Rifleman Archive

Thread: What exactly does Cover do?

ErrikksonFLask
Mon Jan 12, 2004 12:28 pm
#1

I am switching from Pistoleer to Rifleman (rifleman works with my ranger part much better), so polease bear with me.


What exaclty does Cover do? Does it add defensive bonuses? Does it help prevent detection?


I havn't noticed any bonus when I sucessfully use the skill, and I can get about 3 shots off before detecting if I am using cover, or prone using mask scent (or ranger camo).


Any information would be appreciated.





:::Errikkson Flask:::
Rifleman - Bounty Hunter - Jedi hopefull
Rebel Rank: Staff Seargent

Bostagor
Mon Jan 12, 2004 12:32 pm
#2

Nothing from what I see... Think it is bugged...
LLJK_Griz
Mon Jan 12, 2004 12:33 pm
#3

It increases defensive bonuses, but since you can't attack point-blank targets while prone and everything will run up to you when you attack it, it's pretty useless. You get the same number of "free hits" when prone at long range regardless of cover/mask/camo status.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
BlueChris
Mon Jan 12, 2004 12:42 pm
#4

Back in beta I used to be able to take on red rebel npcs and do pretty well using cover. They would get in a shootout with me and miss a lot. Forget at what point that stopped working so well for me, but I haven't used it for a long time.


Maybe it's just that someone inevitably runs up, or it stopped making them miss. Could be a combination of both.




Deski Grunder-Force Ghost Entertainer
Iksed Plunder-Commando (Elder Rifleman/Combat Medic)
Lumped Flounder- Master Shipwright/Architect/Merchant
ErrikksonFLask
Mon Jan 12, 2004 12:58 pm
#5

2 questions:


#1 Have the Dev's acknowlded that Cover does not work? If so, are they going to fix it?


#2 Don't you need to use Cover to use some of the other Rifleman specials? :confusedI think it says so in at least a few of the descriptions.)





:::Errikkson Flask:::
Rifleman - Bounty Hunter - Jedi hopefull
Rebel Rank: Staff Seargent

joshbrem
Tue Jan 13, 2004 1:06 am
#6

I recommend getting buffed, using Angerian Fishak and Glucose with Muon Gold and then /takecover and /concealshot, /concealshot, /concealshot



You'll solo some bad ass stuff this way. If you're a smuggler with feign death and a tk meditation like I am you can really save and heal yourself.


Make sure that you stand and peace after your last concealshot because you cannot peace while immobilized and if you fire another /attack shot you may distrub a hord of creatures.

ErrikksonFLask
Tue Jan 13, 2004 11:52 am
#7

Thanks for the info guys. I get to play for several hours tonight and can't wait to get conceal shot. muwhahahahhahahhahahahahhaha




:::Errikkson Flask:::
Rifleman - Bounty Hunter - Jedi hopefull
Rebel Rank: Staff Seargent

Jeisyn
Tue Jan 13, 2004 12:54 pm
#8

just a note, you don't need to take cover to use conceal OR surprise shot.


that said, the other thing cover does for you is give you something like +200 accuracy (a friend of mine in pvp, master rifleman, uses /takecover and headshots on master pistoleer/fencers in big group combat.).


that +200 accuracy is unconfirmed, he basically just said "it gives us way higher accuracy, something like +200).


haven't tried it myself, but to a non-master rifleman who plans on using concealshot, IF /takecover adds that much to accuracy, then you're best off to use it becuase a mob will agro on the 2nd miss.




Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
Sotaudi
Tue Jan 13, 2004 7:20 pm
#9

I have never noticed any accuracy bonuses and the description basically just says it adds to defenses, so I doubt it. Cover does not make you harder to detect, only harder to hit. But in my experience, it does not make you harder enough to hit to make it worth using most of the time. And as mentioned, it is of no use against melee attacks.


Supriseshot is supposed to only work from cover, but it is not that useful of a shot, and it apparently works whether under cover or not.


And to my knowledge, the Devs have never acknowledged a problem with Cover.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Ackew
Tue Jan 13, 2004 9:31 pm
#10

Btw you CAN NOT peace while in cover. I tried and it said can't peace while imobilezed



RIP SWG April 27th 2005
Jeisyn
Tue Jan 13, 2004 9:45 pm
#11

sotaudi - just a quick "how did you test it" question ?


i'm not sure of the supposed Accuracy bonus myself, other than being prone -


i'll have to get a high-ranged defense friend to help me perform some tests, standing, to kneeling, to prone, to /cover. I'll try tomorrow, if you know anything else or can give me more specifics, great!




Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
dimmu-borgir
Tue Jan 13, 2004 11:01 pm
#12

all it really does is get you killed faster, and well, in pvp, who the hell would go prone?



Dimmu Borgir

I art in thine base

Slaying thine doodz

KGS29
Wed Jan 14, 2004 5:42 am
#13

Yeah Ackew, I discovered that you can't go peace while in cover...and this was when I was calling more animals outta of alair.....
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