Politician Archive
Thread: Devs! Jaspor Chooses to Cheat
And just for the record, I'm not a fan of either tactic.
Yes, cities were designed to be independant and not owned by anyone or any PA, but a huge PA encircling an outpost with the express intent to take it over seems decidedly like a PA deciding to "own"that citydoesn't it?
Yes, it is a legitimate slash command, but blocking certain citizens from the city hall so you can retain control of the vote seems rather dictatorial.
This is a no-win situation. Everyone is gonna come out worse off and piss*d off
If you dont understand that the slash command was not intended by the developers to work on Town Halls then you are simpler thanI thought you were. The developers do make mistakes ( obvously, so do I ). They will correct it in time as it is against the obvious intent of player cities.
You cannot pretend not to see that.
Ok i seem to know alot about politics so i'll explain this, the /commands the politics use arn't forever, they seem (looks like bug) to unregisterthemselves after a few hours, This guy may be doing it eveyr few hours or not, not sure. But the most creative will win, Both of you could win this argument. If I was mayor I wouldn't set privacy so much as ban you. Or create a fee you couldn't pay. Something like that.
Course I could also easily block the doors with mission terminals, Or I could find another way, (I've very creative.)
However as your place, I would surround the city with a wall.. If you need details i can tell you, But there is a way to make a "Semi inpenterterable " wall.. so that the members can't even go into the city, only the people that know how to get though the wall, wich is kinda complicated.
Or you could just wait till server resets and try to run in, maybe use a command to register for mayor from outside, Or you could just tell a csr (kinda boring if ya ask me) When you are /citybanned you can attack back....... doesn't make you like a worm or anything. you can easily kill them all out. and keep trying.
I havn't really given this much thought. but I'm CERTAIN there are many WAYS of winning, just be creative... MORE creative...
-Teal'c
Astev, Actually its 3 PAs and Independent Rebels from the Moenia Area. against one Imperial leaning PA (mostly imperial by examination, yet somehow they have rebel members...I dont get it) I cant say they are neutral PA because the intent of their hastily built city was to provide a staging ground for the Emperors Retreat and Raids on Moenia.
If declaring the building private was meant to be part of the commands associated with that building it would be in the radial menu. To this point the only buildings players have been able to own are houses and PA Halls which both should and can have privacy on, with the radial menu no less. Now SOE messed up and forgot to remove the / command from being able to affect city halls. I understand Im a Programmer myself and Lord knows I have muffed up some stuff before. I just hope they fix it by Next Thursday. if need be I believe CoC has their next trick of getting players who dont have any characters on Chilastra to start a character and plop down a house giving Jaspor and Co Admin rights to upkeep it. Interesting trick, and surely not an exploit, but leaves a bad taste in the mouth...
Jaspor wrote:Please point me to where a Developer says these / commands were not intended? For all the screaming and crying that we are cheating and exploiting, it seems to me that we are playing "within the rules of the game", as our not-so-friendly neighbors love to say.
I'm a little disappointed that a Correspondent seems to be taking sides in a heated conflict that they don't know all the facts about.
The / commands are not intended and they will be removed.
Your argument that you are playing within the rules of the game does not hold water. By your logic someone who finds a way to duplicate resources is playing by the rules of the game because it can be done.
The only fact I need to know to make any judgement is that you are using / commands to keep citizens from voting. You are, therefore, exploiting an unintended side effect of the structure system that did not get caught in the testing of city halls.
Cities were never intended to be operated as dicatorships and you are therefore also violating the spirit of the design.
Dayln wrote:If you dont understand that the slash command was not intended by the developers to work on Town Halls then you are simpler thanI thought you were. The developers do make mistakes ( obvously, so do I ). They will correct it in time as it is against the obvious intent of player cities.
You cannot pretend not to see that.
I'm a very simple person. Give me a beer and a hockey game and I'm happy (Heidi Klum in a bikini wouldn't hurt either).
But the simple fact of it is this: until the devs say that this was not meant to be a part of the game, it is only your assumption.
Don't get me wrong here... You're probably right. The devs will likely close off this loophole by the next hotfix, but until then, don't presume to know the devs minds. That's very arrogant of you.
I think a bit of history is due here.
The City of Constellation has attempted to negotiate and even offered partial residency to members of GoA. While negotiating, GoA dropped a faction scanner and killed Jaspor. Ask Jaspor. Ask GoA.Iebas lied about it onthe swgcraftboards, and then were called on it by me. Never used a scanner huh? Right. Havescreen caps? post them I am certain you will choose the pics that omit the scanner.No reply after that.
We put forward that having a neutral city with Imp leanings near a rebel city would provide excellent PVP and they should focus on their own city. We even offered unrestricted access to some facilities. They refused.
The offer from Iebas of a deed and creds is laughable. Let me ask, knowing there are only so many city slots, would YOU risk pulling up your city and moving it? Even if you thought you could minimize the downtime? Think of the ramifications of re-placing a city hall. We have.
