Pistoleer Archive

Thread: Best shot pistoleer's have post patch?

Shadowtalker
Thu Oct 09, 2003 11:14 pm
#1

Fanshot? Stopping shot? Maybe bodyshot3?
Philosopher1976
Thu Oct 09, 2003 11:26 pm
#2

Same as before -- BodyShot2 for lower level pistoleers, then StoppingShot at Master if you have a fast pistol.





Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


Philosopher1976
Fri Oct 10, 2003 2:45 am
#3

Actually I think I was wrong -- use BodyShot3 at Master, no matter what speed of weapon you have. Jaegen was suggesting that you use StoppingShot, based on the theory that you'd get roughly the same amount of Health damage plus some action/mind damage as a bonus. The reality, though, is no matter what your weapon speed is you'll always spit out significantly more health damage with BodyShot3 than StoppingShot, and it's not worth doing a worse job targetting health just to have 15% of your attacks hit mind.


As a Master Pistoleer (+74 speed) with a 2.0 speed weapon:


BodyShot3: Speed =(2.4 * 2.0) - (2.4 * 2.0)(74/100) = 1.25 seconds.2.5 damage / 1.25 seconds= 2.0 Health Damage per second


StoppingShot: Speed = (4.0 * 2.0) - (4.0 * 2.0)(74/100) = 2.08 seconds. 5 damage / 2.08 seconds = 2.41 random HAM damage per second = 1.32 Health Damage per second


At Master with 1.2 speed weapon:


BodyShot3: Speed =(2.4 * 1.2) - (2.4 * 1.2)(74/100) = 1 second (speed cap).2.5 damage / 1 second= 2.5 Health Damage per second


StoppingShot: Speed = (4.0 * 1.2) - (4.0 * 1.2)(74/100) = 1.25 seconds. 5 damage /1.25 seconds =4.0 random HAM damage per second = 2.2 Health Damage per second


So I'd recommend BodyShot3. I made a mistake in my previous post. But why did I get a one star ... was my post THAT bad? hehe






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


jonb17
Fri Oct 10, 2003 6:46 am
#4

what about pistol melee defense 2. I like never see that work and knockdown anyone anymore. Nerfed?



and how does a master pistoleer compare to a BH with expert pistol tree? Ive been wondering this for a while? anyone know? cause I like to use stopping shot, eye shot, and torso shot in fights. What does a pistoleer have to take the place of these skills that BH has, anything? any way to compensate?

Laeren
Fri Oct 10, 2003 6:54 am
#5

PMD2 doesn't appear to be working except to do some melee damage. PMD1 hits, and still hits hard (I was doing 300+ per hit last night, and must have done a critical hit at one point for 800--I laughed so hard I didn't realize I'd killed it).


The KD worked maybe 50% of the time.





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Zerona
Fri Oct 10, 2003 7:11 am
#6

In answer to the original poster, it would be situational. Body Shot 2 (replaced by BS3 in some cases) for general use and Fan Shot for a cone attack. This assumes that you have an adequate tank to hold the aggression, but it should do wonders on a crowdconsidering it was already one of our best random HAM attacks.




Zerona - Intrepid Master Doc/Pistoleer
Zerona
Fri Oct 10, 2003 7:14 am
#7

Johnb,


I would suggest that therenothing purely skill or statwise that a Master Pistoleer could bring to bear on a Expert Bounty Hunter. Their targeted HAM attack is unhealable and hits harder than all of our healable target HAM attaks. They have more speed than we do, as well as access to better pistols.


It would pretty much boil down to the Pistoleer being a much better player than the bounty hunter (which could certainly be the case). An even match goes to the BH.




Zerona - Intrepid Master Doc/Pistoleer
Entikas
Fri Oct 10, 2003 12:39 pm
#8

yea, and fanshot should be a pretty good cone AoE attack too. Hey Philosopher - do you recommend using Bodyshot 3 at master with a fast pistol? or just use stopping shot for everything?


Thanks.

Shadowtalker
Fri Oct 10, 2003 4:35 pm
#9

Zerona ,


Since I dabble in CH I have a tank... I worry about a AE attack because that could pull other aggro onto myself. I haven't trained up ot bodyshot or fan shot (either line) yet... which would be most advisable (assuming I have a tank).

Philosopher1976
Fri Oct 10, 2003 5:53 pm
#10






Shadowtalker wrote:

Zerona ,


Since I dabble in CH I have a tank... I worry about a AE attack because that could pull other aggro onto myself. I haven't trained up ot bodyshot or fan shot (either line) yet... which would be most advisable (assuming I have a tank).






Unless BodyShot3 has changed in this patch, it's worse than BodyShot2 until you get to Master. I'd spend your points on the speed/accuracy lines for now, or go get FanShot if you want an AOE attack. The AOE is actually pretty nice, especially if you have a pet (which I don't but apparently you do!). I haven't had any trouble controlling which creatures it hits, and I spent a few hours testing it out on large groups of low level mobs last night.





Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


prongsasha
Fri Oct 10, 2003 5:58 pm
#11

I just got stopping shot today..And I LOVE it on creatures...1000-1400 on Banthas all day (Krayt FWGS 1.0 speed 74-229) Yes it's sliced w/Power up





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Dinian
Fri Oct 10, 2003 6:20 pm
#12

Don't blast the efficacy of random attacks toooo much. They are excellent in groups where everybody is doing random damage.



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Retired producer of fine weapons for Kong Technologies
D3st0r
Fri Oct 10, 2003 7:56 pm
#13

I LOVE fan shot, it is so good now, I've taken on 4-5 mobs at once with it and survived, if you have a pet and it has multiple mobs on it, fan shot is absolutely great. It will be VERY good in pvp, and when that minor bug is fixed (hitting creatures that are not agro, making them agro but doing no dmg) I will be using it alot




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