Politician Archive
Thread: Keep citizen requiremements lower for frontier cities.
tiberian_death wrote:
If they lower it then every group of 5 people will have a city and all the land will be taken up. I know people just want to live out their dream of owning a city but come on its not really a city when its you and 4 other people and all you can put up are the city hall, and a couple of decorations.
If you read the post right above yours, I said that I have no issue with the 10 citizen cap. It will help prevent urban sprawl.
But keeping the requirements for larger cities lower on the less populated planets will level the playing field for those developing on the worlds that have a harder time finding citizens.
Disagreements are good, I just wish more of them were related to my actual point, instead of beating a very dead horse. If I just wanted the minimum city size to be lowered I wouldn't have bothered posting here, I'd have just replied on one of the "plz keep outposts at 5 people!!!" posts.
Oh, lol, sorry didn't see that little part. Hmmm see this is the exact reason why I feel we have too many servers. The amount that they came out with when they launched was well more then enough because then you wind up with dead servers like the ones mention above. Personally I love my server because its always packed with people but it would even be better if it was like in the beginning where the server wouldn't even allow you to create a new character on it because the traffic was so high.
Maller Malice
Mayor of New Aldera
PSchirf wrote:
People think nothing of dropping a town hall and THEN looking for citizens to join THEIR settlement. Those same people need to learn to do it the other way around. Find 20 people who want to belong to a city. Next, get into a group and talk about who you want as mayor. Next, find a spot you all like and establish the settlement.
/sigh
I'm not even sure if I should bother still responding to this. First of all, I didn't mean any of this to get into a specific post about MY city. I know that sounds rare on the boards right now. ![]()
Butthere are a lot of assumptions being made that simply aren't true. I know it's cool to jump to conclusions andcriticize people for poor planning or misguided reasons for dropping a hall. Because there are a lot of folks that had no planning and poor reasons for starting a city. Since everyone seems so determined to personalize this, let me correct a few of the assumptions.
"Why would you want a city for a small amount of people?"
We don't want a city for only a small amount of people. Wedo want and plan to grow. We hope to reach a rank 5 city. We have a small amount of people now because we're just getting started. Didn't everyone get started sometime? We could have waited until
"People think nothing of dropping a town hall and then looking for citizens"
We found 15 people and decided everything as a group, including where to place our city. We did everything you suggested, we just did it with 5 fewer citizens, since that was the requirement when we were planning. We did not just randomly drop a hall with no groundwork. We knew that our 15 people would provide enough for us to grow slightly in size, and would be able to provide 3 skill levels in two weeks. That would help attract new citizens. Since the raised citizenship requirement wasn't announced until after most of us dropped our halls, how could we have known that it would be harder than anticipated to grow?
I really didn't want to digress into all these issues that I feel are completely unrelated to my point. My original point was, I thought, pretty simple:
- It's a lot harder to get more people to uproot themselves and move to one of the more inconvenient or less populated planets.
- It's a lot easier to get someone to move into your town that's on an established planet, especially if it's close to a large static city.
- The devs seem to want to encourage growth on the more frontier planets, I believe that's why the per-planet city cap is higher.
- Therefore, it makes perfect sense to me to level the playing field a little and make it easier for more frontier cities to grow.
That's it.
And personally, I'm not really worried about my city. We'll be fine. We have a good plan, a gimmicky location, and some planned events to draw visitors. It'll take us longer, but we'll grow. I was just thinking that making it a bit easier on the less populated planets would help make up for some of the issues people colonizing those planets will have to deal with.
sorry if i came off patronizing, that wasn't my intention. My question was literal. What do you hope to achieve with a very small group of people? Why do you want a city if you can not get the majority of the benefits without a higher ranked city?
I fully support 'outpost' halls which are limited to ever being an outpost. If you just want mission terminals and decorations, that is great with me, but why do you want a city hall other than to just have one?