Pistoleer Archive

Thread: better Lair damage moves

Foowack
Tue Sep 09, 2003 8:54 am
#1

Is there still a pistoleer special move that does much more lair damage than normal?



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Evil will always triumph because good is dumb.
Surgio Clemente - nMe
Smuggler/Pistoleer
Fencer/TKA dabbler
Leviath0n80
Tue Sep 09, 2003 9:04 am
#2

disarming does x2. most people seem not to know that.
Grailyn
Tue Sep 09, 2003 10:27 am
#3

I usually use fan shot on Lairs. high damage fairly low delay, and random ham poll doesn't matter on a lair. higher level lairs still take a while, but I can blow up lower level lairs in 1-3 shots using very high end weaponry.





Bashlor - Pistoleer - Doctor - CH - Miner
dashida
Tue Sep 09, 2003 2:38 pm
#4



Leviath0n80 wrote:
disarming does x2. most people seem not to know that.




I dont see the logic in that... It seriously boggles my mind how they just decided to add 2X dmg to lairs on disarming shot of all things.





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Kashir Moor · Master Ranger · Teräs Käsi

Zerona
Tue Sep 09, 2003 3:11 pm
#5

I'm using KipUp Shot. As good as Fan Shot and nearly as good as Disarming Shot on lairs. Plus, it doesn't take skill points.



Zerona - Intrepid Master Doc/Pistoleer
TheSIthian
Tue Sep 09, 2003 3:54 pm
#6

I can hit up to 800 using doubletap with little to no delay
Zerona
Tue Sep 09, 2003 4:01 pm
#7

In the time it takes you to get off three of those 800 shots, you could have done four 700 shots.



Zerona - Intrepid Master Doc/Pistoleer
bennybanglong
Tue Sep 09, 2003 5:54 pm
#8

I use FanShot and it does do over 1100 sometimes. Takes about 10 seconds to blow up a lair before the animal can even heal it up.


I just realized Pistoleers is useless for something! We can destroy Lair faster than most other profession!

Elzaa
Tue Sep 09, 2003 6:05 pm
#9

I just realized Pistoleers is useless for something! We can destroy Lair faster than most other profession!
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*cough*
commando
*cough*



Elza (Bloodfin)
FSCS slot opened December 3rd


Ypiana
Wed Sep 10, 2003 4:04 am
#10

Actually, Teras Kasi with vibro knucklers is the ultimate lair killa. 2 - 3 hits on ANY lair and BOOM!


Now if lairs could kite the Teras Kasi, they wouldn't be so strong.


-- YP




I killed my parents... You're next!
/godmode 1
Bleda
Wed Sep 10, 2003 12:01 pm
#11

Commando needs more than 10 seconds to take out a lair, the specials alone are 15 second recycle times.
Dyriel
Wed Sep 10, 2003 12:07 pm
#12

what about changing titles for something like "Mob Botherer" or "Nest Destroyer" ? At least, it would make sense...
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