Rifleman Archive

Thread: They Completely Ruined IT!!!!!!!!!!!!!11

tometaophion
Wed Feb 11, 2004 12:40 pm
#1

DOT Damage has been COMPLETELY nerfed, and YET again they have only told us they types of dots that can be done, and no to DOT stacking. THEY neglected to mention damage is now 1/3 per bleed. The front in mind bender does regular damage, 900 for my t21, the bleeds do roughly an estimated 300 per bleed. I used to bleed stormtroopers, now a bloated gubbur took 3 bleeds!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


BKrew-Dragonia
Wed Feb 11, 2004 12:43 pm
#2

/mood angry


I know i mean i used to hit maulers for 1.8k a bleed..... now they bleed 135 - 145


WHAT THE FREK



Julia' Ikobi - The Nightsister Daughter * Remade *
John' Lightmoon - Wandering Holo Grinder
beamstalk
Wed Feb 11, 2004 12:49 pm
#3

Uhm they said bleeds would be affected by resistances, thus the reduction you are seeing.



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
tometaophion
Wed Feb 11, 2004 2:43 pm
#4

They are stealth empowering bounty hunters, we were the galaxies only hope against them.
Alarkac
Wed Feb 11, 2004 4:22 pm
#5

well with my rifles i now seem to be doing more damage to myself when i use the bleed then im doing to my target, they have turned us into carbanieers!"!!!!!!
Sotaudi
Wed Feb 11, 2004 4:23 pm
#6

Hey, it could be worse. Swordsman bleeds right now are going to random pools. That is, their bleed got screwed up so that it may or may not target mind like it is supposed to.



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Alarkac
Wed Feb 11, 2004 4:31 pm
#7

whats the point in having a bleed if it only does 0.01% damage?


lets see, an ave. 6k ham, 120 damage seemed to be what i could hit with my excellent lazer rifle:


(6000 / 120) * 100 = 0.19% damage



my mistake its not quite as bad as only damageing 0.01%, its 0.2% of thier mind taken per tick, still totaly useless though.



Alarkac
Wed Feb 11, 2004 4:34 pm
#8

of course it used to be :


presuimng 2 bleeds hit at the same time, a 1.2k and a 1.6k bleed seemed pretty ave to me:


6000 / (1200+1600) * 100 = 46.6% damage per tick.


and this isnt taking into consideration swordsman mind bleeds on top.


Alarkac
Wed Feb 11, 2004 4:35 pm
#9

gah, that should have been :


((1200 +1600) / 6000) * 100 = 46.6%


and


(120 / 6000) *100 = 0.2%


Alarkac
Wed Feb 11, 2004 4:37 pm
#10

sorry, im talking nonsense cause im annoyed at having something totaly screwed up.
Sotaudi
Wed Feb 11, 2004 4:40 pm
#11






Alarkac wrote:

whats the point in having a bleed if it only does 0.01% damage?


lets see, an ave. 6k ham, 120 damage seemed to be what i could hit with my excellent lazer rifle:


(6000 / 120) * 100 = 0.19% damage per



my mistake its not quite as bad as only damageing 0.01%, its 0.2% of thier mind taken per tick, still totaly useless though.








Not totally useless. A bleed, particularly to the mind pool, is a danger that must be dealt with. Before I made Master Rifleman, I engaged a Master BH in defense of a base, he had already killed two more experienced players than me. I got a mind bleed on him, and proceeded to duke it out headshot against eyeshot. In the process, he got me with a Dizzy and I got KD'ed. I eventually died, but he had to leave because, by then, he was out of mind.


Granted, that was before bleeds were nerfed by this patch, but even if the bleeds are highly nerfed, they are something that has to be dealt with. Being that we get mind bleeds, if they do not have first aid, then any other solution is merely a postponement, unlike health or action bleeds which can continue to be healed until the bleed goes away.


Yes, they are far less useful than before, but a mind bleed of even modest size is a danger.






Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



MilkToast
Wed Feb 11, 2004 5:18 pm
#12

Lol, you don't want bleeds to do any damage now because the bleed damage reduces the amount of XP that you get from the kill, or at least that's what is being reported on the pistoleer forum.


Can anyone confirm this?


Isis




Thoth Master Doctor, Master Chef
Isis Master Rifleman, Master Bio-Engineer
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Techlepper
Wed Feb 11, 2004 6:29 pm
#13

Well sheeeit! I just decided I liked rifleman last night after 3 weeks of dinkin w/ it. I would hit 3 snorbals, and kill them all if I stacked bleeds on all of them. Now I can't even take one of the friggin elephants. I'm going to beg/borrow/cheat/steal to get this stupid profession finished and go to a profession that makes money rather than fights. Thinking master doc as all you folks will need buffs heheh.




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