Politician Archive

Thread: Mission Terminal Placement

Palor
Fri Nov 21, 2003 7:30 am
#14






PSchirf wrote:

> If the artisan terminal spawns a meter in front of you, how the heck do you get it up against a wall?


It apprears right on top of you, not a meter in front of you.







Correct. Mine appeared right where I was standing also. All of them did.


JediPhr33k
Fri Nov 21, 2003 9:14 am
#15

Another tip:


I always play with the chase camera turned off. This was making it difficult to place my back against a wall and then spin around to face away from the wall. So walk up to the wall, turn on the chase camera so that your character spins in place when you move the mouse. Another helpful trick for getting the terminal straight against the wall is to move your camera view up high so that you looking almost straight down at the ground. The place where the wall meets the floor should be a perfectly straight line on your screen (ignore the fact that your toon might appear to be 3-5 degrees off center).


Presto! Perfectly placed terminals.


Now if I could just get the five statues off the steps leading into my city hall.

Leber
Fri Nov 21, 2003 9:15 am
#16

thanx a ton this should be put in the FAQ great job!



Brez Codah

RIP Zenvir!
Berrick_Veldue
Fri Nov 21, 2003 9:25 am
#17

Also, big problem:

If you place a mission terminal on a raised platform, such as is at the entrance to most buildings, above the ramp, then the terminal drops down below the building's base and becomes useless. Unusable, and untargetable for removed. I have tried /pickup, i have tried /destroy, but nothing works... Now I have 5 mission terminals in my city, but can't place my sixth, because it's UNDER our cantina. Just an FYI so no one makes the same mistake I did. Ground level only! I put in a /bug to get the CSR's to delete that wayward terminal, but, as usual, no response to my /bug report yet.


Berrick Veldue
Master Artisan
Master Arcitect
Co-Founder and Business Manager for Radiant Elite Battle Squad <REBS>
Mayor of Arcadia, first Player City on Radiant

DoctorGriggs
Fri Nov 21, 2003 9:26 am
#18



JediPhr33k wrote:

Another tip:

I always play with the chase camera turned off. This was making it difficult to place my back against a wall and then spin around to face away from the wall. So walk up to the wall, turn on the chase camera so that your character spins in place when you move the mouse. Another helpful trick for getting the terminal straight against the wall is to move your camera view up high so that you looking almost straight down at the ground. The place where the wall meets the floor should be a perfectly straight line on your screen (ignore the fact that your toon might appear to be 3-5 degrees off center).

Presto! Perfectly placed terminals.

Now if I could just get the five statues off the steps leading into my city hall.






LOL, I have a problem with those big regal statues too. We just threw them down in our PA Hall utnil we figured out what to do with them, but now we can't pick them up and we get no radial menu. I just used the /movefurniture command to put them out of the way until I hear a way to pick them up.



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Palor
Fri Nov 21, 2003 9:35 am
#19






DoctorGriggs wrote:





JediPhr33k wrote:

Another tip:


I always play with the chase camera turned off. This was making it difficult to place my back against a wall and then spin around to face away from the wall. So walk up to the wall, turn on the chase camera so that your character spins in place when you move the mouse. Another helpful trick for getting the terminal straight against the wall is to move your camera view up high so that you looking almost straight down at the ground. The place where the wall meets the floor should be a perfectly straight line on your screen (ignore the fact that your toon might appear to be 3-5 degrees off center).


Presto! Perfectly placed terminals.


Now if I could just get the five statues off the steps leading into my city hall.








LOL, I have a problem with those big regal statues too. We just threw them down in our PA Hall utnil we figured out what to do with them, but now we can't pick them up and we get no radial menu. I just used the /movefurniture command to put them out of the way until I hear a way to pick them up.





You try to target it and type /pickup? Or type /pickup regal statue (it should get closest one).


One thing I have noticed is that if you have statues near other items, the Field of View gets blocked. You will get a "cannot see" error. Best thing to do is type /pickup and then walk around and keep using that command. I placed about 10 statues next to eachother to clean out my inventory while I purchased some streetlamps, then took me 45mins to pick them all up again due to the "cannot see" errors.


