Politician Archive
Thread: City Hall bug list
The entire contents of my PA hall dissapeared once, which is mostly used to share resources, it's insanely creepy to witness, let me tell you that.
"Players who were within the 130m radius and declared did not become a citizen. They had to declare again, or pick up and drop again."
Actually, as I found out, people need to ENTER their house to become a citizen once they are included inside the city radius, clicking the button and/or re-deeding is not needed.
I assume this was done to prevent people that have been long gone and quit won't be counted as a citizen even though they 'declared' months ago.
Actually , you can just use a large toolbox that an architect makes to cover up the voting terminal. Works great for keeping out those pesky rebublicans lol.
Typical a Democrat who doesn't believe in Democracy.
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Message Edited by Xtinder on 10-06-2004 07:11 AM
IllandraAzuryne wrote:
Update:
For me the disappearing items did reappear where they should be after logging out for 30 minutes and logging back on. The items I had placed after they had disappeared where still there, the 1 bag that was empty and not rotated/moved was now in the right position and full, and the other bags where where they should be and filled with their contents.
I Hate these types of bugs.
This issue isn't isolated to items in houses. It can happen to anything purchased from vendors, trades, bank safe deposit boxes, containers, personal inventory, etc. It seems that when an object changes location for whatever reason, it takes a game refresh (log out. log in) to establish it. I'm not a programmer or net-guy by any means, so I don't know if it is tied into this database system (which seems pretty cheesy) or if it's client/server related. Anwyway, I don't want to get too long winded, just wanted to put it out there that when stuff disappears for ANY reason, just log out for a few and come back in. Cheers
This means that cities will not advance every 7 days, but rather every 7 days and 7 hours.
The amount you can remove from the city terminal needs to be raised. Shuttle ports, Banks etc are going to be expensive and more than 50,000 credits.
We need to be able to give and remove admin rights to the city hall.
The initial city radius is too small, I had to jam houses where I did not want them, and I still can't get all my guild within the city radius.
Thank you,
MaggieMay
the mayor can set admin rights on the city hall to other people
please read the entire thread and you will see how...
DEV
people can be prevented from voting by using
/setpermission ban <playername>
this will ban the said player from entering city hall and needs to be fixed