Politician Archive
Thread: Problem with factional bases in cities
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fletcherreed
Wed Nov 12, 2003 6:29 pm
#1
I just heard somewhere that you will allowed to have factional bases inside cities and that the NPC's can attack those who are warned. I also see that militia can /ban people from the city. Anyone else see what is wrong here? If the militia can collect a list of known opposite faction members or ones that just happen to wander into the city and /ban them all, how can they destroy the base?
LiquidForceMage
Wed Nov 12, 2003 6:34 pm
#2
isnt that called "guarding" the base?
means you need a bigger force
which means larger grander battles
rather exciting imo
means you need a bigger force
which means larger grander battles
rather exciting imo
LordValadon
Wed Nov 12, 2003 6:37 pm
#3
Banning people bans them from city structures, not the city radius, I am pretty sure.
fletcherreed
Wed Nov 12, 2003 6:37 pm
#4
I suspect you don't understand what I'm saying. If a player is banned from a city then how could he go in and destroy the factional base which is inside.
LordValadon
Wed Nov 12, 2003 6:39 pm
#6
I suspect you don't understand what I'm saying. I think banning a player only bans them from city buildings like the city hall, cantinas, etc.
LiquidForceMage
Wed Nov 12, 2003 7:04 pm
#7
no need to get nasty guys..... 
just meands "raiding" a city will be much more fun
just meands "raiding" a city will be much more fun
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