Pistoleer Archive

Thread: Why is our knockdown MELEE range?

DFalcon999
Tue Sep 09, 2003 10:20 am
#1

With the current state of "Broken-ness" the Pistoleer is in, Stopping Shot needs to be quickfixed as our knockdown. We can barely function as front-line fighters anymore, so why are we forced to suffer? Basically until we're fixed, our job is to draw fire then run like hell while Commandos do all the fighting. With a melee knockdown, running away is impossible.

Geldaran
Tue Sep 09, 2003 10:30 am
#2

Err... Han was a smuggler, buddy. Maybe he took a little pistoleer as a secondary? ::shrug::
DFalcon999
Tue Sep 09, 2003 10:31 am
#3

That's my sig . And I think he was a mix of both.
Endaymion
Tue Sep 09, 2003 11:04 am
#4

DFalcon999 said:


"We can barely function as a front-line fighters anymore"


_______________________________________________________________


You where never intended to be a melee charater. That is why there are melee classes. As it has been in the past, pistoleers where able to kill meleers in a melee battle. I don't know how you can call your class broken. Pistoleer is beginning to come into line with the way it was originally intended to be.

DFalcon999
Tue Sep 09, 2003 11:09 am
#5






Endaymion wrote:

DFalcon999 said:


"We can barely function as a front-line fighters anymore"


_______________________________________________________________


You where never intended to be a melee charater. That is why there are melee classes. As it has been in the past, pistoleers where able to kill meleers in a melee battle. I don't know how you can call your class broken. Pistoleer is beginning to come into line with the way it was originally intended to be.






I never SAID Melee. I said Front-Line. In an ideal battle plan we'd bea few feet behind the Teras Kasi and Swordsmen.
HighRoller3K
Tue Sep 09, 2003 4:11 pm
#6

I don't think we should really be given a ranged KD. We just use a pistol.



Having said that, IF we were given a ranged KD, Stopping shot would be the logical special to grant the ability.




Annomander Rake...
(SCYLLA)
Grenwulf
Tue Sep 09, 2003 4:24 pm
#7

What Knockdown ? that TWO second joke that we have ?



thats not a knockdown, its nothing. 100% useless crap. like all other skills with timers


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