Politician Archive

Thread: When is the city per planet cap getting lifted?

Arfindel
Thu Nov 20, 2003 2:37 pm
#1

Never, I hope.




AEN BIOTEK
---------------
FarstarCorelliaTyrena-3448, -659 North Misty Island


PsychoticChipmunk
Thu Nov 20, 2003 3:36 pm
#2






dredawg wrote:

Any Architect worth his weight, was waiting at the starting gates, ready for that patch.





Except for the ones that have actual responsibilities and an obligation to actually work. I had college classes and the master architect that makes all the stuff for us and member of our prospective city was at work. So because we both wanted to...you know do what we are supposed to, as opposed to sit at home and stare at a moniter for hours, should be screwed over by a game that is designed to let everyone do anything they want?


There should be no caps, the deciding factor for where cities can be placed should be current cities and the ability to keep them running. Let the small outposts have either a lower price but unable to advance to lvl 4, or a high maintenance and ability to run to metropolis. That way the number of cities is capped by their usefulness and citizenry. Not by an end all be all race of 20 minutes.




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ChaoticJelly
Thu Nov 20, 2003 4:15 pm
#3

Dont feed the trolls Psychotic, they shrivel up and die....



Colonel Jellee - Master Lover - Wannabe PvPer
www.chaoticjelly.com
PsychoticChipmunk
Thu Nov 20, 2003 4:35 pm
#4

Actually I've always seen that no matter what they will inflame the thread no matter what so responding to them just helps me vent frustrations I have with my drafting homework. Now if only one of their names was slightly askew line or poor inking quality.



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SpiceDealer
Fri Nov 21, 2003 1:14 am
#5

Anybody know yet?
dredawg
Fri Nov 21, 2003 1:20 am
#6

They shouldnt get lifted...period.



You Snooze, You Lose


I myself was feeling a bit ill at work that day, so the boss let me leave early.


Dont mean to be a **edit**, but theres quite a few cities around for you to join, that need citizens.






D'rex and R'agex
Township of Wego Beje
-5000 6900 Dantooine
Your 'Force Sensation' Destination
slugeater
Fri Nov 21, 2003 1:24 am
#7

My city doesn't need citizens, that's why we want the cap lifted. There's 80 of us or so, and because we didn't slack at work doesn't mean we shouldn't get the city perks.



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

Segurant
Fri Nov 21, 2003 1:40 am
#8

Spice Dealer,



TH said that the cap will be lifted between now and the next patch which should be around the first week of December.




Segurant Trevalaer
Valcyn Galaxy
dredawg
Fri Nov 21, 2003 1:45 am
#9

No city hall slugeater, no city, to bad so sad for j00.


Outof 80 people you couldnt get a city hall together? Your Master architect should be taken out into the streets of your (collection of buildings) and shot.


Me and a RL buddy made a city between us, despite having a Crit failure on teh first CH, we still got it placed.


Any Architect worth his weight, was waiting at the starting gates, ready for that patch.




D'rex and R'agex
Township of Wego Beje
-5000 6900 Dantooine
Your 'Force Sensation' Destination
SpiceDealer
Fri Nov 21, 2003 2:37 am
#10

Thanks Segurant.

Dredawg, blow me. I work, matter of fact, I bust my ass for sometimes 16 hours per day. The day of the patch, the servers DID NOT go up until well after I left for work. And by the time I got done, Uhoh, there was no more room.

As for everybody else, this is the reason I rarely post, I ask a simple question, which only requires a simple answer, and I get bull**edit** negative feedback just becuase you don't like the way it is. Keep it simple.

EXAMPLE:
Q: When does the player city cap get lifted?
A: Before the next patch, or in a couple of weeks.
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