Politician Archive

Thread: Problem with factional bases in cities

fletcherreed
Wed Nov 12, 2003 6:29 pm
#1

I just heard somewhere that you will allowed to have factional bases inside cities and that the NPC's can attack those who are warned. I also see that militia can /ban people from the city. Anyone else see what is wrong here? If the militia can collect a list of known opposite faction members or ones that just happen to wander into the city and /ban them all, how can they destroy the base?
LiquidForceMage
Wed Nov 12, 2003 6:34 pm
#2

isnt that called "guarding" the base?

means you need a bigger force

which means larger grander battles

rather exciting imo



WHO IS COLBIN's LITTLE BUTT MUPPET?
.
...BONUSIS....BONUSIS....BONUSIS....BONUSIS..BONUSIS
LordValadon
Wed Nov 12, 2003 6:37 pm
#3

Banning people bans them from city structures, not the city radius, I am pretty sure.



..::-Valadon-::..
Knights of the Old Republic - Scylla
Colonel of the
Rebel Alliance
Master Smuggler & Master Chef


fletcherreed
Wed Nov 12, 2003 6:37 pm
#4

I suspect you don't understand what I'm saying. If a player is banned from a city then how could he go in and destroy the factional base which is inside.
fletcherreed
Wed Nov 12, 2003 6:38 pm
#5

oh ok sorry
LordValadon
Wed Nov 12, 2003 6:39 pm
#6

I suspect you don't understand what I'm saying. I think banning a player only bans them from city buildings like the city hall, cantinas, etc.



..::-Valadon-::..
Knights of the Old Republic - Scylla
Colonel of the
Rebel Alliance
Master Smuggler & Master Chef


LiquidForceMage
Wed Nov 12, 2003 7:04 pm
#7

no need to get nasty guys.....

just meands "raiding" a city will be much more fun



WHO IS COLBIN's LITTLE BUTT MUPPET?
.
...BONUSIS....BONUSIS....BONUSIS....BONUSIS..BONUSIS
fletcherreed
Wed Nov 12, 2003 7:54 pm
#8

Wow a simple question flamed, typical of a reb i see
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