Pistoleer Archive

Thread: Pistoleer + Teras Kasi defense bonus ?

JediDrone
Mon Sep 22, 2003 9:36 am
#1

I was wondering if any master pistoleer took the defense skill (precision) of the Teras Kasi to be more resistant and if that templateworks ? Because a pistoleer that can evade like TK would be cool
newcaesar
Mon Sep 22, 2003 1:30 pm
#2

Here's a bump 4 joo...


as I am interested in this as well. I have a friend I am trying to convince to play, and I am thinking that master pistoleer + a good heap of TKA with some dabbling in smug/med/scout should be a viable template.

-TAKEDOWN-
Mon Sep 22, 2003 4:48 pm
#3

Won't work.


TKA defense bonus are only activated when you use a VK weapon.




_______________________
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-TAKEDOWN-
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SIR'GRYKON NWODEKAT - BH IN TRAINING


Foowack
Mon Sep 22, 2003 4:49 pm
#4

bleh.. where did they say that?



--------------------------------------------------------------
Evil will always triumph because good is dumb.
Surgio Clemente - nMe
Smuggler/Pistoleer
Fencer/TKA dabbler
Prel
Mon Sep 22, 2003 9:10 pm
#5

Unarmed Toughness only counts for combat against melee while using unarmed. Example: I go from being hit for around 300 from a GBN with my pistol equipped to 100ish while using unarmed. PvP hardly matter from Toughness since no one uses melee much anyway.


But the extra defense and resists are nice.


Cheers.




I'bn Shaun(Reign) Scylla PA
Master Smuggler, Master Pistoleer, Teras Kasi Master
JediDrone
Tue Sep 23, 2003 3:49 am
#6

So Prel, the extra defense (+30 Melee def and +30 Range def if u take Precision I to IV) work even when u are pistol equipped ? Because what Takedown saidis exactly what I'm afraid of but considering that those def bonus are apparently independant fromthe weapon u have in the hand I think it could be a really great option.
Delii
Tue Sep 23, 2003 5:30 am
#7

i would like to know too, can someone confirm if those def bonus stack?




"There's no mystical force that controls my destiny"

Foowack
Tue Sep 23, 2003 8:40 am
#8






Prel wrote:

Unarmed Toughness only counts for combat against melee while using unarmed. Example: I go from being hit for around 300 from a GBN with my pistol equipped to 100ish while using unarmed. PvP hardly matter from Toughness since no one uses melee much anyway.


But the extra defense and resists are nice.


Cheers.







well ya unarmed toughness is obvious


from his statement it sounded like dodge (not that it works) resists ranged/melee defense dont mix at all, but I've never heard a dev state that and that would be alot of extra coding (and bugs to go w/ it)


so if i was a 0040 BH and a master pistoleer, when I equip a scatter I lose all of my defenses?




--------------------------------------------------------------
Evil will always triumph because good is dumb.
Surgio Clemente - nMe
Smuggler/Pistoleer
Fencer/TKA dabbler
Aurilius
Tue Sep 23, 2003 9:38 am
#9

I'm a mTKA working on pistol and all of my defence mods stack except anything that is "unarmed only" (like unarmed toughness which has been mentioned, i need to unequip the gun).


I am 0334 pistol so i don't have the pistol KD defence yet, but i'm really hoping to see some difference when i get this. My biggest doubt is that defence mods are working properly at all. The devs have posted something to the effect that they do or will work so I'm gonna hang onto this combo for a bit to see how it works out. Otherwise, the mods stack in the mod listing so i'm assuming they stack practically as well.


Aurilius.Starsider.mTKA.Pistoleer (Ex-mCH but couldn't live with myself)




___________
Aurilius.
___________

What? You think you're some kind of Jedi, waving your hand around like that?
Pain heals. Chicks dig scars. Glory lasts forever.
Prel
Wed Sep 24, 2003 12:39 pm
#10

Sorry, sorta lost touch....


Far as I know Melee/ranged defense is melee/ranged defense. Besides they can't be different because some of the starting professions have Melee/ranged defense mods in them and you get more in the Elites. NPCs/PCs don't tend to hit me much unless they are BHs(some pretty crazy accuracy mods) or Masters of their given combat profession.


And the mods are all compiled in the "Skill Mods" area, so I don't see why not. Defense vs. State Changes and Knockdown/Posture Changes stack also(Again, as far as I know).


But your guess is as good as mine as to what +50 melee defense actually means.




I'bn Shaun(Reign) Scylla PA
Master Smuggler, Master Pistoleer, Teras Kasi Master
Prel
Wed Sep 24, 2003 12:40 pm
#11

Sorry, another thing. I don't recall checking to see if there is a dodge mod somewhere in a Starting profession or if every person has the ability to dodge.... but I've dodge plenty while fighting unarmed.


Thought I'd add that for anyone curious.




I'bn Shaun(Reign) Scylla PA
Master Smuggler, Master Pistoleer, Teras Kasi Master
Tomb-Less
Wed Sep 24, 2003 12:48 pm
#12

Is Dodge still broken?



Tomb
Blademaster , Master Brawler
Bloodfin
Prel
Wed Sep 24, 2003 12:49 pm
#13

Dunno.... I dodge.



I'bn Shaun(Reign) Scylla PA
Master Smuggler, Master Pistoleer, Teras Kasi Master
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