Pistoleer Archive

Thread: More radical plan to get the broken fixed.

vGeist
Mon Sep 15, 2003 1:25 pm
#1

I'm selling most my stuff then putting the credits on my character, then cancelling my account. Then I'm sending a PM to Holo telling him I cancelled and why. Maybe if enough people do that they'll fix stuff and it will be worth coming back someday?
Philosopher1976
Mon Sep 15, 2003 1:30 pm
#2

Maybe. But it's an awfully radical plan.


For those of us not wanting to quit the game, maybe just ignore your Pistoleer character and create a new character on another server, and send a PM to Holo saying you won't play your Pistoleer until he fixes it. Not as much of an effect, but then again you don't have to quit.






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


vGeist
Mon Sep 15, 2003 1:46 pm
#3

I'd probably come back in 2-3 months. So I'll just be saving myself a little money and frustration for awhile. I recentlly learned that the devs do not communicate with the correspondents whatsoever. All that happens is the corresspondents send stuff in and that's it. That tells me they may be ignoring our problems altogether and most likely aren't aware they exist. I'm not going to pay for this game under those circumstances.
Philosopher1976
Mon Sep 15, 2003 1:50 pm
#4

I hear you. Sorry to see you go.


By the way, I have been going back and forth with this guy on Holo's thread who says that Pistoleers can solo AT-STs, that FanShot is "insane", and that StoppingShot is a knockdown.


Those are the idiots who keep us from being fixed and get us nerfed. Amazing, isn't it?






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


Randonb
Mon Sep 15, 2003 7:06 pm
#5

You'd think that stopping shot would be a knockdown, or at least a quick stopping effect. And maybe double tap should hit 2 random ham pools? Would be handy in groups where you are with an action/mind targeting player..






"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
vGeist
Mon Sep 15, 2003 8:30 pm
#6

In the devs own description of stopping shot, they describe it as being able to incap or kill in one shot. So they make a 75% damage reduction so that can't happen in PvP. So then they make heavy weapons capable of exceeding 3k in PvP even with the 75% reduction. I just find that so....screwed up.

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