Kairo
Fri Nov 21, 2003 9:41 am
#20






JediPhr33k wrote:

Another tip:


I always play with the chase camera turned off. This was making it difficult to place my back against a wall and then spin around to face away from the wall. So walk up to the wall, turn on the chase camera so that your character spins in place when you move the mouse. Another helpful trick for getting the terminal straight against the wall is to move your camera view up high so that you looking almost straight down at the ground. The place where the wall meets the floor should be a perfectly straight line on your screen (ignore the fact that your toon might appear to be 3-5 degrees off center).


Presto! Perfectly placed terminals.


Now if I could just get the five statues off the steps leading into my city hall.






Yes, also, you can face the wall, zoom out into third person, swing the camera angle around to face yourself (so as though you are looking at yourself from the wall), then zoom back into first person. This will cause your character to turn around without moving. Last tip, zoom out into third person and float about your head, it makes placement of EVERYTHING much, much easier.



Kainite Windsor
Accountant: "Here's your Tax Refund!!!" | Warmaster: "Campaign Finance Reform This!!!" | Urban Planner: "I'll Grant You Some Zoning Rights!!!" Tera Kasi Master: "Don't hurt me!!!"
North Beach, Naboo
Starsider
North Beach City Plans


DoctorGriggs
Fri Nov 21, 2003 9:42 am
#21

I did /target regal statue and go an error of not being able to see/target it. I did /pickup regal statue and got the same error. Pretty lame, but I will make due. I made them move into spots in the PA hall where they look ok, though they were for city hall Teaches us for using the PA hall as a dump hehe



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Palor
Fri Nov 21, 2003 9:44 am
#22






Kairo wrote:





JediPhr33k wrote:

Another tip:


I always play with the chase camera turned off. This was making it difficult to place my back against a wall and then spin around to face away from the wall. So walk up to the wall, turn on the chase camera so that your character spins in place when you move the mouse. Another helpful trick for getting the terminal straight against the wall is to move your camera view up high so that you looking almost straight down at the ground. The place where the wall meets the floor should be a perfectly straight line on your screen (ignore the fact that your toon might appear to be 3-5 degrees off center).


Presto! Perfectly placed terminals.


Now if I could just get the five statues off the steps leading into my city hall.






Yes, also, you can face the wall, zoom out into third person, swing the camera angle around to face yourself (so as though you are looking at yourself from the wall), then zoom back into first person. This will cause your character to turn around without moving. Last tip, zoom out into third person and float about your head, it makes placement of EVERYTHING much, much easier.




All I do is go into Chase mode in 3rd person (hit . on your keypad), then when you turn (in mouse mode, alt on keyboard) your body turns. That is the easiest way to position things. Everything in my PA Hall is perfectly lined up, using Chase mode makes it sooooo much easier to get things facing the right direction.
Forceguy77
Fri Nov 21, 2003 11:13 am
#23

The one true accurate answer for moving statues!!! You have to walk into the statue then select it from inside itself you will get full radial menu! Now how do you get those mission terminals??
Shaedar
Fri Nov 21, 2003 12:27 pm
#24

To move objects that say "Cannot see object"... this is because there is another object obscuring it... select it... /movefurniture back 30... /pickup



Regards,
Colonel Shaedar Haran - EC
Master Politician / Master Smuggler
Mayor - New Suntir, Lok, Sunrunner
(Imperial Stronghold w/ Improved Job Market)
Founder - Imperial Leadership Alliance
Joshie
Fri Nov 21, 2003 1:19 pm
#25

Do not place a mission terminal on any raised platform, such as the entry area to the City Hall, as the terminal will instead get placed under the porch and will be inaccessible.
Palor
Sat Nov 22, 2003 1:15 am
#26






Shaedar wrote:
To move objects that say "Cannot see object"... this is because there is another object obscuring it... select it... /movefurniture back 30... /pickup




You can't do that outside
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