get other nerf.







Regarding profession stacking: If people are crying about Rifleman because of Rifleman/TKA or Rifleman/CM, then how does that justify nerfiing Riflemen/Doctors, Rifleman/Carbineers, Rifleman/Scouts or just plain Riflemen in general. The whole point of this post was that Riflemen (or [insert any profession here]) are not the problem. It is stacking and other unintended issues resulting from multi-profession templates. Therefore care must be taken in calling for nerfs on a specific profession.


Regarding the Jawa: The fact that Jawas tear through composite is irrelevant. All stun weapons tear through composite. Tangle pistols and Stun batons do stun damage and they ignore composite in exactly the same way. Why pick on Rifles?


Regarding Shot Speed:


Shot speed = weapon speed [* special delay] * (1 - (personal speed modifier * .01))


T21 at 7 second delay.


Personal Speed modifier at Master Rifle: 90


On autofire:


Shot speed = 7 * (1 - (90 * .01)) = 7 * .10 = .7 seconds per shot, so firing at the speed cap.


Headshot 2: Speed modifier 1.75


Shot Speed = 7 * 1.75 * (1 - (90 * .01)) = 7 * 1.75 * .10 = 1.225 seconds per shot (not the speed cap)


Strafeshot2 (our best damage multiplier): Speed modifier 3.5


Shot Speed = 7 * 3.5 * (1 - (90 * .01)) = 7 * 3.5 * .10 = 2.45 seconds per shot (nearly 2.5 x the speed cap)


Yes, the one second cap can be reached with this rifle even with Strafeshot2, but only by adding Master Marksman and/or by adding enough speed tapes. Pistoleers with no enhancements reach the speed cap long before they reach Master Pistoleer. Yet even at Master Rifleman, you cannot hit the speed cap with the most important specials without additional help outside the skills earned by the profession. So how does this justify nerfing Riflemen because of speed?


Regarding High Accuracy: Yes, we are accurate, but not moving and shooting a moving target at close range. At distance, we are much more accurate, and that is the way it should be. However, I have fought a high defense stacker who was able to dodge 99% of the shots I took despite the fact that I was prone, at my weapon's optimal distance, and he was standing and not running around (though he was fighting other people standing toe-to-toe with him). Don't miss? I am supposed to be part sniper. I am not supposed to miss, but against certain builds like this guy's, I could barerly scratch him despite being at virtually the optimal circumstances.


Please get your facts straight.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Tiduch
Sat Feb 14, 2004 8:38 pm
#11

Sotaudi,


I think you the one need to get the fact straight. I didnt come here to call for rifleman nerf but rather points out a few things that do not go well or shouldnt be the way they are.


Why dont you give a master pistoleer a tangle pistol with speed 3 sec delay and measly 130 damage and ask him shoot his special at 1 sec per shot?


Please dont tell me master rifleman does not shoot his special at 1 sec per shot. You sir are a hypocrite.


Are you also blind to the fact that enhance jawa can reach 400-500 damage and light piercing too?


Like I said I am not here to call for rifleman nerf. Please reread my post.


BTW in rl when did you see a sniper shoot faster then a pistol?





Jaccen Horn- Retired from SWG
PsychoticChipmunk
Sat Feb 14, 2004 8:55 pm
#12






Tiduch wrote:

Sotaudi,


I think you the one need to get the fact straight. I didnt come here to call for rifleman nerf but rather points out a few things that do not go well or shouldnt be the way they are.


Why dont you give a master pistoleer a tangle pistol with speed 3 sec delay and measly 130 damage and ask him shoot his special at 1 sec per shot?


Please dont tell me master rifleman does not shoot his special at 1 sec per shot. You sir are a hypocrite.


Are you also blind to the fact that enhance jawa can reach 400-500 damage and light piercing too?


Like I said I am not here to call for rifleman nerf. Please reread my post.


BTW in rl when did you see a sniper shoot faster then a pistol?









Since you obviously missed what he said I"ll repost it for you


Regarding Shot Speed:


Shot speed = weapon speed [* special delay] * (1 - (personal speed modifier * .01))


T21 at 7 second delay.


Personal Speed modifier at Master Rifle: 90


On autofire:


Shot speed = 7 * (1 - (90 * .01)) = 7 * .10 = .7 seconds per shot, so firing at the speed cap.


Headshot 2: Speed modifier 1.75


Shot Speed = 7 * 1.75 * (1 - (90 * .01)) = 7 * 1.75 * .10 = 1.225 seconds per shot (not the speed cap)


Strafeshot2 (our best damage multiplier): Speed modifier 3.5


Shot Speed = 7 * 3.5 * (1 - (90 * .01)) = 7 * 3.5 * .10 = 2.45 seconds per shot (nearly 2.5 x the speed cap)


As for the jawa ion that is a compeltely different matter. What is it that people want nerfed about it? Remove it's high damage even though it is a rifle and all rifles have high damage (which will essentially remove it's usefulness completely) make it fire much slower so we are using it as a sniper rifle? (at least somewhat acceptable I suppose) The obvious and best thing to ask for that counters our weapon would be a suit of armor that is most useful against stun. Not stun layers but rather stun armor that is piss poor vs something else, acid perhaps or kinetic or maybe just regular energy damage. There you go, problem solved vs us and any other stun weapon that gets introduced.




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0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
Tiduch
Sat Feb 14, 2004 9:09 pm
#13

I read what he posted. How about you think about this ok? Master rifleman has speed mod of 90. Now, how hard is it to find a few +2 rifle speed tapes or armor attachments to reach 95-100 for speed cap? Now take master pistoleer with speed mod 74 how many does he need to reach his speed cap with Republic Blaster or DX2?


All I am saying is if you going to defense your class please defense its with some inteligent anddo not ignoresome of the valid points other raise. Otherwise, it will come down to which group crythe loudest get the other nerf.





Jaccen Horn- Retired from SWG
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