Politician Archive
Thread: Terminals in cities
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Wayticus
Sat Nov 15, 2003 12:15 am
#1
What terminals can cities get?
Namely can they get BH terminlas, and informants?
Andymantium
Tue Nov 18, 2003 1:07 am
#2
Cities can get generic mission terminals and faction terminals. There's no mention of BH terminals however.
Chibi-Bar
Tue Nov 18, 2003 1:09 am
#3
well.. I would "ASSUME" any type of mission terminal.. why in the world you want to place more than 1 in a small city (upto 3 max)
the only "declared mission terminal" is martial policy IV factional mission!!
Renu-Lotris
Tue Nov 18, 2003 1:10 am
#4
Could you put both a rebel and imperial terminal in your city?
Chibi-Bar
Tue Nov 18, 2003 1:12 am
#5
who knows... we won't know this until some times later..
I'm sure most people would get
2-2-1-0 first ![]()
first one = banks, cantina
second one = militia, cloning centers
third one = generic mission terminal
Andymantium
Wed Nov 19, 2003 11:50 am
#6
Sounds like a reasonable template, Chibi-Bar. I know I'm going that way ![]()
As for Rebel / Imperial faction terminals, it would be interesting if you could do that..better yet, make recruiters placeable too
Communist9137
Wed Nov 19, 2003 11:59 am
#7
I agree that we should be able to placerecruiters. Either that or I'm going to have to add up my fps so I can get a faction base for my town. How else am I going to do missions w/o my AT-ST?! I refuse to do any mission that could get me killed since decay exists WHETHER YOU INSURE OR NOT!! (it should be 5% if not and 0% if you are insured, it's that simple). So I guess the Rebels can blame the devs for making me use AT-STs because I didnt use them until decay came around. Annnnyyyyway, recruiters for towns would be a big plus but at least we can have faction bases in town.
Mosati
Wed Nov 19, 2003 12:23 pm
#8
On TC in the player cities I've seen all terminals available for placement including the BH one. Faction Terminals are placeable at Martial Policy IV and the Devs have stated that they won't let us place faction recruiters in player cities.
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