Politician Archive
Thread: City growth delay?
After I`ve been checking the city advancment meny over the past few days at basicly the same hour of the day. The time a city needs to grow is 7 ingame days it seems like. This because the servers stop the countdown timer while they are onlin ( Same with harvesters I think ). Is it true? Or do I really have that bad of a time sense? If it is true, why can`t they just say 7 days and 7 hours for a city to grow?
Somebody please prove me wrong. Thats alot of extra wasted hours over amonth. ( 28. not counting big patches. They will increase the shutdown of the timer. )
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I noticed the same thing. I am about 6 hours delayed right now
komatom wrote:
After I`ve been checking the city advancment meny over the past few days at basicly the same hour of the day. The time a city needs to grow is 7 ingame days it seems like. This because the servers stop the countdown timer while they are onlin ( Same with harvesters I think ). Is it true? Or do I really have that bad of a time sense? If it is true, why can`t they just say 7 days and 7 hours for a city to grow?
Somebody please prove me wrong. Thats alot of extra wasted hours over amonth. ( 28. not counting big patches. They will increase the shutdown of the timer. )
**edit** typos:
Onlin= offline
And so on, you get the meaning. ![]()
Anyone else noticec this? I would have taught that city growth was set up against a clock. Since we placed the city late afternoon, will I have to run to a trainer at night this friday? You see, my city wants militia and mission terminals asap. And I aint one to hold it back from them. But 2-3 o clock in the night aint fun. And think a couple of months away. Bah, and I hoped my xp would always tick inn at the same time every week. :/
i was talking with Riis, another Ahazi politician and we are experiencing the same thing. We attribute it to the down time the server has every morning, because it is moving back between an hour and two hours each day.