Politician Archive

Thread: Major Problems With Player City System

BigGuy_WAN
Fri Nov 21, 2003 9:00 am
#1

First off the way it was set up at first WAS correct. There shouldn't be more than 10 outposts popping up at any given time. It is not in the least bit realistic or enjoyable. More later sure. Not everyone needs to be mayor. Second , there should be a better XP Scale. XP on just votes is not realistic. Politicians do alot more than just run for office. Third, can we created other official offices other than mayor. Say Tax Collector, Militia Leader, City Organizer, etc. Fourth, thanks for adding a no build zone for LOK Base ONLY. Not only is the concept a poorly thought out one, it is not justified. Having a cloning facility a few hundred meters from our town, but every OTHER known facility 8.7K away is a poor excuse for making it non-buildable. Since our towns now 8K away why not make all non build zones 8K away from EVERY SWG City, Themepark, Base. That way NO ONE is disadvantaged. See how thoughtless that change was????




Not really griefing because I know SOE Devs never really make changes for those that put time and effor into their games.... just stating some facts




Matt-Kire Nosral
Too'Kewl
Draago Skorponok
Ahazi
Dark Trench City Forever!!!
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