GoA has claimed ALL commerce traffic in the area, that amounts to about 10 square kilometers. Funny, we're placed to take advantage of the Emperor's Retreat. THAT'S ALL. We aren't interested in the Gungans nor any other Imperial bases that may be in the vicinity of thier compound. If GoA controls the location, then that strangles the Imperial traffic to the Retreat.
They will say "Who ever said we wanted a Rebel city?" and then in the next breath claim to be planning a Rebel HQ. SWGCraft forum mods seem to think this is somewhat "less than genuine".
The original post by another member of my guild named no one. It only asked for advice.
Constellation was always planned to be an open city, however the obvious OVERT moves by GoA has clearly indicated their intent to have a closed city.
Now, there was some violence in Constellation last night. As one of the participants, I will give MY version, I am certain they will give theirs:
A meeting was underway between a number of GoA nad GotZ members. Iebas was overt rebel. One GotZ member was overt imperial. GoA member Aquil came into town as overt rebel and killed out overt imperial member (who was standing between two houses with a stormie pet). We responded. And got totally owned. While somewhat annoying, it was also completely hilarious. I have been chuckling about it all day and telling coworkers who have all laughed. After the long run back to Constellation, some GoA had left. Unfortunately, Aquil continued to walk about challenging people to duels and spewing insults when no one would take him up. If your group had just had it's butt handed to you en-masse by ONE GUY, would you duel him? I hope you would have learned your lesson. We did. Lesson: don't mess with a TK master hopped up on spice.
Additionally there is the issue of verbal harassment. Calling female players "Ho" (yes an actual woman playing. Iebas, be thankful you weren't talking to my wife or a CSR WOULD have been contacted...and my wife DOES play) or leaving signs on the squatter houses that say "Imps like little boys" are just a few things inhabitants of Constellation have seen. We could have contacted a CSR as it IS offensive. But we haven't. We've tried to negotiate. We could have camped their compound, we haven't. We could have done any number of things. We haven't.We chose to retain control of the city until it could effectively support itself.
We are 2.5k from Moenia. Not "right outside" we are around 1.5k from the Retreat. Placed to take advantage of Imperial traffic going there. How will a rebel city take advantage of that when every overt Imp coming off a shuttle will get killed before he fully log in?
The intent of GoA is not to foster roleplaying or further the GCW, which in the end is REALLY ROLEPLAYING. The obvious intent is "I can't have a city so neither can you, but if I can take yours then I can have a city".
Locking the doors of city hall was a difficult choice. As I said, Constellation is intended to be an open city.
GoA should negotiate honorably, they have not done this once. They should behave maturely, it's been accusing GotZ of "stealing" their commerce or territory for the most part. Unfortunately, the mature members of these guilds (and yes I use GoA as a generalization) seem to have no power. I wonder why they remain in these guilds.
LordMaxx wrote:Astev, Actually its 3 PAs and Independent Rebels from the Moenia Area. against one Imperial leaning PA (mostly imperial by examination, yet somehow they have rebel members...I dont get it) I cant say they are neutral PA because the intent of their hastily built city was to provide a staging ground for the Emperors Retreat and Raids on Moenia.
If declaring the building private was meant to be part of the commands associated with that building it would be in the radial menu. To this point the only buildings players have been able to own are houses and PA Halls which both should and can have privacy on, with the radial menu no less. Now SOE messed up and forgot to remove the / command from being able to affect city halls. I understand Im a Programmer myself and Lord knows I have muffed up some stuff before. I just hope they fix it by Next Thursday. if need be I believe CoC has their next trick of getting players who dont have any characters on Chilastra to start a character and plop down a house giving Jaspor and Co Admin rights to upkeep it. Interesting trick, and surely not an exploit, but leaves a bad taste in the mouth...
As I said above, this is probably an unintended loophole that will eventually be closed, but I have to wonder about the whole "forgot" thing. Is it really possible that the devs could have "forgotten" something so potentially system-breaking? If, indeed, this is breaking the system? I mean, really... everyone that has played the game for any length of time will know about slash commands, so I sure hope the devs do. How could something like this have been overlooked?
This is why I am saying not to count any cities before they are hatched. It may look to you like an "exploit" that wasn't meant to be included, but who really knows at this point? Has anyone actually heard from a dev on this?
Jaspor wrote:
Zubzai wrote:
Now it is absolutely right that we were upset at not getting our city hall down; but we told Jaspor from the start that we never wanted to take his city from him. We realised that if we camped around the perimeter, he would not expand due to the enormous risk of us outvoting him; which with 3 PAs would not have been a problem for us. Our aim was to prevent his city growth until it was at the same level as our own.
Wrong. Your Politician, Ibac told me straight out when I asked him.
Me: "So, if we let you have some citizens so you can gain some XP, would you take over the town if you happen to somehow get more citizens then us?"
Ibac: "I won't lie, yes, yes we would vote you out."
That is telling me that you do want to take out city from us. We are defending ourselves within the rules of the game.
YES, please call me a griefer for being open, honest, and up-front. Silly me I suck at RP'ing a Politician, but don't think I can't play the rest of the game ![]()
Astev,
Playing stupid will get you no where. You need to learn the difference between an intended feature and an exploit.