Politician Archive

Thread: is it 5 or 10

skulldars
Sun Nov 16, 2003 6:29 pm
#1

is it 5 delcared ppl or 10 in 24 hrs, in game says 5 and swg site has said 10. /confused
LordValadon
Sun Nov 16, 2003 6:36 pm
#2

5 right now, will be 10 very soon.



..::-Valadon-::..
Knights of the Old Republic - Scylla
Colonel of the
Rebel Alliance
Master Smuggler & Master Chef


EriskBosann
Sun Nov 16, 2003 6:38 pm
#3

hmmm I dont know. I had 17 people in my city and it still was an outpost. And then it became village at 20. Where we are now.



" I see your Schwartz is as big as mine... "

Erisk Bosann
Elder Jedi-
A Leader/Founder of LXB (League of eXtraordinary Beings)
Redissk Bosann - The Purple red eyed Trandoshen Armorsmith
Kaleisk Bosann - The n00b spy
LordValadon
Sun Nov 16, 2003 7:09 pm
#4

Your city is a Village already?! Thats impossible. Cities update on weekly cycles.



..::-Valadon-::..
Knights of the Old Republic - Scylla
Colonel of the
Rebel Alliance
Master Smuggler & Master Chef


skulldars
Mon Nov 17, 2003 5:15 am
#5

ok another question: if it ever falls below 10 will the city hall be destroyed?
Newton13
Mon Nov 17, 2003 6:01 am
#6

If I'm reading the details right.... yes. Less than 10, bye bye..


But my question would be "Are the 5-9 outposts grandfathered or do you have to scramble for 5 more bodies?" That's another reason I'm reluctant to try to replace the buggy hall .. if I have to try to pack 5 more (even small) homes into my already limited space (Goddess forbid, we used to have an organized outpost) I will hardly have room for that monster.. and if I don't and keep our existing 5-6 population (we have an AWOL homeowner) will the hall poof when / if the update happens? Or if I get in "under the wire" will 5 still be ok and we wouldn't have to scramble for bodies.


For some reason, people seem to be reluctant to move away from major cities. I thought that was supposed to be the whole point.




----------
Twi'leks have more fun.
Ceraphim
Mon Nov 17, 2003 8:13 am
#7

can someone please clarify what the heck just happened, why did it change from 5-10 and are cities who were built 3 days ago gonna get "poofed" if they still have less than 10 citizens?

Syd1
Mon Nov 17, 2003 8:35 am
#8






Ceraphim wrote:

can someone please clarify what the heck just happened, why did it change from 5-10 and are cities who were built 3 days ago gonna get "poofed" if they still have less than 10 citizens?







In exchange (presumably) for relaxing the infamous "City Cap", the requirement levels for cities are being increased. There is a technical issue that needs to be addressed and raising the city criteria appears to be the solution available at this time.



From the information made available, existing cities will not "poof" - but they will be sent a 24 hour alert (just like they were at founding) telling them they better get 10 citizens within the next day. If they fail to accomplish this -then "poof"



- Sydira

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