Pistoleer Archive
Thread: Hows this pvp temp?
Master Pistoleer
Smuggler 4040
Medic 1020
Is terrain negotation that important
Smugglers: Panicshot, ranged KD and Last ditch are also pure evil in PvP
Since ive reached MP, im planning on going smuggler too (0040) and the rest in medics.
A real killing machine in PvP.
NeeboTheGreedo
Hows this
Master Pistoleer= Prereqs= 28+63= 91 Points
0040 Smuggler= Prereqs= 28+20= 48 Points
Total so far is 139, 111 Points remain.
Ranged Support = 14 Points
Explore 4= 28 Points [Have to buy novice scout]
4040 Medic= 43 Points
224 Points, 16 Points remain. Did I add this right? I think I will try this template.
My recommendation:
Master Pistoleer
Smuggler 0-0-4-0
Teras Kasi 4-0-0-0
Novice Medic
All the other templates leaves you dead the moment a combat medic shows up. I should note that the fastest way to kill yourself is to have Medic 2-0-4-0 and have a mind bleed. You'll actually speed up your death trying to stop the mind bleed.
What about this :
Brawler 4-0-0-0
Marksman 0-4-0-0
Medic 1-0-2-0
Smuggler 0-0-4-0
Pistoleer 0-3-4-3
Matser CH
0 points left, and you have a pistoleer/smuggler with a rancor or 2 nice cl25 pets ?
Regular bleeds are going to be healed with stimpaks for cheaper points. Most bleeds will do like 200 damage tops unless you happen to run into a rifleman (haha) or a carbineer (do they exist?).
If you run into a rifleman you're going to want him dead fast either way you slice it. Carbineers will put a guaranteed hurt on you if they're well equipped. Good carbines with krayt tissues will have a minimum of 200 damage or so before powerup. That's hell on your action bar.
The TKA part lets you self-buff health, action, and mind for 10 minute durations as well as deal with bleeds, poison, and disease. In fact skill points wise, it's the cheapest route to getting a poison cure there is.
Nah, Im a commando/ch now, and I like the commando, dont like the CH. Too many probs with it I'd rather not deal with it.
I plan on using the TKA one, that sounds pretty cool, sounds like one hell of a mission to finish but I think Ill take that. The meditate allows me to have resistances to poisons or what? Also, terrain negotiation isnt a big deal right?