Politician Archive

Thread: Devs! Jaspor Chooses to Cheat

Chibi-Bar
Fri Nov 21, 2003 8:07 am
#27

yea.. my PA is not as big (due to real life stuff) but we are doing what is best for the city.. even if we have to pay for it.


Our goals is to make our citizen happy we are trying to get shuttleport (makes it easier for our crafter to get around without having to dodge stuff with mount hehe) cloning center to make mission easier.. faction mission terminal so our citizen can earn money.





Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
Architect Shop Vendor Sasha:-4756 -4341
Citizen of Blood Gulch, Dantooine
Amontillado
Fri Nov 21, 2003 8:07 am
#28

why do you have to take over some else's city in the first place? Can't you just wait a little while and create your own?



Live and let live, sheesh.

Dayln
Fri Nov 21, 2003 8:10 am
#29

There is n "someone elses" city.


NO ONE OWNS CITIES!


repeat that to yourself100 times.

Chibi-Bar
Fri Nov 21, 2003 8:17 am
#30

main reason that I can think of (at least from what I understand)


Starting planets have 10 cities... advance 25.. this is the cap.. never ever change (unless devs decide it.. but thus far will not change)


What is going to change??? lift the cap for level 1 cities (outpost = no tax, 10 citizen)


So.. scenario


Naboo... 10 cities form (done) 10 cities upgrade to level 2.. (probably happen already) and then upgrade to level 3.... (by next week probably.. december!!)


level 1 cities cap lifted. (say upto 30) now you have 20 new level 1 cities... but guess what? no matter how many people you have..... (could even be 100+) you will never upgrade above outpost (if you manage to cram 100 people in 150 radius... major kudos for you!!! woot!) UNLESS one of the original 10 cities fall below level 2... (thus the next one who place after the 10 cities and qualify will get upgraded...


This is the main fear of many new city makers.. and will not be upgrade and pray one of the 10 cities fall.. take over them.. or join them...


Is it just me.. but I don't understand why would people don't want to help each other?


I can think of a few why they should.


1. pool resources... more people = more money = less taxes needed to upkeep a city.


2. a single mayor is better than two... the city will grow faster and allow more "advance stuff" to happen. competing mayor just splits the exp and well.. the winning mayor will get less exp and thus can get less skills


3. release other person to spend skill points in politician. (unless the holocron say... "master politician" *shivers*






Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
Architect Shop Vendor Sasha:-4756 -4341
Citizen of Blood Gulch, Dantooine
Dayln
Fri Nov 21, 2003 8:19 am
#31

I dont think that is why they moved on you


However once the door exploit is fixed we will see what happens, you better rally your votes, get another like minded PA to join in and help you. Play it in game, make it a good political fight. If you loose, you loose. It was the chance you take when placing a town hall.


Play it as it lays.


That is my advice.

LordMaxx
Fri Nov 21, 2003 8:26 am
#32

Sasheria I can see why you are the mayor of your city, Kudos



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
TAfirehawk
Fri Nov 21, 2003 8:26 am
#33






Mishap wrote:

Well, I would say the first qualification for tool would be that a 30 something year old came to a message board to tell someone in a game that they made you mad so you are going to grief them. Second, it appears that your temper tantrum and "justifaction" is just a fascade for the real issue - you are pissed because you didn't get to have things your way.







You have missed the fact that WE did not start the widespread bashing on the forums, but feel we must defend ourselves after this obvious griefing action. I am sure a CSR will resolve this issue quickly.


I have clearly stated before that if we had gotten our city that I would have expected another group to do the same to us, that is how the Devs designed Player Cities. On top of that if we BOTH had cities right now we have the resources to do exactly what we are doing to Constellation.




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Nov 21, 2003 8:36 am
#34






Amontillado wrote:

why do you have to take over some else's city in the first place? Can't you just wait a little while and create your own?



Live and let live, sheesh.







The point of this thread is the EXPLOIT they are currently using to close off their City Hall so we can not vote, but have to pay taxes.


But to answer your question, a City Hall is not OWNED by any player or guild, but controlled for one week by a Politician.




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Nov 21, 2003 8:43 am
#35

Sorry for the thread hijack, lets keep this focused on the usage of exploits in the Player Cities. So which is an exploit, whichshould be resolved by a CSR soon:



1. Placing houses outside a city that doesn't allow zoning rights or,


2. Bypassing the radial menu of a City Hall and making the structure private so the new residents default to the current mayor's vote?




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Dayln
Fri Nov 21, 2003 8:45 am
#36

I must agree,


In my city I am taking a totally different tack, I scream and yell at my opponeant, yelling at him to get out and that he will never be allowed in this city ( while also quietly granting zoning rights to him and anyone he asks to join ).


We are locked in a mud slinging competition, we have vendors placed in the city that constantly deride the others character.


You guys fret and worry, we are having a blast.

Mishap
Fri Nov 21, 2003 8:49 am
#37

Both should be resolved.


Blocking the terminal is an obvious exploit.


The city radius should be automatically set at maximum at creation. The city just wouldn't be able to utilize all the space until it grew.


This would solve the problem of people griefing by building outside the city and also prevent people from putting up structures with names like " XXXX sucks" etc. and have them being part of the city by default.




Misfortune
TKA/Doctor- Radiant
mr_plow
Fri Nov 21, 2003 8:58 am
#38

I SUPPORT JASPOR! I don't suppose you people who are trying to snipe away the city he started are going to reimburse him for the credits he put up to get that city hall. And don't say that this was how the game was supposed to work either b/c these chodes would probably have gone and done their own city but for the caps. Anyway Jaspor, after locking the city hall and obstructing access to the voting terminal no longer works, make sure you destroy the city hall right before that fateful election night. Then plop up a new one if you want.
Dayln
Fri Nov 21, 2003 9:01 am
#39

Mishap I could not disagree more, they are NOT supposed to be private cities, they never were.


I would agree witht he max size thing, as long as they removed the zoning rightsthing.

Page 3 of 16