Pistoleer Archive

Thread: Dodge..Plz Read Almighty Pistoleers

Ishpur
Mon Sep 22, 2003 4:43 am
#1

Does anyone know how Dodge is "meant" to work?


If I have a+20 to Dodge is that the same as a +20 to Ranged and Melee Defense thus lowering your enemies accuracy by 20.


That would explain why Dodge seems to worksbetter against npcs that don't use special moves. Cuz we all know special moves give pluses to accuracy.


If this is nothow Dodge worksplease explain to me what ya know.. and thanks in advance for any helpful answers : )




Ishpur's Profile ( To clear up any untrue slander that may slip on by ) UNPOPULAR VIEWS I HOLD. Eyeshot should not got to Master, it should stay at BH Pistol 2 and not be changed. Player Bounties should remain in Investigation 3. The BH Forum should focus their rants more toward gaining new PvP abilities for both MBH and non-MBHs. FIRST ACCOUNT: BH Pistol Line, Pistoleer 0,0,0,2 not going any higher, Squad Leader 0,0,0,4, TKA 0,3,0,4 SECOND ACCOUNT: Working on Master RIfleman, TKA 4,3,0,4, Fencer 4,4,0,0, Pikeman 0,0,4,0.


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Kamat
Mon Sep 22, 2003 5:41 am
#2

Over the weekend I dropped that whole line(had BS 3 hoping that it would finally be worthwhile) I found while running I would start dodgeing stuff, basicly stopping and setting to the side. This totally slowwed me down and was worthless to escape.


It seemed to work at a fairly random change, both against mobs and humanoid NPCs, both range and melee attacks. I would guess that it is appied for each attack and is a base chance to advoide the attack, had it fairly frequently against CL 35+ mobs so I am not sure if thier is a hidden number based on level.

Philosopher1976
Mon Sep 22, 2003 8:52 am
#3

We tested dodge a week or two ago and it only worked like 4% of the time as a Master against low level opponents. It may have been increased since then a bit.


As you've noticed, dodge sucks when you're on the move because it brings you to a stop.






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


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